LJL · Patch 15.11 · Ignite
Jun 05, 2025, 11:58 AM · 32.3 minScouting line
Yang Yang Gaming won: +12.4k team gold, Jungle, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
kkkkkkkkk
4/5/6
Tory
5/3/13
Ryo
4/5/8
Norwegian
11/3/19
Competitive
4/7/6
Kreative
8/4/11
rakii
3/6/5
chico
9/2/11
SaKi
0/11/7
Taiyaki
1/3/25
Draft
VARREL YOUTH
Blue sideFirst pick
Sionkkkkkkkkk
NaafiriRyo
SylasCompetitive
Corkirakii
NautilusSaKi
Yang Yang Gaming
Red side
AmbessaTory
DianaNorwegian
YasuoKreative
Ezrealchico
RakanTaiyaki
Objectives
- -1,031
- Gold at 15
- +1,031
- 0
- Dragons
- 4
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 10
- 4
- Plates
- 6
- 0
- Inhibitors
- 2




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VARREL YOUTH leads; below, Yang Yang Gaming.
Biggest lead: VARREL YOUTH +0, Yang Yang Gaming +12,364. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Yang Yang Gaming +875 |
| 15 min | Yang Yang Gaming +1,031 |
| 20 min | Yang Yang Gaming +221 |
| 25 min | Yang Yang Gaming +2,192 |
| End (32 min) | Yang Yang Gaming +12,364 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Serpent's Fangrakii, in 0.9% of the champion's games
Grasp of the UndyingCompetitive, in 2% of the champion's games
Crimson LucidityTaiyaki, in 6.7% of the champion's games
Mejai's SoulstealerNorwegian, in 6.8% of the champion's games
Armored AdvanceTory, in 9.3% of the champion's games
kkkkkkkkkSion
ToryAmbessa
RyoNaafiri
NorwegianDiana
CompetitiveSylas
KreativeYasuo
rakiiCorki
chicoEzreal
SaKiNautilus
TaiyakiRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
VARREL YOUTH
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 5 / 6(2) | 249 7.7/m | ||
| RyoRyo | 4 / 5 / 8(2.4) | 221 6.8/m | |
| CompetitiveCompetitive | 4 / 7 / 6(1.43) | 206 6.4/m | |
| rakiirakii | 3 / 6 / 5(1.33) | 238 7.4/m | |
| 0 / 11 / 7(0.64) | 25 0.8/m |
Red side
Yang Yang Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/6 | 4/5/8 | 4/7/6 | 3/6/5 | 0/11/7 | 5/3/13 | 11/3/19 | 8/4/11 | 9/2/11 | 1/3/25 |
| Kill participation | 66.7% | 80% | 66.7% | 53.3% | 46.7% | 52.9% | 88.2% | 55.9% | 58.8% | 76.5% |
| CS | 249 | 221 | 206 | 238 | 25 | 206 | 210 | 252 | 246 | 31 |
| CS per minute | 7.7 | 6.8 | 6.4 | 7.4 | 0.8 | 6.4 | 6.5 | 7.8 | 7.6 | 1.0 |
| Gold | 12,601 | 12,648 | 11,941 | 11,118 | 6,901 | 13,486 | 14,831 | 15,296 | 14,542 | 9,418 |
| Gold share | 22.8% | 22.9% | 21.6% | 20.1% | 12.5% | 20% | 21.9% | 22.6% | 21.5% | 13.9% |
| Earned gold per minute | 259 | 261 | 239 | 213 | 83 | 287 | 328 | 343 | 320 | 161 |
| Damage to champions | 30,756 | 21,503 | 14,539 | 17,739 | 5,620 | 26,565 | 31,153 | 32,927 | 41,881 | 8,717 |
| Damage share | 34.1% | 23.9% | 16.1% | 19.7% | 6.2% | 18.8% | 22.1% | 23.3% | 29.7% | 6.2% |
| Damage per minute | 953 | 666 | 450 | 549 | 174 | 823 | 965 | 1,020 | 1,297 | 270 |
| Damage taken per minute | 1,609 | 1,256 | 1,015 | 667 | 665 | 833 | 792 | 889 | 630 | 707 |
| Damage mitigated per minute | 3,895 | 706 | 762 | 351 | 906 | 1,354 | 1,457 | 1,070 | 400 | 792 |
| Damage to towers | 1,331 | 1,024 | 3,640 | 2,009 | 0 | 8,378 | 6,251 | 4,928 | 7,903 | 1,078 |
| Vision score | 21 | 31 | 25 | 16 | 93 | 21 | 39 | 19 | 22 | 122 |
| Wards placed | 7 | 6 | 9 | 9 | 52 | 7 | 3 | 12 | 11 | 55 |
| Wards killed | 3 | 5 | 4 | 3 | 9 | 4 | 13 | 2 | 5 | 16 |
| Control wards | 3 | 4 | 4 | 2 | 21 | 5 | 1 | 2 | 3 | 16 |
| Gold at 15 | 5,947 | 5,213 | 5,104 | 4,746 | 3,392 | 4,913 | 6,189 | 5,017 | 5,544 | 3,770 |
| Gold diff at 10 | +496 | -985 | -41 | -178 | -167 | -496 | +985 | +41 | +178 | +167 |
| Gold diff at 15 | +1,034 | -976 | +87 | -798 | -378 | -1,034 | +976 | -87 | +798 | +378 |
| XP diff at 10 | +960 | +697 | -236 | +40 | -469 | -960 | -697 | +236 | -40 | +469 |
| XP diff at 15 | +911 | +1,209 | -83 | -378 | -127 | -911 | -1,209 | +83 | +378 | +127 |
| CS diff at 10 | +33 | +17 | 0 | -6 | 0 | -33 | -17 | 0 | +6 | 0 |
| CS diff at 15 | +30 | +26 | -2 | -15 | -8 | -30 | -26 | +2 | +15 | +8 |
| Gold diff at 20 | +1,500 | -557 | +1 | -500 | -665 | -1,500 | +557 | -1 | +500 | +665 |
| XP diff at 20 | +1,527 | +664 | +366 | +216 | +334 | -1,527 | -664 | -366 | -216 | -334 |
| CS diff at 20 | +46 | +27 | +2 | -17 | -11 | -46 | -27 | -2 | +17 | +11 |
| Gold diff at 25 | +1,634 | -977 | -961 | -974 | -914 | -1,634 | +977 | +961 | +974 | +914 |
| XP diff at 25 | +2,033 | -502 | -927 | -33 | -568 | -2,033 | +502 | +927 | +33 | +568 |
| CS diff at 25 | +44 | +18 | -21 | -6 | -10 | -44 | -18 | +21 | +6 | +10 |
| Gold spent | 11,835 | 10,700 | 12,150 | 10,933 | 6,725 | 12,075 | 12,725 | 13,250 | 12,208 | 8,400 |
| Multikills | 1× double | — | 1× double | — | — | — | 1× double | 2× double | 2× double | — |
Game ID LOLTMNT01_248385
Methodology →