2026 season, all leagues
Razer
Mid: struggling — 44.2% WR over 52 games, -473g deficit at 15, in a cold spell.
44.2%
23W 29L
52 games
- KDA
- 2.59
- #14 of 28 in LJL
- Damage per minute
- 615
- #19 of 28 in LJL
- CS per minute
- 7.92
- #21 of 28 in LJL
- Kill participation
- 57.5%
- #14 of 28 in LJL
52 games
Recent matches
Razer
Against the role average
Better in 3 x 10 of 13
Role avg
- 2.59
- KDA (14th)
- 2.91
- 7.92
- CS / min (21st)
- 8.17
- 615
- Damage / min (19th)
- 683
- 21.2%
- Damage share (19th)
- 23.8%
- 18.8%
- Gold share (25th)
- 20.8%
- 1.24
- Vision / min (6th)
- 1.11
- 6.31
- Control wards (3rd)
- 4.23
- 239
- Gold / min (18th)
- 260
- 57.5%
- Kill participation (14th)
- 56.7%
- 9.6%
- First blood % (22nd)
- 15%
- -253
- XP diff at 15 (16th)
- -156
- -473
- Gold diff at 15 (18th)
- -192
- -10.0
- CS diff at 15 (19th)
- -3.9
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (20)
Performance
Last 10 matches
2W·8LAvg 61.9Adjusted 63Trend↓ 5.8
5961
L
59
L
96
W
6063
W
50
L
6364
L
5556
L
72
L
5456
L
5153
L
best game· worst game·63 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.592.91
Kills / deaths / assists2.8 / 4.0 / 7.6
Kill participation57.5%
DPM615683
Damage share21.2%23.8%
Dmg taken /min808710
Involved in first blood9.6%15%
Economy
CS /min7.928.17
Earned GPM239260
Gold share18.8%20.8%
CS at 15 minutes129132
Tower damage per game54346028
Avg game31.7 min30.17
Lane diffs
Gold diff at 10-277-104
XP diff at 10-108-76
CS diff at 10-6.6-2.7
Gold diff at 15-473-192
XP diff at 15-253-156
CS diff at 15-10-3.9
Gold at 10 / at 153405 / 5178
Kills / deaths at 150.79 / 1.42
Vision
Vision score40.133.95
VS /min1.241.11
Wards placed /min0.450.39
Wards cleared /min0.180.18
Control wards6.34.23
Wards placed14.4
Wards killed5.7
Team's first objectives
First blood38.5%
First dragon48.1%
First herald53.8%
First baron42.3%
First tower48.1%
First mid tower48.1%
First to 3 towers46.2%
Team's objective control
Dragon control46.1%
Herald control54.9%
Grub control51.9%
Baron control46.9%
Towers /game5.52
Tower diff-0.81
Plates /game26.44
Multi-kills2× 103× 24× 0Penta 0Unique champions: 20 · Minion kills 249 · Monster kills 2
Form trend
Last 10
L
L
L
L
L
L
W
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 52 | 44.2% | 2.8 / 4.0 / 7.6 | 615 | 7.92 | 1.24 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood65% (20g)vs31.3% (32g)+33.7pp
First dragon72% (25g)vs18.5% (27g)+53.5pp
First herald60.7% (28g)vs25% (24g)+35.7pp
First baron86.4% (22g)vs13.3% (30g)+73.1pp
First tower68% (25g)vs22.2% (27g)+45.8pp
First pick in the draft46.2% (26g)vs42.3% (26g)+3.9pp
Playoffs36.8% (38g)vs64.3% (14g)-27.5pp
Game of 30 min or more43.3% (30g)vs45.5% (22g)-2.2pp
Streaks
Current streak
6L
Longest W
4
Longest L
10