LJL · Patch 13.14 · Summer
PlayoffsAug 20, 2023, 08:54 AM · 24 min · Game 3Scouting line
DetonatioN FocusMe won: +16.6k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Yutapon
1/0/13
Kinatu
0/4/0
Steal
3/0/10
Blank
0/3/0
Aria
7/0/8
DasheR
0/4/1
Milan
7/0/3
Marble
1/4/0
Harp
0/2/15
Vsta
0/3/1
Draft
DetonatioN FocusMe
Blue sideFirst pick
SionYutapon
SejuaniSteal
JayceAria
ZeriMilan
Renata GlascHarp
Fukuoka SoftBank HAWKS gaming
Red side
OrnnKinatu
ViegoBlank
AhriDasheR
ApheliosMarble
AlistarVsta
Objectives
- +5,707
- Gold at 15
- -5,707
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 9
- Plates
- 2
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe leads; below, Fukuoka SoftBank HAWKS gaming.
Biggest lead: DetonatioN FocusMe +16,649, Fukuoka SoftBank HAWKS gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe +2,272 |
| 15 min | DetonatioN FocusMe +5,707 |
| 20 min | DetonatioN FocusMe +9,475 |
| End (24 min) | DetonatioN FocusMe +16,649 |
Blue side
DetonatioN FocusMe
VictoryRed side
Fukuoka SoftBank HAWKS gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/13 | 3/0/10 | 7/0/8 | 7/0/3 | 0/2/15 | 0/4/0 | 0/3/0 | 0/4/1 | 1/4/0 | 0/3/1 |
| Kill participation | 77.8% | 72.2% | 83.3% | 55.6% | 83.3% | 0% | 0% | 100% | 100% | 100% |
| CS | 203 | 144 | 229 | 243 | 35 | 179 | 131 | 209 | 202 | 35 |
| CS per minute | 8.5 | 6.0 | 9.6 | 10.1 | 1.5 | 7.5 | 5.5 | 8.7 | 8.4 | 1.5 |
| Gold | 10,559 | 9,529 | 13,055 | 11,653 | 6,706 | 7,174 | 6,529 | 7,695 | 8,570 | 4,885 |
| Gold share | 20.5% | 18.5% | 25.3% | 22.6% | 13% | 20.6% | 18.7% | 22.1% | 24.6% | 14% |
| Earned gold per minute | 307 | 264 | 411 | 353 | 146 | 166 | 139 | 187 | 224 | 70 |
| Damage to champions | 16,394 | 4,934 | 22,872 | 12,311 | 3,877 | 6,872 | 8,206 | 8,775 | 12,424 | 2,946 |
| Damage share | 27.1% | 8.2% | 37.9% | 20.4% | 6.4% | 17.5% | 20.9% | 22.4% | 31.7% | 7.5% |
| Damage per minute | 685 | 206 | 955 | 514 | 162 | 287 | 343 | 366 | 519 | 123 |
| Damage taken per minute | 1,066 | 837 | 391 | 265 | 315 | 716 | 1,001 | 538 | 333 | 456 |
| Damage mitigated per minute | 1,750 | 1,251 | 231 | 222 | 234 | 804 | 700 | 282 | 261 | 400 |
| Damage to towers | 6,492 | 623 | 8,688 | 4,302 | 781 | 1,761 | 373 | 929 | 0 | 0 |
| Vision score | 17 | 49 | 27 | 34 | 92 | 27 | 33 | 35 | 30 | 54 |
| Wards placed | 6 | 13 | 7 | 14 | 53 | 9 | 6 | 15 | 11 | 33 |
| Wards killed | 4 | 12 | 9 | 8 | 11 | 4 | 12 | 8 | 8 | 6 |
| Control wards | 1 | 11 | 5 | 6 | 12 | 6 | 5 | 5 | 4 | 14 |
| Gold at 15 | 5,778 | 5,987 | 6,724 | 6,886 | 3,710 | 5,021 | 4,483 | 5,147 | 5,529 | 3,198 |
| Gold diff at 10 | +29 | +1,180 | +789 | +215 | +59 | -29 | -1,180 | -789 | -215 | -59 |
| Gold diff at 15 | +757 | +1,504 | +1,577 | +1,357 | +512 | -757 | -1,504 | -1,577 | -1,357 | -512 |
| XP diff at 10 | -147 | +161 | +414 | +742 | -61 | +147 | -161 | -414 | -742 | +61 |
| XP diff at 15 | +379 | +804 | +806 | +1,462 | +259 | -379 | -804 | -806 | -1,462 | -259 |
| CS diff at 10 | +4 | +2 | +14 | +26 | -1 | -4 | -2 | -14 | -26 | +1 |
| CS diff at 15 | +10 | -5 | +11 | +36 | -2 | -10 | +5 | -11 | -36 | +2 |
| Gold diff at 20 | +2,367 | +1,906 | +2,786 | +1,613 | +803 | -2,367 | -1,906 | -2,786 | -1,613 | -803 |
| XP diff at 20 | +1,134 | +423 | +1,345 | +2,095 | -205 | -1,134 | -423 | -1,345 | -2,095 | +205 |
| CS diff at 20 | +20 | 0 | +11 | +35 | -3 | -20 | 0 | -11 | -35 | +3 |
| Gold spent | 10,625 | 8,325 | 11,625 | 10,300 | 5,600 | 7,330 | 6,075 | 7,610 | 8,300 | 4,550 |
| Multikills | — | 1× double | 1× double, 1× triple | 1× double, 1× triple, 1× quadra | — | — | — | — | — | — |
Game ID ESPORTSTMNT01_3418126
Methodology →