LJL · Patch 16.10 · Spring
PlayoffsJun 04, 2026, 09:14 AM · 25.9 min · Game 2Scouting line
RAYN Clocks won: +10.6k team gold, Top and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Gecko
10/0/3
SnowRabbit
2/5/2
Kangkuk
5/3/12
p1ng
7/4/3
Razer
3/3/6
Karaage
1/4/3
Fluid
10/3/8
rre
1/8/2
chico
2/4/12
Saver
2/9/5
Draft
RAYN Clocks
Blue sideFirst pick
GwenGecko
NocturneKangkuk
K'SanteRazer
EzrealFluid
Neekochico
L Guide Gaming
Red side
RumbleSnowRabbit
Wukongp1ng
AnnieKaraage
Kai'Sarre
NautilusSaver
Objectives
- +2,052
- Gold at 15
- -2,052
- 3
- Dragons
- 0
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 2
- 37
- Plates
- 14
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line RAYN Clocks leads; below, L Guide Gaming.
Biggest lead: RAYN Clocks +10,637, L Guide Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | RAYN Clocks +430 |
| 15 min | RAYN Clocks +2,052 |
| 20 min | RAYN Clocks +4,762 |
| 25 min | RAYN Clocks +9,327 |
| End (26 min) | RAYN Clocks +10,637 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Chainlaced CrushersRazer, in 0.2% of the champion's games
Zhonya's HourglassFluid, in 1% of the champion's games
GeckoGwen
SnowRabbitRumble
KangkukNocturne
p1ngWukong
RazerK'Sante
KaraageAnnie
FluidEzreal
rreKai'Sa
chicoNeeko
SaverNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
RAYN Clocks
VictoryRed side
L Guide Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 5 / 2(0.8) | 201 7.8/m | ||
| p1ngp1ng | 7 / 4 / 3(2.5) | 176 6.8/m | |
| KaraageKaraage | 1 / 4 / 3(1) | 216 8.3/m | |
| 1 / 8 / 2(0.38) | 208 8.0/m | ||
| 2 / 9 / 5(0.78) | 19 0.7/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 10/0/3 | 5/3/12 | 3/3/6 | 10/3/8 | 2/4/12 | 2/5/2 | 7/4/3 | 1/4/3 | 1/8/2 | 2/9/5 |
| Kill participation | 43.3% | 56.7% | 30% | 60% | 46.7% | 30.8% | 76.9% | 30.8% | 23.1% | 53.8% |
| CS | 229 | 180 | 195 | 239 | 34 | 201 | 176 | 216 | 208 | 19 |
| CS per minute | 8.8 | 6.9 | 7.5 | 9.2 | 1.3 | 7.8 | 6.8 | 8.3 | 8.0 | 0.7 |
| Gold | 13,704 | 11,473 | 9,831 | 14,231 | 8,808 | 9,320 | 11,757 | 8,932 | 10,322 | 7,079 |
| Gold share | 23.6% | 19.8% | 16.9% | 24.5% | 15.2% | 19.7% | 24.8% | 18.8% | 21.8% | 14.9% |
| Earned gold per minute | 395 | 309 | 246 | 416 | 207 | 226 | 320 | 211 | 265 | 140 |
| Damage to champions | 19,838 | 15,039 | 12,916 | 24,641 | 12,337 | 16,185 | 21,166 | 18,885 | 9,063 | 6,634 |
| Damage share | 23.4% | 17.7% | 15.2% | 29.1% | 14.6% | 22.5% | 29.4% | 26.3% | 12.6% | 9.2% |
| Damage per minute | 765 | 580 | 498 | 950 | 476 | 624 | 816 | 728 | 349 | 256 |
| Damage taken per minute | 952 | 1,227 | 1,098 | 606 | 572 | 660 | 1,042 | 605 | 691 | 932 |
| Damage mitigated per minute | 935 | 798 | 1,561 | 389 | 273 | 663 | 1,038 | 408 | 484 | 1,300 |
| Damage to towers | 20,417 | 4,508 | 3,731 | 8,467 | 895 | 3,314 | 5,898 | 2,463 | 1,249 | 0 |
| Vision score | 40 | 43 | 28 | 36 | 104 | 25 | 39 | 7 | 12 | 80 |
| Wards placed | 8 | 9 | 9 | 8 | 35 | 11 | 6 | 6 | 5 | 45 |
| Wards killed | 8 | 5 | 2 | 11 | 19 | 2 | 9 | 0 | 4 | 6 |
| Control wards | 4 | 9 | 5 | 2 | 7 | 5 | 5 | 3 | 0 | 15 |
| Gold at 15 | 6,313 | 6,008 | 4,990 | 7,042 | 4,833 | 4,980 | 6,388 | 5,205 | 6,933 | 3,628 |
| Gold diff at 10 | -397 | -680 | -65 | +1,044 | +528 | +397 | +680 | +65 | -1,044 | -528 |
| Gold diff at 15 | +1,333 | -380 | -215 | +109 | +1,205 | -1,333 | +380 | +215 | -109 | -1,205 |
| XP diff at 10 | -186 | -173 | +322 | +923 | +369 | +186 | +173 | -322 | -923 | -369 |
| XP diff at 15 | +1,244 | +126 | -91 | +292 | +1,115 | -1,244 | -126 | +91 | -292 | -1,115 |
| CS diff at 10 | -10 | 0 | 0 | +7 | 0 | +10 | 0 | 0 | -7 | 0 |
| CS diff at 15 | -1 | -2 | -5 | -4 | +2 | +1 | +2 | +5 | +4 | -2 |
| Gold diff at 20 | +2,693 | -536 | -254 | +1,727 | +1,132 | -2,693 | +536 | +254 | -1,727 | -1,132 |
| XP diff at 20 | +1,976 | -197 | -560 | +2,540 | +529 | -1,976 | +197 | +560 | -2,540 | -529 |
| CS diff at 20 | +25 | -5 | -13 | +17 | +5 | -25 | +5 | +13 | -17 | -5 |
| Gold diff at 25 | +3,891 | +177 | -67 | +3,562 | +1,764 | -3,891 | -177 | +67 | -3,562 | -1,764 |
| XP diff at 25 | +4,119 | +619 | -260 | +4,545 | +916 | -4,119 | -619 | +260 | -4,545 | -916 |
| CS diff at 25 | +26 | +1 | -22 | +30 | +13 | -26 | -1 | +22 | -30 | -13 |
| Gold spent | 11,050 | 11,125 | 8,125 | 12,808 | 8,620 | 8,575 | 11,558 | 8,575 | 10,300 | 6,115 |
| Multikills | 2× double | 1× double | — | 3× double | — | — | 1× double | — | — | — |
Game ID LOLTMNT02_418205
Methodology →