HC · Patch 14.08
May 12, 2024, 05:06 PM · 27.6 min · Game 2Scouting line
Repre Gold won: +6.0k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Stein
4/2/2
Dzeffry
3/3/1
Oleg
3/4/11
Hajnlik
2/3/7
Toybu
1/2/3
Deepe
7/2/5
ardaffler
9/2/4
LANDY
1/5/4
Vikske
3/3/14
Sobakk
0/7/12
Draft
Repre Gold
Blue side
RenektonStein
ViegoOleg
AhriToybu
Kalistaardaffler
RellVikske
Laffson's gang
Red side
GragasDzeffry
VolibearHajnlik
TaliyahDeepe
ApheliosLANDY
RakanSobakk
Objectives
- +3,434
- Gold at 15
- -3,434
- 3
- Dragons
- 1
- 0
- Void grubs
- 6
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 8
- Towers
- 3
- 9
- Plates
- 6
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers- Laffson's gang First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Repre Gold leads; below, Laffson's gang.
Biggest lead: Repre Gold +6,042, Laffson's gang +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Repre Gold +3,837 |
| 15 min | Repre Gold +3,434 |
| 20 min | Repre Gold +2,360 |
| 25 min | Repre Gold +1,907 |
| End (28 min) | Repre Gold +6,042 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
SteinRenekton
DzeffryGragas
OlegViego
HajnlikVolibear
ToybuAhri
DeepeTaliyah
ardafflerKalista
LANDYAphelios
VikskeRell
SobakkRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Repre Gold
VictoryRed side
Laffson's gang
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/2 | 3/4/11 | 1/2/3 | 9/2/4 | 3/3/14 | 3/3/1 | 2/3/7 | 7/2/5 | 1/5/4 | 0/7/12 |
| Kill participation | 30% | 70% | 20% | 65% | 85% | 30.8% | 69.2% | 92.3% | 38.5% | 92.3% |
| CS | 227 | 193 | 230 | 276 | 31 | 199 | 159 | 260 | 168 | 36 |
| CS per minute | 8.2 | 7.0 | 8.3 | 10.0 | 1.1 | 7.2 | 5.8 | 9.4 | 6.1 | 1.3 |
| Gold | 12,508 | 10,562 | 9,932 | 13,637 | 8,239 | 9,727 | 9,259 | 14,053 | 9,004 | 6,793 |
| Gold share | 22.8% | 19.2% | 18.1% | 24.8% | 15% | 19.9% | 19% | 28.8% | 18.4% | 13.9% |
| Earned gold per minute | 320 | 250 | 227 | 361 | 166 | 220 | 203 | 376 | 193 | 113 |
| Damage to champions | 25,809 | 13,911 | 9,810 | 14,041 | 4,112 | 16,488 | 11,860 | 20,795 | 8,114 | 4,158 |
| Damage share | 38.1% | 20.6% | 14.5% | 20.7% | 6.1% | 26.8% | 19.3% | 33.9% | 13.2% | 6.8% |
| Damage per minute | 934 | 503 | 355 | 508 | 149 | 597 | 429 | 753 | 294 | 150 |
| Damage taken per minute | 1,143 | 931 | 466 | 342 | 468 | 1,021 | 1,191 | 310 | 366 | 501 |
| Damage mitigated per minute | 953 | 810 | 205 | 313 | 559 | 886 | 1,219 | 291 | 261 | 537 |
| Damage to towers | 9,561 | 4,730 | 2,305 | 7,447 | 523 | 138 | 749 | 5,190 | 3,884 | 0 |
| Vision score | 15 | 34 | 28 | 39 | 72 | 18 | 28 | 38 | 11 | 92 |
| Wards placed | 9 | 7 | 13 | 13 | 29 | 8 | 6 | 13 | 2 | 49 |
| Wards killed | 2 | 9 | 4 | 12 | 11 | 3 | 9 | 7 | 4 | 7 |
| Control wards | 2 | 10 | 3 | 4 | 8 | 1 | 5 | 4 | 0 | 9 |
| Gold at 15 | 5,682 | 5,658 | 5,304 | 7,010 | 4,092 | 4,479 | 4,952 | 7,445 | 4,042 | 3,394 |
| Gold diff at 10 | +1,065 | +561 | -34 | +1,680 | +565 | -1,065 | -561 | +34 | -1,680 | -565 |
| Gold diff at 15 | +1,203 | +706 | -2,141 | +2,968 | +698 | -1,203 | -706 | +2,141 | -2,968 | -698 |
| XP diff at 10 | +723 | +436 | -198 | +1,183 | +808 | -723 | -436 | +198 | -1,183 | -808 |
| XP diff at 15 | +1,332 | +924 | -679 | +1,456 | +443 | -1,332 | -924 | +679 | -1,456 | -443 |
| CS diff at 10 | +11 | +13 | -12 | +39 | -3 | -11 | -13 | +12 | -39 | +3 |
| CS diff at 15 | +10 | +22 | -10 | +58 | -5 | -10 | -22 | +10 | -58 | +5 |
| Gold diff at 20 | +2,349 | +1,049 | -4,142 | +2,602 | +502 | -2,349 | -1,049 | +4,142 | -2,602 | -502 |
| XP diff at 20 | +1,915 | +1,027 | -2,001 | +1,434 | -609 | -1,915 | -1,027 | +2,001 | -1,434 | +609 |
| CS diff at 20 | +36 | +41 | -31 | +70 | -4 | -36 | -41 | +31 | -70 | +4 |
| Gold diff at 25 | +2,143 | +874 | -4,899 | +2,952 | +837 | -2,143 | -874 | +4,899 | -2,952 | -837 |
| XP diff at 25 | -744 | -218 | -2,727 | +1,462 | -948 | +744 | +218 | +2,727 | -1,462 | +948 |
| CS diff at 25 | +31 | +29 | -39 | +96 | -2 | -31 | -29 | +39 | -96 | +2 |
| Gold spent | 10,700 | 9,575 | 9,475 | 11,550 | 7,200 | 8,775 | 7,975 | 13,400 | 8,050 | 6,625 |
| Multikills | 1× double | — | — | 2× double | 1× double | 1× double | — | 1× double | — | — |
Game ID LOLTMNT01_100324
Methodology →