LRS · Patch 15.17 · Split 2
PlayoffsSep 01, 2025, 07:06 PM · 34.9 minScouting line
Maze Gaming closed it: +10.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
nvillada
0/2/3
Wamu
5/1/4
AlluK
0/2/6
Funky Dog
1/3/8
Saifer
0/4/2
DiDi
3/0/9
Strensh
6/2/0
Lac
5/0/7
Shiku
0/4/6
Gastruks
0/2/12
Draft
Golden Lions
Blue sideFirst pick
Sionnvillada
WukongAlluK
AhriSaifer
VarusStrensh
AlistarShiku
Maze Gaming
Red side
AmbessaWamu
SejuaniFunky Dog
AzirDiDi
CorkiLac
RellGastruks
Objectives
- +157
- Gold at 15
- -157
- 3
- Dragons
- 2
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 5
- Plates
- 1
- 0
- Inhibitors
- 1



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Golden Lions leads; below, Maze Gaming.
Biggest lead: Golden Lions +426, Maze Gaming +10,813. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Golden Lions +426 |
| 15 min | Golden Lions +157 |
| 20 min | Maze Gaming +155 |
| 25 min | Maze Gaming +586 |
| End (35 min) | Maze Gaming +10,813 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Swiftmarchnvillada, in 5.1% of the champion's games
Abyssal MaskFunky Dog, in 5.5% of the champion's games
Chainlaced CrushersShiku, in 5.9% of the champion's games
Jak'Sho, The ProteanStrensh, in 7.5% of the champion's games
Last WhisperLac, in 9.6% of the champion's games
nvilladaSion
WamuAmbessa
AlluKWukong
Funky DogSejuani
SaiferAhri
DiDiAzir
StrenshVarus
LacCorki
ShikuAlistar
GastruksRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Golden Lions
DefeatRed side
Maze Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/3 | 0/2/6 | 0/4/2 | 6/2/0 | 0/4/6 | 5/1/4 | 1/3/8 | 3/0/9 | 5/0/7 | 0/2/12 |
| Kill participation | 50% | 100% | 33.3% | 100% | 100% | 64.3% | 64.3% | 85.7% | 85.7% | 85.7% |
| CS | 299 | 228 | 294 | 388 | 27 | 331 | 235 | 332 | 402 | 51 |
| CS per minute | 8.6 | 6.5 | 8.4 | 11.1 | 0.8 | 9.5 | 6.7 | 9.5 | 11.5 | 1.5 |
| Gold | 12,065 | 10,723 | 12,191 | 16,574 | 7,549 | 15,536 | 12,036 | 16,593 | 17,385 | 8,365 |
| Gold share | 20.4% | 18.1% | 20.6% | 28% | 12.8% | 22.2% | 17.2% | 23.7% | 24.9% | 12% |
| Earned gold per minute | 216 | 177 | 220 | 345 | 86 | 315 | 215 | 346 | 369 | 110 |
| Damage to champions | 9,577 | 6,207 | 7,685 | 15,995 | 3,666 | 23,032 | 8,826 | 25,530 | 26,390 | 2,452 |
| Damage share | 22.2% | 14.4% | 17.8% | 37.1% | 8.5% | 26.7% | 10.2% | 29.6% | 30.6% | 2.8% |
| Damage per minute | 275 | 178 | 221 | 459 | 105 | 661 | 253 | 733 | 757 | 70 |
| Damage taken per minute | 1,082 | 1,062 | 454 | 345 | 482 | 461 | 1,037 | 302 | 320 | 265 |
| Damage mitigated per minute | 1,790 | 888 | 198 | 222 | 629 | 721 | 1,076 | 264 | 209 | 270 |
| Damage to towers | 2,165 | 0 | 4,712 | 1,559 | 2,599 | 3,858 | 0 | 15,460 | 6,505 | 0 |
| Vision score | 36 | 81 | 47 | 42 | 118 | 19 | 59 | 38 | 46 | 144 |
| Wards placed | 10 | 8 | 12 | 15 | 64 | 8 | 12 | 15 | 13 | 71 |
| Wards killed | 9 | 29 | 13 | 11 | 7 | 1 | 20 | 5 | 12 | 21 |
| Control wards | 5 | 8 | 8 | 4 | 20 | 5 | 11 | 9 | 3 | 17 |
| Gold at 15 | 5,457 | 4,913 | 5,059 | 5,477 | 3,272 | 5,091 | 5,042 | 5,163 | 5,414 | 3,311 |
| Gold diff at 10 | +401 | +72 | +70 | -122 | +5 | -401 | -72 | -70 | +122 | -5 |
| Gold diff at 15 | +366 | -129 | -104 | +63 | -39 | -366 | +129 | +104 | -63 | +39 |
| XP diff at 10 | +235 | +159 | +556 | -175 | +171 | -235 | -159 | -556 | +175 | -171 |
| XP diff at 15 | +355 | +53 | +277 | -401 | +580 | -355 | -53 | -277 | +401 | -580 |
| CS diff at 10 | +11 | 0 | +2 | -6 | -5 | -11 | 0 | -2 | +6 | +5 |
| CS diff at 15 | +7 | +13 | -4 | +1 | -6 | -7 | -13 | +4 | -1 | +6 |
| Gold diff at 20 | +61 | -330 | -60 | +196 | -22 | -61 | +330 | +60 | -196 | +22 |
| XP diff at 20 | -133 | -239 | +150 | -68 | +392 | +133 | +239 | -150 | +68 | -392 |
| CS diff at 20 | -10 | +6 | -4 | +4 | -22 | +10 | -6 | +4 | -4 | +22 |
| Gold diff at 25 | +351 | -620 | -819 | +557 | -55 | -351 | +620 | +819 | -557 | +55 |
| XP diff at 25 | +888 | -334 | +213 | -278 | +2,565 | -888 | +334 | -213 | +278 | -2,565 |
| CS diff at 25 | -7 | -1 | -10 | +3 | -23 | +7 | +1 | +10 | -3 | +23 |
| Gold spent | 11,975 | 10,408 | 12,000 | 14,850 | 7,225 | 14,435 | 11,025 | 15,125 | 15,708 | 8,075 |
| Multikills | — | — | — | 1× double | — | 1× double, 1× triple, 1× quadra | — | 1× double | 1× double | — |
Game ID LOLTMNT01_280270
Methodology →