HC · Patch 15.17 · Summer
PlayoffsSep 11, 2025, 05:11 PM · 27.5 min · Game 3Scouting line
Meavedron won: +10.6k team gold, Top, Bot and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Dzeffry
1/6/0
MyCash
5/1/9
Trila
0/4/3
soul1
4/1/11
Adyyy
2/4/0
DVLK
8/1/8
ONLY
2/4/2
Salami
6/2/8
Marco
1/9/3
SiroN1
4/1/16
Draft
KIA.eSuba Academy
Blue sideFirst pick
RumbleDzeffry
VolibearTrila
TristanaAdyyy
Kai'SaONLY
AlistarMarco
Meavedron
Red side
OrnnMyCash
Trundlesoul1
SyndraDVLK
SivirSalami
NeekoSiroN1
Objectives
- -726
- Gold at 15
- +726
- 0
- Dragons
- 4
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 9
- 3
- Plates
- 3
- 0
- Inhibitors
- 2




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line KIA.eSuba Academy leads; below, Meavedron.
Biggest lead: KIA.eSuba Academy +0, Meavedron +10,641. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Meavedron +366 |
| 15 min | Meavedron +726 |
| 20 min | Meavedron +3,693 |
| 25 min | Meavedron +6,706 |
| End (28 min) | Meavedron +10,641 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Trinity ForceTrila, in 0.9% of the champion's games
Phase RushDVLK, in 8.3% of the champion's games
Mejai's SoulstealerDVLK, in 8.3% of the champion's games
DzeffryRumble
MyCashOrnn
TrilaVolibear
soul1Trundle
AdyyyTristana
DVLKSyndra
ONLYKai'Sa
SalamiSivir
MarcoAlistar
SiroN1Neeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
KIA.eSuba Academy
DefeatRed side
Meavedron
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/0 | 0/4/3 | 2/4/0 | 2/4/2 | 1/9/3 | 5/1/9 | 4/1/11 | 8/1/8 | 6/2/8 | 4/1/16 |
| Kill participation | 16.7% | 50% | 33.3% | 66.7% | 66.7% | 51.9% | 55.6% | 59.3% | 51.9% | 74.1% |
| CS | 217 | 178 | 228 | 220 | 18 | 177 | 154 | 259 | 236 | 26 |
| CS per minute | 7.9 | 6.5 | 8.3 | 8.0 | 0.7 | 6.4 | 5.6 | 9.4 | 8.6 | 0.9 |
| Gold | 10,358 | 8,598 | 10,328 | 10,243 | 6,068 | 10,238 | 10,586 | 13,124 | 12,994 | 9,294 |
| Gold share | 22.7% | 18.9% | 22.7% | 22.5% | 13.3% | 18.2% | 18.8% | 23.3% | 23.1% | 16.5% |
| Earned gold per minute | 245 | 181 | 244 | 240 | 88 | 240 | 253 | 345 | 341 | 206 |
| Damage to champions | 22,886 | 8,897 | 11,205 | 13,960 | 6,038 | 21,527 | 10,844 | 29,963 | 23,863 | 16,243 |
| Damage share | 36.3% | 14.1% | 17.8% | 22.2% | 9.6% | 21% | 10.6% | 29.2% | 23.3% | 15.9% |
| Damage per minute | 833 | 324 | 408 | 508 | 220 | 784 | 395 | 1,091 | 869 | 591 |
| Damage taken per minute | 927 | 1,271 | 713 | 675 | 1,094 | 1,050 | 1,264 | 381 | 431 | 467 |
| Damage mitigated per minute | 700 | 1,176 | 393 | 385 | 735 | 1,145 | 934 | 188 | 191 | 156 |
| Damage to towers | 5,875 | 0 | 2,339 | 0 | 0 | 2,705 | 3,548 | 6,417 | 6,807 | 1,211 |
| Vision score | 10 | 18 | 14 | 12 | 75 | 12 | 28 | 12 | 23 | 74 |
| Wards placed | 8 | 2 | 6 | 7 | 40 | 6 | 5 | 8 | 9 | 35 |
| Wards killed | 1 | 6 | 4 | 3 | 3 | 3 | 6 | 2 | 7 | 6 |
| Control wards | 0 | 2 | 1 | 0 | 10 | 2 | 3 | 1 | 1 | 9 |
| Gold at 15 | 4,722 | 5,167 | 5,569 | 5,094 | 3,608 | 5,134 | 5,362 | 5,092 | 5,445 | 3,853 |
| Gold diff at 10 | -197 | +136 | -89 | -203 | -13 | +197 | -136 | +89 | +203 | +13 |
| Gold diff at 15 | -412 | -195 | +477 | -351 | -245 | +412 | +195 | -477 | +351 | +245 |
| XP diff at 10 | -532 | -138 | +54 | +358 | -451 | +532 | +138 | -54 | -358 | +451 |
| XP diff at 15 | -1,520 | +741 | +304 | +205 | -601 | +1,520 | -741 | -304 | -205 | +601 |
| CS diff at 10 | 0 | -4 | -2 | -10 | +3 | 0 | +4 | +2 | +10 | -3 |
| CS diff at 15 | +1 | +10 | +4 | -12 | +3 | -1 | -10 | -4 | +12 | -3 |
| Gold diff at 20 | -376 | -333 | -923 | -1,289 | -772 | +376 | +333 | +923 | +1,289 | +772 |
| XP diff at 20 | -932 | +427 | -867 | -365 | -1,842 | +932 | -427 | +867 | +365 | +1,842 |
| CS diff at 20 | +33 | +23 | -11 | -25 | 0 | -33 | -23 | +11 | +25 | 0 |
| Gold diff at 25 | -920 | -1,062 | -1,416 | -992 | -2,316 | +920 | +1,062 | +1,416 | +992 | +2,316 |
| XP diff at 25 | -2,750 | -1,444 | -3,052 | -1,107 | -2,867 | +2,750 | +1,444 | +3,052 | +1,107 | +2,867 |
| CS diff at 25 | +26 | +24 | -30 | -17 | -3 | -26 | -24 | +30 | +17 | +3 |
| Gold spent | 10,400 | 8,483 | 10,075 | 9,200 | 5,425 | 9,450 | 8,808 | 11,025 | 11,225 | 9,025 |
| Multikills | — | — | — | — | — | — | 1× double | 1× double | 2× double, 1× triple | — |
Game ID LOLTMNT01_288020
Methodology →