LJL · Patch 16.08
Apr 18, 2026, 06:28 AM · 29.6 minScouting line
V3 Esports won: +8.6k team gold, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
jejemua
5/2/8
antana
4/3/1
V3 fairy
6/3/19
Ryo
3/5/5
Asagao
4/3/15
Karaage
4/5/7
hinami
9/3/12
Vox
2/7/5
ezman
2/4/16
f4ke
2/6/3
Draft
V3 Esports
Blue sideFirst pick
Ambessajejemua
Jarvan IVV3 fairy
GalioAsagao
Kai'Sahinami
Nautilusezman
VARREL YOUTH
Red side
Rumbleantana
Xin ZhaoRyo
SwainKaraage
LucianVox
Poppyf4ke
Objectives
- -983
- Gold at 15
- +983
- 4
- Dragons
- 0
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 7
- Towers
- 2
- 29
- Plates
- 15
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line V3 Esports leads; below, VARREL YOUTH.
Biggest lead: V3 Esports +8,551, VARREL YOUTH +2,412. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | VARREL YOUTH +2,412 |
| 15 min | VARREL YOUTH +983 |
| 20 min | VARREL YOUTH +1,872 |
| 25 min | V3 Esports +1,436 |
| End (30 min) | V3 Esports +8,551 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Black CleaverVox, in 6% of the champion's games
Spirit VisageV3 fairy, in 6.1% of the champion's games
Guardian Angeljejemua, in 7.1% of the champion's games
Crimson LucidityKaraage, in 8.6% of the champion's games
Mikael's Blessingf4ke, in 9.2% of the champion's games
jejemuaAmbessa
antanaRumble
V3 fairyJarvan IV
RyoXin Zhao
AsagaoGalio
KaraageSwain
hinamiKai'Sa
VoxLucian
ezmanNautilus
f4kePoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
V3 Esports
VictoryRed side
VARREL YOUTH
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/2/8 | 6/3/19 | 4/3/15 | 9/3/12 | 2/4/16 | 4/3/1 | 3/5/5 | 4/5/7 | 2/7/5 | 2/6/3 |
| Kill participation | 50% | 96.2% | 73.1% | 80.8% | 69.2% | 33.3% | 53.3% | 73.3% | 46.7% | 33.3% |
| CS | 197 | 194 | 209 | 258 | 23 | 252 | 194 | 227 | 225 | 28 |
| CS per minute | 6.7 | 6.6 | 7.1 | 8.7 | 0.8 | 8.5 | 6.6 | 7.7 | 7.6 | 0.9 |
| Gold | 11,507 | 13,493 | 11,559 | 16,534 | 7,970 | 11,481 | 11,045 | 11,191 | 11,296 | 7,499 |
| Gold share | 18.8% | 22.1% | 18.9% | 27.1% | 13.1% | 21.9% | 21% | 21.3% | 21.5% | 14.3% |
| Earned gold per minute | 257 | 324 | 259 | 427 | 138 | 256 | 242 | 247 | 250 | 122 |
| Damage to champions | 33,901 | 24,790 | 19,419 | 27,174 | 9,759 | 27,833 | 16,150 | 24,953 | 22,562 | 8,207 |
| Damage share | 29.5% | 21.5% | 16.9% | 23.6% | 8.5% | 27.9% | 16.2% | 25% | 22.6% | 8.2% |
| Damage per minute | 1,146 | 838 | 656 | 919 | 330 | 941 | 546 | 843 | 763 | 277 |
| Damage taken per minute | 948 | 1,107 | 841 | 742 | 631 | 709 | 1,315 | 1,265 | 724 | 717 |
| Damage mitigated per minute | 1,556 | 1,574 | 1,458 | 503 | 984 | 953 | 857 | 768 | 444 | 582 |
| Damage to towers | 3,910 | 1,577 | 7,091 | 11,324 | 0 | 6,330 | 0 | 4,662 | 1,538 | 230 |
| Vision score | 29 | 40 | 22 | 37 | 94 | 38 | 47 | 24 | 38 | 99 |
| Wards placed | 11 | 10 | 11 | 13 | 46 | 14 | 9 | 7 | 8 | 47 |
| Wards killed | 4 | 8 | 1 | 11 | 6 | 2 | 10 | 3 | 11 | 11 |
| Control wards | 1 | 10 | 4 | 5 | 12 | 3 | 5 | 3 | 0 | 14 |
| Gold at 15 | 4,644 | 6,140 | 4,831 | 6,020 | 3,777 | 5,411 | 5,559 | 5,750 | 5,662 | 4,013 |
| Gold diff at 10 | -686 | +89 | -1,213 | -261 | -341 | +686 | -89 | +1,213 | +261 | +341 |
| Gold diff at 15 | -767 | +581 | -919 | +358 | -236 | +767 | -581 | +919 | -358 | +236 |
| XP diff at 10 | 0 | +679 | -790 | -424 | -57 | 0 | -679 | +790 | +424 | +57 |
| XP diff at 15 | -493 | +426 | +117 | -24 | -89 | +493 | -426 | -117 | +24 | +89 |
| CS diff at 10 | -26 | +15 | -21 | +12 | +6 | +26 | -15 | +21 | -12 | -6 |
| CS diff at 15 | -31 | +8 | -13 | +10 | +2 | +31 | -8 | +13 | -10 | -2 |
| Gold diff at 20 | -1,436 | +571 | -916 | +294 | -385 | +1,436 | -571 | +916 | -294 | +385 |
| XP diff at 20 | -1,367 | +570 | -123 | +118 | +234 | +1,367 | -570 | +123 | -118 | -234 |
| CS diff at 20 | -30 | -1 | -18 | +10 | -2 | +30 | +1 | +18 | -10 | +2 |
| Gold diff at 25 | -621 | +1,350 | -573 | +1,428 | -148 | +621 | -1,350 | +573 | -1,428 | +148 |
| XP diff at 25 | -1,678 | +1,376 | +211 | +1,223 | +1,362 | +1,678 | -1,376 | -211 | -1,223 | -1,362 |
| CS diff at 25 | -39 | -7 | -23 | +13 | -3 | +39 | +7 | +23 | -13 | +3 |
| Gold spent | 11,225 | 12,025 | 10,850 | 14,655 | 7,630 | 11,125 | 10,325 | 11,075 | 11,350 | 6,690 |
| Multikills | 1× double, 1× triple | — | — | 1× double | — | — | — | — | 1× double | — |
Game ID LOLTMNT02_378616
Methodology →