2026 season, all leagues
Ryo
Ryo
Jungle: elite form — 71.4% WR over 14 games, high kill participation (70.5%), on a hot streak.
71.4%
10W 4L
14 games
- KDA
- 4.38
- #6 of 29 in LJL
- Damage per minute
- 522
- #13 of 29 in LJL
- CS per minute
- 6.71
- #12 of 29 in LJL
- Kill participation
- 70.5%
- #11 of 29 in LJL
14 games
Recent matches
Ryo
Ryo
Against the role average
Better in 8 x 5 of 13
Role avg
- 4.38
- KDA (6th)
- 3.15
- 6.71
- CS / min (12th)
- 6.55
- 522
- Damage / min (13th)
- 505
- 15.7%
- Damage share (20th)
- 17.5%
- 20.8%
- Gold share (16th)
- 21%
- 1.41
- Vision / min (18th)
- 1.47
- 6.64
- Control wards (19th)
- 7.04
- 289
- Gold / min (9th)
- 266
- 70.5%
- Kill participation (11th)
- 67.7%
- 42.9%
- First blood % (5th)
- 29.7%
- -156
- XP diff at 15 (13th)
- -213
- -37
- Gold diff at 15 (13th)
- -234
- -9.3
- CS diff at 15 (19th)
- -4.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (6)
Performance
Last 10 matches
7W·3LAvg 74.7Adjusted 75.1Trend↑ 3
75
L
73
W
7375
W
7776
W
6869
L
87
W
8584
W
7475
W
7779
W
58
L
best game· worst game·75.1 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA4.383.15
Kills / deaths / assists5.2 / 3.7 / 11.1
Kill participation70.5%
DPM522505
Damage share15.7%17.5%
Dmg taken /min1079985
Involved in first blood42.9%29.7%
Economy
CS /min6.716.55
Earned GPM289266
Gold share20.8%21%
CS at 15 minutes104107
Tower damage per game23842449
Avg game31.1 min29.62
Lane diffs
Gold diff at 10-266-130
XP diff at 10-440-119
CS diff at 10-11.1-2.7
Gold diff at 15-37-234
XP diff at 15-156-213
CS diff at 15-9.3-4.3
Gold at 10 / at 153746 / 5839
Kills / deaths at 152.07 / 1.43
Vision
Vision score45.144.22
VS /min1.411.47
Wards placed /min0.330.31
Wards cleared /min0.280.29
Control wards6.67.04
Wards placed10.4
Wards killed8.9
Team's first objectives
First blood50.0%
First dragon57.1%
First herald71.4%
First baron64.3%
First tower57.1%
First mid tower64.3%
First to 3 towers64.3%
Team's objective control
Dragon control63.9%
Herald control71.4%
Grub control35.7%
Baron control72.2%
Towers /game7.36
Tower diff+3.21
Plates /game32.71
Multi-kills2× 83× 04× 0Penta 0Unique champions: 6 · Minion kills 27 · Monster kills 181
Form trend
Last 10
L
W
W
W
W
L
W
W
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 14 | 71.4% | 5.2 / 3.7 / 11.1 | 522 | 6.71 | 1.41 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood85.7% (7g)vs57.1% (7g)+28.6pp
First dragon87.5% (8g)vs50% (6g)+37.5pp
First herald70% (10g)vs75% (4g)-5pp
First baron88.9% (9g)vs40% (5g)+48.9pp
First tower100% (8g)vs33.3% (6g)+66.7pp
First pick in the draft66.7% (6g)vs75% (8g)-8.3pp
Playoffs— (0g)vs71.4% (14g)
Game of 30 min or more71.4% (7g)vs71.4% (7g)0pp
Streaks
Current streak
1L
Longest W
4
Longest L
2