LJL · Patch 15.02
Jan 25, 2025, 09:30 AM · 45.5 minteam kills
Scouting line
Clocks won: Top, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
VEL Lambda
10/3/9
Razer
2/6/12
VEL Skinny
2/8/16
ss1
3/6/11
VEL BEEHIV3
5/5/14
Saba
7/4/8
tetu
10/2/11
Damocles
15/5/7
VEL fuki
1/10/17
GOMAMUGICHA
1/7/18
Draft
VeLocitY (Japanese Team)
Blue sideFirst pick
K'SanteVEL Lambda
ViVEL Skinny
AhriVEL BEEHIV3
Miss Fortunetetu
MaokaiVEL fuki
Clocks
Red side
OrnnRazer
Wukongss1
TaliyahSaba
XayahDamocles
AlistarGOMAMUGICHA
Objectives
- -2,647
- Gold at 15
- +2,647
- 3
- Dragons
- 4
- 1
- Void grubs
- 5
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 1
- Elder dragons
- 0
- 10
- Towers
- 7
- 4
- Plates
- 3
- 1
- Inhibitors
- 1




- Atakhan x1
- VeLocitY (Japanese Team) First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers- VeLocitY (Japanese Team) First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VeLocitY (Japanese Team) leads; below, Clocks.
Biggest lead: VeLocitY (Japanese Team) +3,148, Clocks +3,599. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Clocks +1,059 |
| 15 min | Clocks +2,647 |
| 20 min | Clocks +1,910 |
| 25 min | Clocks +3,599 |
| End (46 min) | VeLocitY (Japanese Team) +3,148 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
SwiftmarchSaba, in 0.6% of the champion's games
MorellonomiconVEL BEEHIV3, in 0.9% of the champion's games
RedemptionVEL fuki, in 4.2% of the champion's games
TrailblazerVEL fuki, in 4.9% of the champion's games
Guardian AngelDamocles, in 5.5% of the champion's games
Chainlaced CrushersGOMAMUGICHA, in 5.9% of the champion's games
Armored Advancess1, in 6.1% of the champion's games
CryptbloomVEL BEEHIV3, in 8.5% of the champion's games
VEL LambdaK'Sante
RazerOrnn
VEL SkinnyVi
ss1Wukong
VEL BEEHIV3Ahri
SabaTaliyah
tetuMiss Fortune
DamoclesXayah
VEL fukiMaokai
GOMAMUGICHAAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
VeLocitY (Japanese Team)
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| VEL LambdaVEL LambdaFB | 10 / 3 / 9(6.33) | 285 6.3/m | |
| VEL SkinnyVEL Skinny | 2 / 8 / 16(2.25) | 220 4.8/m | |
| VEL BEEHIV3VEL BEEHIV3 | 5 / 5 / 14(3.8) | 310 6.8/m | |
| tetutetu | 10 / 2 / 11(10.5) | 417 9.2/m | |
| VEL fukiVEL fuki | 1 / 10 / 17(1.8) | 29 0.6/m |
Red side
Clocks
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 6 / 12(2.33) | 277 6.1/m | ||
| ss1ss1 | 3 / 6 / 11(2.33) | 232 5.1/m | |
| SabaSaba | 7 / 4 / 8(3.75) | 339 7.5/m | |
| 15 / 5 / 7(4.4) | 458 10.1/m | ||
| GOMAMUGICHAGOMAMUGICHA | 1 / 7 / 18(2.71) | 23 0.5/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 10/3/9 | 2/8/16 | 5/5/14 | 10/2/11 | 1/10/17 | 2/6/12 | 3/6/11 | 7/4/8 | 15/5/7 | 1/7/18 |
