2026 season, all leagues
LoLpop
LoLpop
Jungle: 20.0% WR · 5 games, +542g lead at 15, in a cold spell.
20%
1W 4L
5 games
- KDA
- 1.77
- #15 of 16 in HW
- Damage per minute
- 501
- #12 of 16 in HW
- CS per minute
- 6.86
- #8 of 16 in HW
- Kill participation
- 64.1%
- #10 of 16 in HW
5 games
Recent matches
LoLpop
LoLpop
Against the role average
Better in 4 x 9 of 13
Role avg
small sample
- 1.77
- KDA (15th)
- 3.19
- 6.86
- CS / min (8th)
- 6.91
- 501
- Damage / min (12th)
- 558
- 17.6%
- Damage share (8th)
- 17.8%
- 21.4%
- Gold share (5th)
- 21.1%
- 0.97
- Vision / min (16th)
- 1.32
- 2.20
- Control wards (12th)
- 3.58
- 264
- Gold / min (13th)
- 281
- 64.1%
- Kill participation (10th)
- 65.4%
- 0%
- First blood % (12th)
- 19.6%
- +379
- XP diff at 15 (5th)
- -11
- +542
- Gold diff at 15 (2nd)
- -25
- +4.2
- CS diff at 15 (7th)
- +0.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 5 matches
1W·4LAvg 68.8Adjusted 69.2Trend↑ 9.5
6061
L
62
L
81
W
76
L
6566
L
best game· worst game·69.2 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.773.19
Kills / deaths / assists3.4 / 7.0 / 9.0
Kill participation64.1%
DPM501558
Damage share17.6%17.8%
Dmg taken /min9711040
Involved in first blood0.0%19.6%
Economy
CS /min6.866.91
Earned GPM264281
Gold share21.4%21.1%
CS at 15 minutes113113
Tower damage per game27282850
Avg game34.5 min31.58
Lane diffs
Gold diff at 10-143-49
XP diff at 10-174+7
CS diff at 10-3.2+0.4
Gold diff at 15+542-25
XP diff at 15+379-11
CS diff at 15+4.2+0.6
Gold at 10 / at 153631 / 6010
Kills / deaths at 151.60 / 1.60
Vision
Vision score33.642.21
VS /min0.971.32
Wards placed /min0.140.23
Wards cleared /min0.240.28
Control wards2.23.58
Wards placed4.8
Wards killed8.4
Team's first objectives
First blood40.0%
First dragon60.0%
First herald80.0%
First baron40.0%
First tower60.0%
First mid tower80.0%
First to 3 towers60.0%
Team's objective control
Dragon control44.0%
Herald control80.0%
Grub control100.0%
Baron control25.0%
Towers /game4.60
Tower diff-2.4
Plates /game26.60
Multi-kills2× 23× 04× 0Penta 0Unique champions: 4 · Minion kills 22 · Monster kills 212
Form trend
Last 10
L
L
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 5 | 20.0% | 3.4 / 7.0 / 9.0 | 501 | 6.86 | 0.97 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (2g)vs33.3% (3g)-33.3pp
First dragon33.3% (3g)vs0% (2g)+33.3pp
First herald25% (4g)vs0% (1g)+25pp
First baron50% (2g)vs0% (3g)+50pp
First tower33.3% (3g)vs0% (2g)+33.3pp
First pick in the draft25% (4g)vs0% (1g)+25pp
Playoffs— (0g)vs20% (5g)
Game of 30 min or more0% (3g)vs50% (2g)-50pp
Streaks
Current streak
2L
Longest W
1
Longest L
2