LAS · Patch 14.11 · Champ 1
PlayoffsJun 22, 2024, 04:22 AM · 25.1 min · Game 3Scouting line
Dplus Kia Youth won: +14.0k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Jaehyuk
2/0/8
Province
0/3/1
Prever
5/2/8
Painter
0/4/2
Garden
3/0/5
Chika
0/2/1
Jinbeom
10/1/5
LazyFeel
3/3/0
Thumb
0/1/17
Lumos
1/8/3
Draft
Dplus Kia Youth
Blue sideFirst pick
SkarnerJaehyuk
LilliaPrever
TristanaGarden
CorkiJinbeom
RellThumb
DRX Academy
Red side
RenektonProvince
TaliyahPainter
YoneChika
ZeriLazyFeel
AlistarLumos
Objectives
- +4,859
- Gold at 15
- -4,859
- 2
- Dragons
- 1
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 0
- 7
- Plates
- 1
- 2
- Inhibitors
- 0
- Dplus Kia Youth First blood
- Dplus Kia Youth First dragon
- Dplus Kia Youth First herald
- Dplus Kia Youth First tower
- Dplus Kia Youth First mid tower
- Dplus Kia Youth First to 3 towers
- Dplus Kia Youth First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Dplus Kia Youth leads; below, DRX Academy.
Biggest lead: Dplus Kia Youth +13,959, DRX Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Dplus Kia Youth +1,892 |
| 15 min | Dplus Kia Youth +4,859 |
| 20 min | Dplus Kia Youth +2,905 |
| 25 min | Dplus Kia Youth +13,957 |
| End (25 min) | Dplus Kia Youth +13,959 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
JaehyukSkarner
ProvinceRenekton
PreverLillia
PainterTaliyah
GardenTristana
ChikaYone
JinbeomCorki
LazyFeelZeri
ThumbRell
LumosAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Dplus Kia Youth
VictoryRed side
DRX Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/8 | 5/2/8 | 3/0/5 | 10/1/5 | 0/1/17 | 0/3/1 | 0/4/2 | 0/2/1 | 3/3/0 | 1/8/3 |
| Kill participation | 50% | 65% | 40% | 75% | 85% | 25% | 50% | 25% | 75% | 100% |
| CS | 202 | 191 | 247 | 228 | 34 | 177 | 196 | 251 | 232 | 15 |
| CS per minute | 8.0 | 7.6 | 9.8 | 9.1 | 1.4 | 7.0 | 7.8 | 10.0 | 9.2 | 0.6 |
| Gold | 10,703 | 11,088 | 11,161 | 13,332 | 8,014 | 7,240 | 8,254 | 9,067 | 10,382 | 5,396 |
| Gold share | 19.7% | 20.4% | 20.6% | 24.6% | 14.8% | 17.9% | 20.5% | 22.5% | 25.7% | 13.4% |
| Earned gold per minute | 292 | 308 | 311 | 397 | 185 | 155 | 195 | 227 | 280 | 81 |
| Damage to champions | 13,374 | 14,293 | 17,950 | 26,310 | 5,305 | 7,380 | 8,395 | 13,749 | 14,774 | 3,215 |
| Damage share | 17.3% | 18.5% | 23.2% | 34.1% | 6.9% | 15.5% | 17.7% | 28.9% | 31.1% | 6.8% |
| Damage per minute | 532 | 569 | 714 | 1,047 | 211 | 294 | 334 | 547 | 588 | 128 |
| Damage taken per minute | 565 | 1,136 | 693 | 524 | 498 | 874 | 642 | 762 | 549 | 926 |
| Damage mitigated per minute | 926 | 640 | 421 | 349 | 540 | 574 | 241 | 722 | 225 | 707 |
| Damage to towers | 4,610 | 2,181 | 7,435 | 11,768 | 1,942 | 0 | 0 | 680 | 0 | 0 |
| Vision score | 24 | 34 | 29 | 15 | 88 | 23 | 37 | 24 | 24 | 63 |
| Wards placed | 10 | 5 | 11 | 6 | 37 | 10 | 15 | 6 | 6 | 33 |
| Wards killed | 3 | 11 | 5 | 5 | 17 | 4 | 6 | 6 | 9 | 5 |
| Control wards | 5 | 5 | 3 | 0 | 11 | 5 | 7 | 4 | 1 | 12 |
| Gold at 15 | 5,263 | 6,346 | 5,223 | 7,157 | 4,404 | 4,310 | 4,728 | 5,348 | 5,607 | 3,541 |
| Gold diff at 10 | +316 | +584 | -118 | +989 | +121 | -316 | -584 | +118 | -989 | -121 |
| Gold diff at 15 | +953 | +1,618 | -125 | +1,550 | +863 | -953 | -1,618 | +125 | -1,550 | -863 |
| XP diff at 10 | +708 | +499 | -25 | +270 | +248 | -708 | -499 | +25 | -270 | -248 |
| XP diff at 15 | +792 | +1,150 | -316 | +535 | +543 | -792 | -1,150 | +316 | -535 | -543 |
| CS diff at 10 | -1 | -1 | -1 | -2 | +5 | +1 | +1 | +1 | +2 | -5 |
| CS diff at 15 | +2 | +6 | -18 | -10 | +9 | -2 | -6 | +18 | +10 | -9 |
| Gold diff at 20 | +854 | +1,631 | -89 | -335 | +844 | -854 | -1,631 | +89 | +335 | -844 |
| XP diff at 20 | +364 | +663 | -594 | -196 | +18 | -364 | -663 | +594 | +196 | -18 |
| CS diff at 20 | -3 | -5 | -23 | -27 | +13 | +3 | +5 | +23 | +27 | -13 |
| Gold diff at 25 | +3,462 | +2,834 | +2,093 | +2,950 | +2,618 | -3,462 | -2,834 | -2,093 | -2,950 | -2,618 |
| XP diff at 25 | +3,214 | +2,147 | +1,315 | +2,437 | +2,514 | -3,214 | -2,147 | -1,315 | -2,437 | -2,514 |
| CS diff at 25 | +25 | -5 | -4 | -4 | +19 | -25 | +5 | +4 | +4 | -19 |
| Gold spent | 8,175 | 9,125 | 9,100 | 11,283 | 6,425 | 7,350 | 7,925 | 8,850 | 9,875 | 5,075 |
| Multikills | — | 1× double | 1× double, 1× triple | 2× double | — | — | — | — | — | — |
Game ID LOLTMNT01_130888
Methodology →