VCS · Patch 15.05 · Spring
Mar 22, 2025, 11:56 AM · 27.4 min · Game 2Scouting line
Saigon Dino won: +16.1k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kazunn
0/5/4
Rigel
3/2/2
Ty
4/6/1
Yusah
4/1/15
Henli
1/2/4
TT
6/0/9
SkyK
3/6/3
Harky
12/1/13
Totoro
0/8/6
Callian
2/4/18
Draft
SN CyberCore Esports
Blue sideFirst pick
AmbessaKazunn
KindredTy
GalioHenli
AsheSkyK
KarmaTotoro
Saigon Dino
Red side
AatroxRigel
MaokaiYusah
AzirTT
CaitlynHarky
PykeCallian
Objectives
- -8,093
- Gold at 15
- +8,093
- 0
- Dragons
- 4
- 0
- Void grubs
- 6
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 11
- 4
- Plates
- 13
- 0
- Inhibitors
- 2




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SN CyberCore Esports leads; below, Saigon Dino.
Biggest lead: SN CyberCore Esports +0, Saigon Dino +16,097. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Saigon Dino +3,570 |
| 15 min | Saigon Dino +8,093 |
| 20 min | Saigon Dino +7,777 |
| 25 min | Saigon Dino +10,279 |
| End (27 min) | Saigon Dino +16,097 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Sorcerer's ShoesYusah, in 0.3% of the champion's games
Executioner's CallingCallian, in 0.8% of the champion's games
Abyssal MaskYusah, in 5.1% of the champion's games
KazunnAmbessa
RigelAatrox
TyKindred
YusahMaokai
HenliGalio
TTAzir
SkyKAshe
HarkyCaitlyn
TotoroKarma
CallianPyke
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SN CyberCore Esports
DefeatRed side
Saigon Dino
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/4 | 4/6/1 | 1/2/4 | 3/6/3 | 0/8/6 | 3/2/2 | 4/1/15 | 6/0/9 | 12/1/13 | 2/4/18 |
| Kill participation | 50% | 62.5% | 62.5% | 75% | 75% | 18.5% | 70.4% | 55.6% | 92.6% | 74.1% |
| CS | 213 | 150 | 219 | 228 | 23 | 249 | 163 | 284 | 258 | 30 |
| CS per minute | 7.8 | 5.5 | 8.0 | 8.3 | 0.8 | 9.1 | 5.9 | 10.4 | 9.4 | 1.1 |
| Gold | 9,512 | 9,051 | 9,260 | 11,083 | 6,207 | 11,358 | 10,287 | 14,774 | 16,307 | 8,484 |
| Gold share | 21.1% | 20.1% | 20.5% | 24.6% | 13.8% | 18.6% | 16.8% | 24.1% | 26.6% | 13.9% |
| Earned gold per minute | 215 | 198 | 206 | 272 | 94 | 282 | 243 | 407 | 463 | 177 |
| Damage to champions | 19,362 | 13,283 | 7,919 | 14,151 | 6,749 | 14,147 | 11,187 | 15,955 | 31,677 | 11,695 |
| Damage share | 31.5% | 21.6% | 12.9% | 23% | 11% | 16.7% | 13.2% | 18.8% | 37.4% | 13.8% |
| Damage per minute | 707 | 485 | 289 | 516 | 246 | 516 | 408 | 582 | 1,156 | 427 |
| Damage taken per minute | 870 | 1,066 | 712 | 598 | 679 | 988 | 1,174 | 416 | 478 | 565 |
| Damage mitigated per minute | 1,029 | 517 | 830 | 310 | 293 | 921 | 799 | 356 | 285 | 344 |
| Damage to towers | 2,020 | 2,118 | 0 | 933 | 503 | 5,307 | 669 | 11,293 | 13,722 | 2,392 |
| Vision score | 16 | 38 | 31 | 36 | 83 | 28 | 28 | 39 | 29 | 118 |
| Wards placed | 9 | 4 | 7 | 11 | 59 | 11 | 7 | 17 | 9 | 63 |
| Wards killed | 2 | 12 | 9 | 9 | 7 | 5 | 2 | 6 | 10 | 18 |
| Control wards | 0 | 4 | 5 | 5 | 14 | 5 | 6 | 8 | 2 | 20 |
| Gold at 15 | 4,690 | 4,149 | 4,982 | 5,580 | 3,466 | 5,568 | 5,733 | 6,832 | 8,193 | 4,634 |
| Gold diff at 10 | -368 | -815 | -795 | -1,316 | -276 | +368 | +815 | +795 | +1,316 | +276 |
| Gold diff at 15 | -878 | -1,584 | -1,850 | -2,613 | -1,168 | +878 | +1,584 | +1,850 | +2,613 | +1,168 |
| XP diff at 10 | -1,116 | -709 | -853 | -617 | -162 | +1,116 | +709 | +853 | +617 | +162 |
| XP diff at 15 | -1,509 | -726 | -1,572 | -1,941 | +196 | +1,509 | +726 | +1,572 | +1,941 | -196 |
| CS diff at 10 | -16 | -20 | -14 | -5 | +1 | +16 | +20 | +14 | +5 | -1 |
| CS diff at 15 | -23 | -15 | -21 | -31 | +6 | +23 | +15 | +21 | +31 | -6 |
| Gold diff at 20 | -20 | -709 | -2,448 | -3,403 | -1,197 | +20 | +709 | +2,448 | +3,403 | +1,197 |
| XP diff at 20 | -1,154 | -1,464 | -2,109 | -2,593 | +560 | +1,154 | +1,464 | +2,109 | +2,593 | -560 |
| CS diff at 20 | -7 | -27 | -28 | -38 | -1 | +7 | +27 | +28 | +38 | +1 |
| Gold diff at 25 | -1,171 | -487 | -3,081 | -4,132 | -1,408 | +1,171 | +487 | +3,081 | +4,132 | +1,408 |
| XP diff at 25 | -3,554 | -1,888 | -4,107 | -3,687 | +49 | +3,554 | +1,888 | +4,107 | +3,687 | -49 |
| CS diff at 25 | -35 | -9 | -45 | -36 | -2 | +35 | +9 | +45 | +36 | +2 |
| Gold spent | 9,000 | 8,733 | 8,975 | 11,100 | 5,700 | 10,950 | 8,650 | 11,850 | 14,850 | 8,275 |
| Multikills | — | — | — | — | — | — | — | 2× double | 2× double | — |
Game ID LOLTMNT01_218993
Methodology →