LEC · Patch 10.06 · Spring
PlayoffsApr 18, 2020, 04:56 PM · 32.4 min · Game 428Kills17
65.5kGold54.3k
84,667Damage67,228
Scouting line
G2 Esports closed it: +11.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Wunder
4/5/5
Orome
1/5/7
—
—
—
—
—
—
Jankos
4/3/10
Shad0w
3/8/3
—
—
—
—
—
—
Perkz
10/4/7
Humanoid
5/5/4
—
—
—
—
—
—
Caps
8/1/10
Carzzy
7/3/6
—
—
—
—
—
—
Mikyx
2/4/20
Kaiser
1/7/12
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—
—
—
—
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Draft
G2 Esports
Blue sideFirst pick
AatroxWunder
Rek'SaiJankos
AzirPerkz
KalistaCaps
TaricMikyx
Bans




MAD Lions KOI
Red side
SettOrome
Lee SinShad0w
AkaliHumanoid
EzrealCarzzy
BardKaiser
Bans




Objectives
MAD Lions KOI
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line G2 Esports leads; below, MAD Lions KOI.
Biggest lead: G2 Esports +11,189, MAD Lions KOI +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | G2 Esports +11,189 |
Blue side
G2 Esports
VictoryRed side
MAD Lions KOI
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/5 | 4/3/10 | 10/4/7 | 8/1/10 | 2/4/20 | 1/5/7 | 3/8/3 | 5/5/4 | 7/3/6 | 1/7/12 |
| Kill participation | 32.1% | 50% | 60.7% | 64.3% | 78.6% | 47.1% | 35.3% | 52.9% | 76.5% | 76.5% |
| CS | 207 | 163 | 292 | 340 | 40 | 242 | 132 | 238 | 241 | 49 |
| CS per minute | 6.4 | 5.0 | 9.0 | 10.5 | 1.2 | 7.5 | 4.1 | 7.3 | 7.4 | 1.5 |
| Gold | 12,029 | 10,938 | 16,189 | 16,957 | 9,351 | 12,139 | 9,362 | 11,842 | 13,367 | 7,565 |
| Gold share | 18.4% | 16.7% | 24.7% | 25.9% | 14.3% | 22.4% | 17.2% | 21.8% | 24.6% | 13.9% |
| Earned gold per minute | 240 | 207 | 369 | 392 | 158 | 244 | 158 | 234 | 281 | 102 |
| Damage to champions | 14,520 | 9,194 | 32,811 | 22,395 | 5,747 | 15,348 | 7,797 | 14,383 | 23,065 | 6,635 |
| Damage share | 17.1% | 10.9% | 38.8% | 26.5% | 6.8% | 22.8% | 11.6% | 21.4% | 34.3% | 9.9% |
| Damage per minute | 448 | 284 | 1,012 | 691 | 177 | 473 | 241 | 444 | 712 | 205 |
| Damage taken per minute | 880 | 837 | 658 | 332 | 474 | 732 | 807 | 878 | 545 | 479 |
| Damage mitigated per minute | 865 | 607 | 436 | 527 | 398 | 879 | 632 | 511 | 222 | 320 |
| Damage to towers | 2,319 | 541 | 7,441 | 7,512 | 1,682 | 9,110 | 0 | 1,997 | 1,426 | 207 |
| Vision score | 29 | 83 | 30 | 43 | 94 | 32 | 34 | 26 | 22 | 128 |
| Wards placed | 20 | 35 | 11 | 12 | 56 | 13 | 24 | 16 | 10 | 85 |
| Wards killed | 5 | 18 | 6 | 14 | 15 | 9 | 10 | 2 | 4 | 20 |
| Control wards | 9 | 11 | 4 | 6 | 20 | 4 | 16 | 6 | 1 | 23 |
| Gold spent | 11,025 | 10,500 | 15,300 | 14,950 | 8,375 | 11,425 | 8,950 | 11,350 | 13,388 | 7,010 |
| Own jungle monsters | 1 | 69 | 27 | 24 | 0 | 11 | 85 | 4 | 25 | 0 |
| Enemy jungle monsters | 8 | 15 | 4 | 16 | 0 | 4 | 8 | 0 | 0 | 0 |
| Multikills | — | 1× double | — | 2× double | — | — | — | — | — | — |
Game ID ESPORTSTMNT05/1430773
Methodology →