LPL · Patch 13.05 · Spring
Mar 21, 2023, 12:22 PM · 30.5 min · Game 2Scouting line
Team WE closed it: +6.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
TheShy
2/6/2
Biubiu
4/1/9
Karsa
4/6/5
Heng
7/2/11
Xiaohu
4/4/3
Shanks
2/2/14
Light
1/3/1
Hope
7/4/8
Crisp
0/4/8
Iwandy
3/2/18
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
TheShy
Kennen · 2/6/2
68
Better in 6 x 8 of 15
Biubiu
K'Sante · 4/1/9![]()
- 2
- Kills
- 4
- 6
- Deaths
- 1
- 2
- Assists
- 9
- 0.7
- KDA
- 13.0
- 36%
- Kill participation
- 57%
- 225
- CS
- 241
- 7.4
- CS per minute
- 7.9
- 11,615
- Gold
- 12,247
- 22%
- Gold share
- 21%
- 22,344
- Damage to champions
- 11,830
- 733
- Damage per minute
- 388
- 33%
- Damage share
- 17%
- 503
- Damage taken per minute
- 770
- 36
- Vision score
- 32
- 10
- Wards placed
- 10
- 6
- Wards killed
- 3
Draft
Weibo Gaming
Blue sideFirst pick
KennenTheShy
ViKarsa
AhriXiaohu
DravenLight
NamiCrisp
Team WE
Red side
K'SanteBiubiu
Lee SinHeng
RyzeShanks
LucianHope
SonaIwandy
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming leads; below, Team WE.
Biggest lead: Weibo Gaming +0, Team WE +6,622. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Team WE +6,622 |
Blue side
Weibo Gaming
DefeatRed side
Team WE
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/2 | 4/6/5 | 4/4/3 | 1/3/1 | 0/4/8 | 4/1/9 | 7/2/11 | 2/2/14 | 7/4/8 | 3/2/18 |
| Kill participation | 36.4% | 81.8% | 63.6% | 18.2% | 72.7% | 56.5% | 78.3% | 69.6% | 65.2% | 91.3% |
| CS | 225 | 183 | 252 | 280 | 14 | 241 | 148 | 286 | 242 | 25 |
| CS per minute | 7.4 | 6.0 | 8.3 | 9.2 | 0.5 | 7.9 | 4.9 | 9.4 | 7.9 | 0.8 |
| Gold | 11,615 | 10,894 | 11,701 | 11,729 | 6,739 | 12,247 | 11,679 | 13,139 | 13,210 | 9,025 |
| Gold share | 22% | 20.7% | 22.2% | 22.3% | 12.8% | 20.7% | 19.7% | 22.2% | 22.3% | 15.2% |
| Earned gold per minute | 249 | 226 | 252 | 253 | 90 | 270 | 251 | 299 | 302 | 164 |
| Damage to champions | 22,344 | 12,696 | 14,919 | 13,288 | 4,913 | 11,830 | 10,030 | 19,891 | 17,319 | 9,498 |
| Damage share | 32.8% | 18.6% | 21.9% | 19.5% | 7.2% | 17.3% | 14.6% | 29% | 25.3% | 13.9% |
| Damage per minute | 733 | 416 | 489 | 436 | 161 | 388 | 329 | 652 | 568 | 311 |
| Damage taken per minute | 503 | 865 | 528 | 471 | 370 | 770 | 808 | 682 | 419 | 360 |
| Vision score | 36 | 60 | 33 | 31 | 90 | 32 | 43 | 44 | 43 | 93 |
| Wards placed | 10 | 12 | 8 | 10 | 50 | 10 | 20 | 15 | 17 | 51 |
| Wards killed | 6 | 16 | 9 | 6 | 11 | 3 | 8 | 4 | 5 | 15 |
| Control wards | 4 | 12 | 5 | 1 | 18 | 5 | 13 | 4 | 5 | 13 |
| Gold spent | 11,219 | 10,079 | 11,619 | 11,675 | 6,084 | 11,395 | 10,264 | 12,204 | 11,739 | 7,810 |
| Own jungle monsters | 6 | 116 | 0 | 16 | 0 | 0 | 88 | 15 | 15 | 0 |
| Enemy jungle monsters | 0 | 2 | 0 | 0 | 0 | 3 | 4 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9981-9981_game_2
Methodology →