LJL · Patch 16.14 · Summer
PlayoffsJul 24, 2026, 08:30 AM · 29.5 minScouting line
Arneb won: +13.1k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
leaf
3/1/4
Gecko
2/6/2
Kania
5/0/12
Kangkuk
0/3/4
Daemi
4/0/10
Razer
0/4/3
dresscode
7/1/6
Fluid
1/3/1
Taiyaki
2/2/13
chico
1/5/3
Draft
Arneb
Blue sideFirst pick
Sionleaf
Xin ZhaoKania
CassiopeiaDaemi
Ezrealdresscode
NautilusTaiyaki
RAYN Clocks
Red side
RenektonGecko
Lee SinKangkuk
Vel'KozRazer
JhinFluid
Poppychico
Objectives
- +3,008
- Gold at 15
- -3,008
- 4
- Dragons
- 0
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 2
- 44
- Plates
- 14
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Arneb leads; below, RAYN Clocks.
Biggest lead: Arneb +13,112, RAYN Clocks +247. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | RAYN Clocks +247 |
| 15 min | Arneb +3,008 |
| 20 min | Arneb +5,307 |
| 25 min | Arneb +6,578 |
| End (30 min) | Arneb +13,112 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Maw of MalmortiusGecko, in 3.1% of the champion's games
Blackfire TorchDaemi, in 3.2% of the champion's games
Deathfire TouchFluid, in 7.2% of the champion's games
Phantom DancerFluid, in 7.5% of the champion's games
Zeke's ConvergenceTaiyaki, in 9.8% of the champion's games
leafSion
GeckoRenekton
KaniaXin Zhao
KangkukLee Sin
DaemiCassiopeia
RazerVel'Koz
dresscodeEzreal
FluidJhin
TaiyakiNautilus
chicoPoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Arneb
VictoryRed side
RAYN Clocks
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/4 | 5/0/12 | 4/0/10 | 7/1/6 | 2/2/13 | 2/6/2 | 0/3/4 | 0/4/3 | 1/3/1 | 1/5/3 |
| Kill participation | 33.3% | 81% | 66.7% | 61.9% | 71.4% | 100% | 100% | 75% | 50% | 100% |
| CS | 210 | 209 | 292 | 283 | 29 | 239 | 212 | 208 | 259 | 40 |
| CS per minute | 7.1 | 7.1 | 9.9 | 9.6 | 1.0 | 8.1 | 7.2 | 7.0 | 8.8 | 1.4 |
| Gold | 10,716 | 13,171 | 14,287 | 15,542 | 8,466 | 11,278 | 9,881 | 8,711 | 11,648 | 7,552 |
| Gold share | 17.2% | 21.2% | 23% | 25% | 13.6% | 23% | 20.1% | 17.8% | 23.7% | 15.4% |
| Earned gold per minute | 231 | 314 | 352 | 395 | 155 | 250 | 203 | 163 | 263 | 124 |
| Damage to champions | 14,078 | 18,886 | 26,439 | 21,524 | 4,833 | 16,986 | 9,861 | 29,779 | 11,923 | 2,656 |
| Damage share | 16.4% | 22% | 30.8% | 25.1% | 5.6% | 23.9% | 13.8% | 41.8% | 16.7% | 3.7% |
| Damage per minute | 477 | 639 | 895 | 729 | 164 | 575 | 334 | 1,008 | 404 | 90 |
| Damage taken per minute | 956 | 1,306 | 683 | 427 | 398 | 1,221 | 764 | 595 | 408 | 561 |
| Damage mitigated per minute | 2,094 | 976 | 339 | 248 | 772 | 1,057 | 985 | 320 | 251 | 665 |
| Damage to towers | 3,265 | 4,069 | 11,019 | 11,763 | 187 | 7,934 | 256 | 4,306 | 3,888 | 0 |
| Vision score | 25 | 58 | 48 | 36 | 115 | 32 | 30 | 28 | 18 | 112 |
| Wards placed | 8 | 8 | 10 | 15 | 47 | 10 | 11 | 12 | 10 | 55 |
| Wards killed | 3 | 11 | 6 | 10 | 11 | 3 | 4 | 3 | 2 | 13 |
| Control wards | 3 | 6 | 3 | 6 | 28 | 5 | 2 | 6 | 1 | 18 |
| Gold at 15 | 4,469 | 6,097 | 5,910 | 6,567 | 3,438 | 5,541 | 4,987 | 4,657 | 5,114 | 3,174 |
| Gold diff at 10 | -785 | -152 | +411 | +257 | +22 | +785 | +152 | -411 | -257 | -22 |
| Gold diff at 15 | -1,072 | +1,110 | +1,253 | +1,453 | +264 | +1,072 | -1,110 | -1,253 | -1,453 | -264 |
| XP diff at 10 | -419 | -163 | -86 | +267 | -272 | +419 | +163 | +86 | -267 | +272 |
| XP diff at 15 | -419 | +1,090 | -199 | +1,945 | +411 | +419 | -1,090 | +199 | -1,945 | -411 |
| CS diff at 10 | -28 | -7 | +19 | +15 | +2 | +28 | +7 | -19 | -15 | -2 |
| CS diff at 15 | -38 | +9 | +21 | +37 | -1 | +38 | -9 | -21 | -37 | +1 |
| Gold diff at 20 | -793 | +931 | +3,292 | +1,613 | +264 | +793 | -931 | -3,292 | -1,613 | -264 |
| XP diff at 20 | +206 | -878 | +3,200 | +2,401 | -190 | -206 | +878 | -3,200 | -2,401 | +190 |
| CS diff at 20 | -40 | -30 | +50 | +48 | -10 | +40 | +30 | -50 | -48 | +10 |
| Gold diff at 25 | -1,048 | +1,649 | +3,697 | +1,824 | +456 | +1,048 | -1,649 | -3,697 | -1,824 | -456 |
| XP diff at 25 | +2,584 | +247 | +3,806 | +2,132 | +164 | -2,584 | -247 | -3,806 | -2,132 | -164 |
| CS diff at 25 | -21 | -20 | +57 | +29 | -11 | +21 | +20 | -57 | -29 | +11 |
| Gold spent | 10,125 | 11,700 | 12,425 | 12,333 | 7,190 | 11,275 | 9,475 | 8,750 | 11,200 | 6,935 |
| Multikills | — | — | — | 2× double, 1× triple | — | 1× double | — | — | — | — |
Game ID LOLTMNT02_437544
Methodology →