| Kill participation | 67.9% | 64.3% | 67.9% | 75% | 64.3% | 50% | 50% | 53.6% | 78.6% | 67.9% |
| CS | 285 | 220 | 310 | 417 | 29 | 277 | 232 | 339 | 458 | 23 |
| CS per minute | 6.3 | 4.8 | 6.8 | 9.2 | 0.6 | 6.1 | 5.1 | 7.5 | 10.1 | 0.5 |
| Gold | 19,189 | 14,496 | 17,433 | 21,990 | 11,249 | 14,264 | 14,330 | 18,139 | 23,965 | 10,511 |
| Gold share | 22.7% | 17.2% | 20.7% | 26.1% | 13.3% | 17.6% | 17.6% | 22.3% | 29.5% | 12.9% |
| Earned gold per minute | 294 | 190 | 255 | 355 | 119 | 185 | 187 | 270 | 399 | 103 |
| Damage to champions | 24,001 | 18,657 | 42,340 | 53,019 | 16,697 | 23,749 | 18,338 | 49,850 | 38,294 | 10,400 |
| Damage share | 15.5% | 12.1% | 27.4% | 34.3% | 10.8% | 16.9% | 13% | 35.4% | 27.2% | 7.4% |
| Damage per minute | 528 | 410 | 931 | 1,166 | 367 | 522 | 403 | 1,096 | 842 | 229 |
| Damage taken per minute | 1,064 | 1,148 | 516 | 288 | 837 | 1,031 | 1,198 | 597 | 645 | 768 |
| Damage mitigated per minute | 1,986 | 1,388 | 307 | 542 | 786 | 1,885 | 1,138 | 489 | 387 | 1,197 |
| Damage to towers | 3,250 | 1,972 | 4,524 | 15,924 | 378 | 7,716 | 1,170 | 2,944 | 3,235 | 766 |
| Vision score | 43 | 80 | 52 | 42 | 120 | 47 | 70 | 63 | 57 | 125 |
| Wards placed | 10 | 13 | 19 | 12 | 52 | 13 | 13 | 27 | 12 | 61 |
| Wards killed | 10 | 24 | 10 | 11 | 11 | 9 | 20 | 6 | 14 | 9 |
| Control wards | 7 | 12 | 8 | 3 | 12 | 9 | 11 | 9 | 3 | 19 |
| Gold at 15 | 4,744 | 4,352 | 5,376 | 5,321 | 3,472 | 4,985 | 4,605 | 5,986 | 6,337 | 3,999 |
| Gold diff at 10 | +218 | -292 | +115 | -547 | -553 | -218 | +292 | -115 | +547 | +553 |
| Gold diff at 15 | -241 | -253 | -610 | -1,016 | -527 | +241 | +253 | +610 | +1,016 | +527 |
| XP diff at 10 | +303 | +70 | +172 | -341 | -810 | -303 | -70 | -172 | +341 | +810 |
| XP diff at 15 | -15 | +299 | -662 | -917 | -382 | +15 | -299 | +662 | +917 | +382 |
| CS diff at 10 | +11 | -1 | +2 | +3 | -5 | -11 | +1 | -2 | -3 | +5 |
| CS diff at 15 | +4 | +9 | -7 | -13 | +2 | -4 | -9 | +7 | +13 | -2 |
| Gold diff at 20 | +4 | -223 | -965 | -242 | -484 | -4 | +223 | +965 | +242 | +484 |
| XP diff at 20 | -147 | +423 | -1,185 | -430 | +254 | +147 | -423 | +1,185 | +430 | -254 |
| CS diff at 20 | -5 | +2 | -10 | -12 | +1 | +5 | -2 | +10 | +12 | -1 |
| Gold diff at 25 | +1,034 | -663 | -1,986 | -1,157 | -827 | -1,034 | +663 | +1,986 | +1,157 | +827 |
| XP diff at 25 | +265 | -251 | -2,222 | -112 | -78 | -265 | +251 | +2,222 | +112 | +78 |
| CS diff at 25 | +6 | +2 | -21 | +1 | +3 | -6 | -2 | +21 | -1 | -3 |
| Gold spent | 18,750 | 13,300 | 16,850 | 18,575 | 10,800 | 14,575 | 13,558 | 18,175 | 19,405 | 9,275 |
| Multikills | 2× double | — | — | 2× double | — | — | — | 1× double | — | — |
Game ID LOLTMNT01_192528
Methodology →