HW · Patch 16.02
Jan 28, 2026, 07:20 PM · 33.3 minScouting line
Priority won: +9.9k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
VOPI
3/1/9
Tada
4/4/2
Arp
11/4/6
LoLpop
2/7/7
NikiBombka
0/5/8
Slide
4/2/6
Drzemik
9/4/9
restricted
3/6/6
Koresh
0/1/21
Swissking
2/4/10
Draft
Priority
Blue sideFirst pick
K'SanteVOPI
AmbessaArp
AhriNikiBombka
YunaraDrzemik
RakanKoresh
Gity Meavedronu
Red side
AatroxTada
ViegoLoLpop
SyndraSlide
Varusrestricted
PoppySwissking
Objectives
- +1,758
- Gold at 15
- -1,758
- 3
- Dragons
- 2
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 7
- Towers
- 2
- 32
- Plates
- 20
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Priority leads; below, Gity Meavedronu.
Biggest lead: Priority +9,899, Gity Meavedronu +1,316. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Gity Meavedronu +1,316 |
| 15 min | Priority +1,758 |
| 20 min | Priority +555 |
| 25 min | Priority +482 |
| End (33 min) | Priority +9,899 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Ionian Boots of LucidityArp, in 1% of the champion's games
Horizon FocusNikiBombka, in 3% of the champion's games
Profane HydraArp, in 5.4% of the champion's games
Voltaic CycloswordArp, in 5.4% of the champion's games
Phase RushSlide, in 7.4% of the champion's games
Zeke's ConvergenceVOPI, in 7.5% of the champion's games
Last Whisperrestricted, in 8.4% of the champion's games
VOPIK'Sante
TadaAatrox
ArpAmbessa
LoLpopViego
NikiBombkaAhri
SlideSyndra
DrzemikYunara
restrictedVarus
KoreshRakan
SwisskingPoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Priority
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| VOPIVOPI | 3 / 1 / 9(12) | 247 7.4/m | |
| ArpArp | 11 / 4 / 6(4.25) | 246 7.4/m | |
| NikiBombkaNikiBombka | 0 / 5 / 8(1.6) | 212 6.4/m | |
| DrzemikDrzemik | 9 / 4 / 9(4.5) | 322 9.7/m | |
| KoreshKoresh | 0 / 1 / 21(21) | 39 1.2/m |
Red side
Gity Meavedronu
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| TadaTada | 4 / 4 / 2(1.5) | 240 7.2/m | |
| LoLpopLoLpop | 2 / 7 / 7(1.29) | 224 6.7/m | |
| SlideSlideFB | 4 / 2 / 6(5) | 311 9.4/m | |
| restrictedrestricted | 3 / 6 / 6(1.5) | 229 6.9/m | |
| SwisskingSwissking | 2 / 4 / 10(3) | 28 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/9 | 11/4/6 | 0/5/8 | 9/4/9 | 0/1/21 | 4/4/2 | 2/7/7 | 4/2/6 | 3/6/6 | 2/4/10 |
| Kill participation | 52.2% | 73.9% | 34.8% | 78.3% | 91.3% | 40% | 60% | 66.7% | 60% | 80% |
| CS | 247 | 246 | 212 | 322 | 39 | 240 | 224 | 311 | 229 | 28 |
| CS per minute | 7.4 | 7.4 | 6.4 | 9.7 | 1.2 | 7.2 | 6.7 | 9.4 | 6.9 | 0.8 |
| Gold | 12,255 | 16,041 | 11,030 | 18,588 | 9,769 | 11,970 | 11,581 | 13,083 | 12,432 | 8,718 |
| Gold share | 18.1% | 23.7% | 16.3% | 27.5% | 14.4% | 20.7% | 20% | 22.6% | 21.5% | 15.1% |
| Earned gold per minute | 238 | 352 | 201 | 428 | 163 | 229 | 218 | 263 | 243 | 132 |
| Damage to champions | 15,564 | 23,578 | 16,894 | 40,273 | 9,135 | 16,438 | 10,571 | 23,588 | 23,371 | 12,117 |
| Damage share | 14.8% | 22.4% | 16% | 38.2% | 8.7% | 19.1% | 12.3% | 27.4% | 27.1% | 14.1% |
| Damage per minute | 468 | 709 | 508 | 1,211 | 275 | 494 | 318 | 709 | 703 | 364 |
| Damage taken per minute | 715 | 875 | 589 | 678 | 747 | 1,024 | 932 | 545 | 507 | 820 |
| Damage mitigated per minute | 1,524 | 976 | 268 | 353 | 911 | 1,090 | 620 | 258 | 226 | 1,183 |
| Damage to towers | 6,434 | 4,582 | 1,234 | 13,992 | 1,930 | 9,354 | 511 | 4,809 | 1,127 | 3,166 |
| Vision score | 40 | 59 | 24 | 26 | 132 | 47 | 29 | 28 | 22 | 114 |
| Wards placed | 13 | 14 | 6 | 11 | 60 | 14 | 3 | 13 | 11 | 45 |
| Wards killed | 1 | 10 | 4 | 7 | 12 | 6 | 8 | 3 | 2 | 8 |
| Control wards | 0 | 4 | 0 | 2 | 9 | 5 | 3 | 1 | 0 | 3 |
| Gold at 15 | 5,145 | 5,447 | 5,101 | 7,321 | 4,211 | 4,574 | 5,183 | 6,183 | 5,412 | 4,115 |
| Gold diff at 10 | +285 | +70 | -1,616 | +363 | -418 | -285 | -70 | +1,616 | -363 | +418 |
| Gold diff at 15 | +571 | +264 | -1,082 | +1,909 | +96 | -571 | -264 | +1,082 | -1,909 | -96 |
| XP diff at 10 | +776 | +417 | -1,610 | +54 | -350 | -776 | -417 | +1,610 | -54 | +350 |
| XP diff at 15 | +675 | +427 | -1,357 | +464 | +349 | -675 | -427 | +1,357 | -464 | -349 |
| CS diff at 10 | +10 | +8 | -31 | +24 | -1 | -10 | -8 | +31 | -24 | +1 |
| CS diff at 15 | +16 | +14 | -29 | +30 | +2 | -16 | -14 | +29 | -30 | -2 |
| Gold diff at 20 | +193 | +199 | -1,491 | +1,888 | -234 | -193 | -199 | +1,491 | -1,888 | +234 |
| XP diff at 20 | +630 | +1,096 | -1,925 | +308 | +30 | -630 | -1,096 | +1,925 | -308 | -30 |
| CS diff at 20 | +15 | +18 | -47 | +28 | +7 | -15 | -18 | +47 | -28 | -7 |
| Gold diff at 25 | -1,119 | +1,936 | -2,247 | +1,771 | +141 | +1,119 | -1,936 | +2,247 | -1,771 | -141 |
| XP diff at 25 | +35 | +1,257 | -3,655 | +642 | +663 | -35 | -1,257 | +3,655 | -642 | -663 |
| CS diff at 25 | -7 | +22 | -86 | +37 | +9 | +7 | -22 | +86 | -37 | -9 |
| Gold spent | 11,350 | 13,950 | 10,250 | 16,750 | 8,975 | 12,475 | 11,250 | 12,825 | 12,000 | 8,265 |
| Multikills | 1× double | 3× double | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_328152
Methodology →