PCL · Patch 14.14 · Summer
PlayoffsJul 31, 2024, 11:54 AM · 37.6 min · Game 3Scouting line
Impunity won: +11.6k team gold, Jungle and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Adizai
2/4/3
Bwater
4/3/9
Hardy
1/7/3
fung1028
7/4/6
Zhifeig
2/5/3
Ka1ser
3/1/13
zkaic
4/3/0
Pika1
9/0/5
MMG
0/5/7
1mmeta1s
1/1/16
Draft
Chienhsin Bear (健行熊)
Blue sideFirst pick
JaxAdizai
Xin ZhaoHardy
LeBlancZhifeig
Xayahzkaic
AlistarMMG
Impunity
Red side
AatroxBwater
Viegofung1028
LissandraKa1ser
SmolderPika1
Rakan1mmeta1s
Objectives
- +153
- Gold at 15
- -153
- 1
- Dragons
- 5
- 6
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Elder dragons
- 1
- 7
- Towers
- 10
- 3
- Plates
- 2
- 2
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Chienhsin Bear (健行熊) leads; below, Impunity.
Biggest lead: Chienhsin Bear (健行熊) +1,983, Impunity +11,574. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Impunity +66 |
| 15 min | Chienhsin Bear (健行熊) +153 |
| 20 min | Chienhsin Bear (健行熊) +1,983 |
| 25 min | Impunity +1,503 |
| End (38 min) | Impunity +11,574 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Guardian AngelPika1, in 3.7% of the champion's games
Death's DanceBwater, in 3.9% of the champion's games
Guardian Angelfung1028, in 6.7% of the champion's games
AdizaiJax
BwaterAatrox
HardyXin Zhao
fung1028Viego
ZhifeigLeBlanc
Ka1serLissandra
zkaicXayah
Pika1Smolder
MMGAlistar
1mmeta1sRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Chienhsin Bear (健行熊)
DefeatRed side
Impunity
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/3 | 1/7/3 | 2/5/3 | 4/3/0 | 0/5/7 | 4/3/9 | 7/4/6 | 3/1/13 | 9/0/5 | 1/1/16 |
| Kill participation | 55.6% | 44.4% | 55.6% | 44.4% | 77.8% | 54.2% | 54.2% | 66.7% | 58.3% | 70.8% |
| CS | 354 | 194 | 253 | 420 | 47 | 273 | 243 | 343 | 431 | 37 |
| CS per minute | 9.4 | 5.2 | 6.7 | 11.2 | 1.3 | 7.3 | 6.5 | 9.1 | 11.5 | 1.0 |
| Gold | 17,012 | 10,851 | 12,085 | 16,999 | 8,719 | 15,457 | 14,763 | 16,155 | 20,419 | 10,446 |
| Gold share | 25.9% | 16.5% | 18.4% | 25.9% | 13.3% | 20% | 19.1% | 20.9% | 26.4% | 13.5% |
| Earned gold per minute | 323 | 159 | 192 | 322 | 102 | 281 | 263 | 300 | 413 | 148 |
| Damage to champions | 16,067 | 8,405 | 21,330 | 23,526 | 4,310 | 20,010 | 18,319 | 23,411 | 42,402 | 7,157 |
| Damage share | 21.8% | 11.4% | 29% | 31.9% | 5.9% | 18% | 16.5% | 21% | 38.1% | 6.4% |
| Damage per minute | 427 | 224 | 567 | 626 | 115 | 532 | 487 | 623 | 1,128 | 190 |
| Damage taken per minute | 965 | 1,439 | 567 | 601 | 671 | 860 | 1,113 | 564 | 362 | 390 |
| Damage mitigated per minute | 1,055 | 1,147 | 354 | 484 | 922 | 1,010 | 867 | 416 | 307 | 477 |
| Damage to towers | 16,800 | 1,178 | 1,492 | 3,340 | 693 | 4,702 | 533 | 6,715 | 9,423 | 1,539 |
| Vision score | 50 | 45 | 23 | 34 | 139 | 56 | 61 | 40 | 52 | 190 |
| Wards placed | 21 | 11 | 7 | 11 | 77 | 24 | 7 | 8 | 18 | 115 |
| Wards killed | 13 | 17 | 10 | 16 | 26 | 8 | 14 | 11 | 15 | 24 |
| Control wards | 9 | 8 | 8 | 2 | 25 | 10 | 13 | 6 | 9 | 21 |
| Gold at 15 | 5,385 | 4,268 | 5,202 | 5,684 | 3,200 | 3,718 | 6,032 | 5,072 | 5,130 | 3,634 |
| Gold diff at 10 | +1,151 | -1,190 | +155 | +247 | -429 | -1,151 | +1,190 | -155 | -247 | +429 |
| Gold diff at 15 | +1,667 | -1,764 | +130 | +554 | -434 | -1,667 | +1,764 | -130 | -554 | +434 |
| XP diff at 10 | +678 | -534 | -124 | +151 | +4 | -678 | +534 | +124 | -151 | -4 |
| XP diff at 15 | +1,422 | -1,143 | -585 | +629 | +308 | -1,422 | +1,143 | +585 | -629 | -308 |
| CS diff at 10 | +32 | -14 | -2 | +1 | +2 | -32 | +14 | +2 | -1 | -2 |
| CS diff at 15 | +56 | -20 | -3 | +15 | +6 | -56 | +20 | +3 | -15 | -6 |
| Gold diff at 20 | +2,867 | -1,005 | -579 | +505 | +195 | -2,867 | +1,005 | +579 | -505 | -195 |
| XP diff at 20 | +2,318 | +180 | -1,511 | +345 | +78 | -2,318 | -180 | +1,511 | -345 | -78 |
| CS diff at 20 | +69 | -6 | -15 | +10 | +6 | -69 | +6 | +15 | -10 | -6 |
| Gold diff at 25 | +1,789 | -967 | -1,640 | -595 | -90 | -1,789 | +967 | +1,640 | +595 | +90 |
| XP diff at 25 | +2,044 | +191 | -2,986 | -447 | -1,148 | -2,044 | -191 | +2,986 | +447 | +1,148 |
| CS diff at 25 | +70 | +6 | -36 | -3 | +16 | -70 | -6 | +36 | +3 | -16 |
| Gold spent | 16,258 | 9,600 | 11,625 | 15,150 | 8,000 | 12,900 | 14,550 | 14,150 | 17,475 | 9,175 |
| Multikills | — | — | — | 1× double | — | — | — | — | 2× double | — |
Game ID LOLTMNT01_154785
Methodology →