Scouting line
REJECT won: +8.6k team gold, Jungle and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kinatu
5/4/7
Washidai
4/1/6
Forest
6/4/16
Van
2/3/8
Recap
6/1/15
DICE
4/4/8
Samver
7/2/10
Yuhi
5/7/9
Raina
0/4/24
Hetel
0/9/2
Draft
REJECT
Blue sideFirst pick
AatroxKinatu
Xin ZhaoForest
AhriRecap
XayahSamver
RakanRaina
QT DIG∞
Red side
GnarWashidai
TrundleVan
ViktorDICE
ZeriYuhi
LeonaHetel
Objectives
- -565
- Gold at 15
- +565
- 5
- Dragons
- 1
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 1
- Elder dragons
- 0
- 7
- Towers
- 3
- 1
- Plates
- 3
- 1
- Inhibitors
- 0




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line REJECT leads; below, QT DIG∞.
Biggest lead: REJECT +8,639, QT DIG∞ +1,959. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | REJECT +301 |
| 15 min | QT DIG∞ +565 |
| 20 min | QT DIG∞ +1,959 |
| 25 min | QT DIG∞ +1,507 |
| End (37 min) | REJECT +8,639 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Chainlaced CrushersRecap, in 4.4% of the champion's games
ElectrocuteKinatu, in 7.9% of the champion's games
Guardian AngelForest, in 8.3% of the champion's games
Blackfire TorchRecap, in 8.4% of the champion's games
KinatuAatrox
WashidaiGnar
ForestXin Zhao
VanTrundle
RecapAhri
DICEViktor
SamverXayah
YuhiZeri
RainaRakan
HetelLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
REJECT
VictoryRed side
QT DIG∞
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/4/7 | 6/4/16 | 6/1/15 | 7/2/10 | 0/4/24 | 4/1/6 | 2/3/8 | 4/4/8 | 5/7/9 | 0/9/2 |
| Kill participation | 50% | 91.7% | 87.5% | 70.8% | 100% | 66.7% | 66.7% | 80% | 93.3% | 13.3% |
| CS | 249 | 238 | 238 | 326 | 49 | 270 | 224 | 270 | 295 | 33 |
| CS per minute | 6.8 | 6.5 | 6.5 | 8.9 | 1.3 | 7.4 | 6.1 | 7.4 | 8.1 | 0.9 |
| Gold | 14,960 | 14,458 | 14,465 | 16,066 | 9,781 | 13,503 | 12,123 | 13,449 | 14,596 | 7,420 |
| Gold share | 21.5% | 20.7% | 20.7% | 23% | 14% | 22.1% | 19.8% | 22% | 23.9% | 12.1% |
| Earned gold per minute | 279 | 265 | 265 | 309 | 137 | 239 | 201 | 238 | 269 | 73 |
| Damage to champions | 22,715 | 28,349 | 30,263 | 26,529 | 4,740 | 24,220 | 12,421 | 32,474 | 36,390 | 8,037 |
| Damage share | 20.2% | 25.2% | 26.9% | 23.6% | 4.2% | 21.3% | 10.9% | 28.6% | 32% | 7.1% |
| Damage per minute | 621 | 775 | 827 | 725 | 130 | 662 | 340 | 888 | 995 | 220 |
| Damage taken per minute | 1,011 | 1,729 | 608 | 539 | 571 | 747 | 1,344 | 615 | 728 | 668 |
| Damage mitigated per minute | 1,101 | 1,411 | 497 | 395 | 655 | 670 | 1,072 | 699 | 446 | 506 |
| Damage to towers | 1,654 | 4,124 | 7,194 | 3,774 | 470 | 4,194 | 1,627 | 845 | 557 | 0 |
| Vision score | 32 | 72 | 33 | 34 | 167 | 50 | 65 | 50 | 48 | 123 |
| Wards placed | 14 | 15 | 8 | 16 | 77 | 20 | 17 | 24 | 17 | 72 |
| Wards killed | 6 | 19 | 10 | 10 | 29 | 11 | 16 | 10 | 14 | 16 |
| Control wards | 9 | 13 | 7 | 2 | 24 | 7 | 15 | 14 | 5 | 23 |
| Gold at 15 | 4,737 | 5,381 | 5,355 | 5,538 | 3,657 | 5,165 | 5,148 | 6,318 | 5,425 | 3,177 |
| Gold diff at 10 | -131 | -106 | +71 | +172 | +295 | +131 | +106 | -71 | -172 | -295 |
| Gold diff at 15 | -428 | +233 | -963 | +113 | +480 | +428 | -233 | +963 | -113 | -480 |
| XP diff at 10 | +109 | +47 | +47 | -345 | +520 | -109 | -47 | -47 | +345 | -520 |
| XP diff at 15 | +156 | +534 | -622 | +4 | +726 | -156 | -534 | +622 | -4 | -726 |
| CS diff at 10 | -4 | -1 | -4 | -8 | +6 | +4 | +1 | +4 | +8 | -6 |
| CS diff at 15 | -8 | +4 | -22 | +5 | +6 | +8 | -4 | +22 | -5 | -6 |
| Gold diff at 20 | -258 | -147 | -1,488 | -536 | +470 | +258 | +147 | +1,488 | +536 | -470 |
| XP diff at 20 | -180 | +20 | -2,770 | +80 | +786 | +180 | -20 | +2,770 | -80 | -786 |
| CS diff at 20 | -10 | +1 | -29 | -5 | +7 | +10 | -1 | +29 | +5 | -7 |
| Gold diff at 25 | -230 | +68 | -1,148 | -676 | +479 | +230 | -68 | +1,148 | +676 | -479 |
| XP diff at 25 | +106 | -206 | -2,297 | +427 | +1,056 | -106 | +206 | +2,297 | -427 | -1,056 |
| CS diff at 25 | -18 | +2 | -20 | -9 | +11 | +18 | -2 | +20 | +9 | -11 |
| Gold spent | 12,900 | 12,525 | 12,975 | 13,425 | 8,250 | 12,558 | 11,958 | 14,225 | 14,525 | 6,850 |
| Multikills | 1× double | 1× double | 1× double | 1× double | — | 1× double | — | 1× double, 1× triple | 1× double | — |
Game ID LOLTMNT01_289387
Methodology →