LCK · Patch 15.11 · Rounds 1-2
PlayoffsJun 15, 2025, 07:20 AM · 33.9 min · Game 2Scouting line
T1 won: +8.3k team gold, Top won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zeus
1/6/8
Doran
9/3/9
Peanut
7/4/6
Oner
4/4/10
Zeka
4/4/5
Faker
6/6/8
Viper
4/4/5
Gumayusi
5/2/12
Delight
0/6/13
Keria
0/2/15
Draft
Hanwha Life Esports
Blue sideFirst pick
SionZeus
Xin ZhaoPeanut
ViktorZeka
JhinViper
NautilusDelight
T1
Red side
AmbessaDoran
PantheonOner
RyzeFaker
VarusGumayusi
PoppyKeria
Objectives
- +2,237
- Gold at 15
- -2,237
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 8
- 6
- Plates
- 4
- 0
- Inhibitors
- 1

- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hanwha Life Esports leads; below, T1.
Biggest lead: Hanwha Life Esports +2,647, T1 +8,263. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hanwha Life Esports +517 |
| 15 min | Hanwha Life Esports +2,237 |
| 20 min | Hanwha Life Esports +912 |
| 25 min | Hanwha Life Esports +2,647 |
| End (34 min) | T1 +8,263 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Executioner's CallingViper, in 2.7% of the champion's games
Armored AdvanceViper, in 3.8% of the champion's games
Spirit VisageZeus, in 4.9% of the champion's games
Chainlaced CrushersZeka, in 5.2% of the champion's games
ZeusSion
DoranAmbessa
PeanutXin Zhao
OnerPantheon
ZekaViktor
FakerRyze
ViperJhin
GumayusiVarus
DelightNautilus
KeriaPoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Hanwha Life Esports
DefeatRed side
T1
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/8 | 7/4/6 | 4/4/5 | 4/4/5 | 0/6/13 | 9/3/9 | 4/4/10 | 6/6/8 | 5/2/12 | 0/2/15 |
| Kill participation | 56.3% | 81.3% | 56.3% | 56.3% | 81.3% | 75% | 58.3% | 58.3% | 70.8% | 62.5% |
| CS | 216 | 205 | 264 | 311 | 53 | 288 | 238 | 276 | 295 | 43 |
| CS per minute | 6.4 | 6.0 | 7.8 | 9.2 | 1.6 | 8.5 | 7.0 | 8.1 | 8.7 | 1.3 |
| Gold | 10,749 | 13,697 | 13,385 | 13,827 | 8,331 | 17,330 | 13,164 | 14,950 | 14,221 | 8,587 |
| Gold share | 17.9% | 22.8% | 22.3% | 23% | 13.9% | 25.4% | 19.3% | 21.9% | 20.8% | 12.6% |
| Earned gold per minute | 186 | 273 | 264 | 277 | 115 | 380 | 258 | 310 | 289 | 123 |
| Damage to champions | 24,247 | 20,279 | 27,698 | 16,293 | 11,785 | 42,447 | 17,212 | 21,525 | 37,686 | 9,504 |
| Damage share | 24.2% | 20.2% | 27.6% | 16.2% | 11.7% | 33.1% | 13.4% | 16.8% | 29.4% | 7.4% |
| Damage per minute | 715 | 598 | 817 | 480 | 347 | 1,252 | 507 | 635 | 1,111 | 280 |
| Damage taken per minute | 1,335 | 1,650 | 659 | 635 | 569 | 1,014 | 1,333 | 890 | 454 | 573 |
| Damage mitigated per minute | 1,972 | 1,056 | 764 | 397 | 980 | 1,769 | 1,024 | 563 | 294 | 621 |
| Damage to towers | 1,420 | 0 | 1,280 | 2,760 | 0 | 9,202 | 1,643 | 3,850 | 2,081 | 1,218 |
| Vision score | 47 | 40 | 40 | 36 | 141 | 42 | 54 | 30 | 43 | 132 |
| Wards placed | 18 | 10 | 16 | 16 | 61 | 14 | 14 | 15 | 18 | 86 |
| Wards killed | 6 | 7 | 3 | 10 | 26 | 7 | 9 | 8 | 15 | 10 |
| Control wards | 15 | 10 | 8 | 4 | 19 | 9 | 9 | 4 | 6 | 26 |
| Gold at 15 | 4,803 | 5,599 | 5,351 | 6,334 | 3,639 | 5,592 | 4,707 | 4,833 | 5,008 | 3,349 |
| Gold diff at 10 | -485 | -95 | +389 | +669 | +39 | +485 | +95 | -389 | -669 | -39 |
| Gold diff at 15 | -789 | +892 | +518 | +1,326 | +290 | +789 | -892 | -518 | -1,326 | -290 |
| XP diff at 10 | -480 | +170 | +1,048 | +56 | +336 | +480 | -170 | -1,048 | -56 | -336 |
| XP diff at 15 | -296 | +983 | +744 | +347 | +370 | +296 | -983 | -744 | -347 | -370 |
| CS diff at 10 | -11 | +3 | +14 | +12 | -8 | +11 | -3 | -14 | -12 | +8 |
| CS diff at 15 | -11 | +13 | +12 | +9 | -4 | +11 | -13 | -12 | -9 | +4 |
| Gold diff at 20 | -1,383 | +830 | +551 | +463 | +451 | +1,383 | -830 | -551 | -463 | -451 |
| XP diff at 20 | -1,422 | +736 | +1,165 | -536 | +562 | +1,422 | -736 | -1,165 | +536 | -562 |
| CS diff at 20 | -26 | +9 | +19 | +2 | +1 | +26 | -9 | -19 | -2 | -1 |
| Gold diff at 25 | -1,718 | +505 | +2,257 | +616 | +987 | +1,718 | -505 | -2,257 | -616 | -987 |
| XP diff at 25 | -991 | +446 | +2,034 | +303 | +2,345 | +991 | -446 | -2,034 | -303 | -2,345 |
| CS diff at 25 | -44 | -4 | +22 | +18 | +6 | +44 | +4 | -22 | -18 | -6 |
| Gold spent | 10,650 | 13,100 | 12,900 | 13,000 | 7,825 | 15,325 | 11,875 | 12,550 | 13,800 | 7,900 |
| Multikills | — | — | 1× double | — | — | 2× double, 1× triple | — | 1× double, 1× triple | — | — |
Game ID LOLTMNT01_253007
Methodology →