PCL · Patch 14.14 · Summer
PlayoffsJul 24, 2024, 10:49 AM · 30.1 min · Game 2Scouting line
Chienhsin Bear (健行熊) won: +12.3k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Adizai
4/1/12
Zkai
2/4/2
Hardy
7/1/16
Xin
2/6/4
Zhifeig
8/1/6
SeNBon
1/8/3
zkaic
9/3/12
Dotmm
1/5/4
MMG
1/2/22
TNS
1/6/4
Draft
Chienhsin Bear (健行熊)
Blue sideFirst pick
RumbleAdizai
VolibearHardy
LeBlancZhifeig
Aphelioszkaic
BraumMMG
PSG Talon Academy
Red side
RyzeZkai
ViXin
AzirSeNBon
Kai'SaDotmm
LeonaTNS
Objectives
- +4,008
- Gold at 15
- -4,008
- 4
- Dragons
- 0
- 5
- Void grubs
- 1
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 7
- Towers
- 4
- 5
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Chienhsin Bear (健行熊) leads; below, PSG Talon Academy.
Biggest lead: Chienhsin Bear (健行熊) +12,300, PSG Talon Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Chienhsin Bear (健行熊) +1,681 |
| 15 min | Chienhsin Bear (健行熊) +4,008 |
| 20 min | Chienhsin Bear (健行熊) +3,033 |
| 25 min | Chienhsin Bear (健行熊) +7,879 |
| End (30 min) | Chienhsin Bear (健行熊) +12,300 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Infinity EdgeDotmm, in 1.1% of the champion's games
Navori FlickerbladeDotmm, in 1.6% of the champion's games
Grasp of the UndyingSeNBon, in 14% of the champion's games
AdizaiRumble
ZkaiRyze
HardyVolibear
XinVi
ZhifeigLeBlanc
SeNBonAzir
zkaicAphelios
DotmmKai'Sa
MMGBraum
TNSLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Chienhsin Bear (健行熊)
VictoryRed side
PSG Talon Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/12 | 7/1/16 | 8/1/6 | 9/3/12 | 1/2/22 | 2/4/2 | 2/6/4 | 1/8/3 | 1/5/4 | 1/6/4 |
| Kill participation | 55.2% | 79.3% | 48.3% | 72.4% | 79.3% | 57.1% | 85.7% | 57.1% | 71.4% | 71.4% |
| CS | 218 | 168 | 228 | 282 | 25 | 289 | 176 | 207 | 240 | 25 |
| CS per minute | 7.2 | 5.6 | 7.6 | 9.4 | 0.8 | 9.6 | 5.8 | 6.9 | 8.0 | 0.8 |
| Gold | 11,888 | 12,506 | 13,732 | 15,629 | 8,771 | 12,606 | 9,982 | 9,573 | 10,965 | 7,100 |
| Gold share | 19% | 20% | 22% | 25% | 14% | 25.1% | 19.9% | 19.1% | 21.8% | 14.1% |
| Earned gold per minute | 263 | 284 | 324 | 387 | 160 | 287 | 200 | 186 | 233 | 104 |
| Damage to champions | 18,789 | 17,238 | 25,296 | 30,077 | 8,766 | 24,605 | 7,839 | 20,802 | 12,510 | 8,654 |
| Damage share | 18.8% | 17.2% | 25.3% | 30% | 8.8% | 33.1% | 10.5% | 28% | 16.8% | 11.6% |
| Damage per minute | 624 | 572 | 840 | 999 | 291 | 817 | 260 | 691 | 415 | 287 |
| Damage taken per minute | 673 | 1,092 | 745 | 475 | 751 | 760 | 1,175 | 926 | 547 | 784 |
| Damage mitigated per minute | 757 | 1,575 | 373 | 396 | 762 | 630 | 1,212 | 440 | 310 | 700 |
| Damage to towers | 1,351 | 2,864 | 7,373 | 8,346 | 960 | 6,533 | 0 | 2,270 | 2,935 | 0 |
| Vision score | 24 | 46 | 26 | 23 | 102 | 21 | 32 | 26 | 17 | 107 |
| Wards placed | 6 | 10 | 12 | 7 | 44 | 10 | 9 | 9 | 10 | 58 |
| Wards killed | 6 | 13 | 3 | 7 | 11 | 3 | 3 | 7 | 3 | 13 |
| Control wards | 0 | 7 | 9 | 3 | 11 | 4 | 7 | 0 | 3 | 14 |
| Gold at 15 | 4,645 | 4,904 | 6,423 | 6,685 | 3,558 | 4,869 | 4,993 | 4,297 | 4,756 | 3,292 |
| Gold diff at 10 | -257 | -92 | +1,026 | +822 | +182 | +257 | +92 | -1,026 | -822 | -182 |
| Gold diff at 15 | -224 | -89 | +2,126 | +1,929 | +266 | +224 | +89 | -2,126 | -1,929 | -266 |
| XP diff at 10 | +30 | -443 | +736 | +505 | +22 | -30 | +443 | -736 | -505 | -22 |
| XP diff at 15 | +216 | -119 | +1,610 | +1,208 | +396 | -216 | +119 | -1,610 | -1,208 | -396 |
| CS diff at 10 | -16 | -2 | +22 | +10 | -3 | +16 | +2 | -22 | -10 | +3 |
| CS diff at 15 | -17 | +1 | +26 | +19 | -4 | +17 | -1 | -26 | -19 | +4 |
| Gold diff at 20 | -247 | -1,044 | +2,285 | +2,099 | -60 | +247 | +1,044 | -2,285 | -2,099 | +60 |
| XP diff at 20 | +623 | -741 | +689 | +1,091 | +82 | -623 | +741 | -689 | -1,091 | -82 |
| CS diff at 20 | -12 | -17 | +13 | +26 | -3 | +12 | +17 | -13 | -26 | +3 |
| Gold diff at 25 | +176 | +533 | +2,952 | +3,331 | +887 | -176 | -533 | -2,952 | -3,331 | -887 |
| XP diff at 25 | -201 | +1,036 | +2,138 | +2,955 | +2,689 | +201 | -1,036 | -2,138 | -2,955 | -2,689 |
| CS diff at 25 | -19 | -16 | +20 | +33 | -3 | +19 | +16 | -20 | -33 | +3 |
| Gold spent | 9,450 | 9,775 | 11,500 | 12,625 | 6,925 | 12,400 | 9,400 | 9,250 | 11,325 | 7,025 |
| Multikills | 1× double | 1× double | — | 2× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT01_150496
Methodology →