LCS · Patch 14.14 · Summer
Jul 28, 2024, 11:12 PM · 29 min · Game 2Scouting line
Team Liquid won: +8.3k team gold, Top and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Impact
9/4/5
Castle
4/6/4
UmTi
2/1/16
Armao
1/6/4
APA
9/4/5
Mask
5/3/1
Yeon
2/1/12
Tactical
0/2/2
CoreJJ
2/0/17
Olleh
0/7/5
Draft
Team Liquid
Blue sideFirst pick
KennenImpact
MaokaiUmTi
LucianAPA
JhinYeon
RakanCoreJJ
Immortals
Red side
GnarCastle
ZyraArmao
CorkiMask
EzrealTactical
LeonaOlleh
Objectives
- -242
- Gold at 15
- +242
- 3
- Dragons
- 1
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 3
- 5
- Plates
- 2
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Liquid leads; below, Immortals.
Biggest lead: Team Liquid +8,309, Immortals +242. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Liquid +319 |
| 15 min | Immortals +242 |
| 20 min | Team Liquid +1,696 |
| 25 min | Team Liquid +6,077 |
| End (29 min) | Team Liquid +8,309 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
MorellonomiconAPA, in 0.1% of the champion's games
Shurelya's BattlesongAPA, in 0.1% of the champion's games
Echoes of HeliaAPA, in 0.1% of the champion's games
Moonstone RenewerAPA, in 0.1% of the champion's games
Zeke's ConvergenceUmTi, in 3.3% of the champion's games
B. F. SwordTactical, in 7.8% of the champion's games
ImpactKennen
CastleGnar
UmTiMaokai
ArmaoZyra
APALucian
MaskCorki
YeonJhin
TacticalEzreal
CoreJJRakan
OllehLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Liquid
VictoryRed side
Immortals
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/4/5 | 2/1/16 | 9/4/5 | 2/1/12 | 2/0/17 | 4/6/4 | 1/6/4 | 5/3/1 | 0/2/2 | 0/7/5 |
| Kill participation | 58.3% | 75% | 58.3% | 58.3% | 79.2% | 80% | 50% | 60% | 20% | 50% |
| CS | 209 | 155 | 244 | 286 | 22 | 199 | 184 | 287 | 251 | 37 |
| CS per minute | 7.2 | 5.3 | 8.4 | 9.9 | 0.8 | 6.9 | 6.3 | 9.9 | 8.6 | 1.3 |
| Gold | 13,341 | 9,827 | 13,451 | 12,441 | 8,117 | 11,270 | 9,054 | 12,482 | 9,806 | 6,256 |
| Gold share | 23.3% | 17.2% | 23.5% | 21.8% | 14.2% | 23.1% | 18.5% | 25.5% | 20.1% | 12.8% |
| Earned gold per minute | 328 | 207 | 331 | 297 | 148 | 256 | 180 | 298 | 206 | 84 |
| Damage to champions | 23,765 | 10,664 | 23,584 | 18,503 | 5,556 | 17,873 | 14,362 | 21,023 | 11,289 | 5,057 |
| Damage share | 29% | 13% | 28.7% | 22.5% | 6.8% | 25.7% | 20.6% | 30.2% | 16.2% | 7.3% |
| Damage per minute | 819 | 367 | 812 | 637 | 191 | 616 | 495 | 724 | 389 | 174 |
| Damage taken per minute | 693 | 1,144 | 697 | 458 | 572 | 929 | 798 | 577 | 480 | 630 |
| Damage mitigated per minute | 511 | 913 | 416 | 265 | 599 | 747 | 385 | 380 | 192 | 679 |
| Damage to towers | 9,523 | 982 | 3,474 | 3,790 | 626 | 4,092 | 118 | 3,833 | 1,438 | 0 |
| Vision score | 24 | 53 | 40 | 30 | 118 | 27 | 26 | 37 | 18 | 89 |
| Wards placed | 9 | 19 | 18 | 12 | 64 | 13 | 6 | 10 | 9 | 47 |
| Wards killed | 4 | 11 | 2 | 7 | 12 | 1 | 7 | 17 | 3 | 14 |
| Control wards | 4 | 7 | 8 | 18 | 11 | 7 | 4 | 6 | 1 | 15 |
| Gold at 15 | 5,343 | 4,469 | 5,853 | 5,461 | 3,188 | 4,772 | 5,569 | 6,111 | 4,876 | 3,228 |
| Gold diff at 10 | -3 | -578 | +331 | +418 | +151 | +3 | +578 | -331 | -418 | -151 |
| Gold diff at 15 | +571 | -1,100 | -258 | +585 | -40 | -571 | +1,100 | +258 | -585 | +40 |
| XP diff at 10 | -251 | -1,299 | +38 | +967 | -144 | +251 | +1,299 | -38 | -967 | +144 |
| XP diff at 15 | +541 | -2,136 | -528 | +1,028 | -781 | -541 | +2,136 | +528 | -1,028 | +781 |
| CS diff at 10 | -11 | -24 | +7 | +20 | -7 | +11 | +24 | -7 | -20 | +7 |
| CS diff at 15 | +9 | -42 | -6 | +21 | -10 | -9 | +42 | +6 | -21 | +10 |
| Gold diff at 20 | +226 | -760 | +770 | +860 | +600 | -226 | +760 | -770 | -860 | -600 |
| XP diff at 20 | +69 | -1,405 | -721 | +1,297 | +214 | -69 | +1,405 | +721 | -1,297 | -214 |
| CS diff at 20 | +7 | -49 | -27 | +18 | -9 | -7 | +49 | +27 | -18 | +9 |
| Gold diff at 25 | +2,225 | +324 | +205 | +2,056 | +1,267 | -2,225 | -324 | -205 | -2,056 | -1,267 |
| XP diff at 25 | +1,795 | +789 | -125 | +3,088 | +538 | -1,795 | -789 | +125 | -3,088 | -538 |
| CS diff at 25 | +22 | -34 | -27 | +25 | -13 | -22 | +34 | +27 | -25 | +13 |
| Gold spent | 11,150 | 8,725 | 21,400 | 13,075 | 7,275 | 10,938 | 8,950 | 12,233 | 9,158 | 6,175 |
| Multikills | 3× double | — | 1× double | — | — | 1× double | — | 1× double | — | — |
Game ID LOLTMNT01_153223
Methodology →