LRS · Patch 16.05 · Split 1
Mar 12, 2026, 12:14 AM · 32.6 min · Game 2Scouting line
Seven Dark won: +7.8k team gold, Top and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Venhamin
5/4/3
Dinastik
8/4/5
Neo
3/5/9
Warsor
5/3/11
Hitsu
5/3/7
Peco
3/4/8
KUMEW
2/5/7
Naitz
3/1/14
Makishyy
0/4/12
Stoneses
2/3/16
Draft
Maze Gaming
Blue sideFirst pick
CamilleVenhamin
ViNeo
RyzeHitsu
YunaraKUMEW
BardMakishyy
Seven Dark
Red side
AmbessaDinastik
WukongWarsor
AuroraPeco
SivirNaitz
AlistarStoneses
Objectives
- -696
- Gold at 15
- +696
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 4
- Towers
- 10
- 22
- Plates
- 43
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Maze Gaming leads; below, Seven Dark.
Biggest lead: Maze Gaming +285, Seven Dark +7,834. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Maze Gaming +285 |
| 15 min | Seven Dark +696 |
| 20 min | Seven Dark +4,704 |
| 25 min | Seven Dark +5,090 |
| End (33 min) | Seven Dark +7,834 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Spear of ShojinVenhamin, in 2.7% of the champion's games
Sterak's GageWarsor, in 3.5% of the champion's games
Guardian AngelVenhamin, in 6.3% of the champion's games
RedemptionMakishyy, in 6.3% of the champion's games
Plated SteelcapsStoneses, in 9.4% of the champion's games
VenhaminCamille
DinastikAmbessa
NeoVi
WarsorWukong
HitsuRyze
PecoAurora
KUMEWYunara
NaitzSivir
MakishyyBard
StonesesAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Maze Gaming
DefeatRed side
Seven Dark
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/4/3 | 3/5/9 | 5/3/7 | 2/5/7 | 0/4/12 | 8/4/5 | 5/3/11 | 3/4/8 | 3/1/14 | 2/3/16 |
| Kill participation | 53.3% | 80% | 80% | 60% | 80% | 61.9% | 76.2% | 52.4% | 81% | 85.7% |
| CS | 276 | 200 | 264 | 299 | 36 | 288 | 240 | 266 | 339 | 27 |
| CS per minute | 8.5 | 6.1 | 8.1 | 9.2 | 1.1 | 8.8 | 7.4 | 8.2 | 10.4 | 0.8 |
| Gold | 14,225 | 12,559 | 13,153 | 13,920 | 8,358 | 14,633 | 14,505 | 12,525 | 18,631 | 9,755 |
| Gold share | 22.9% | 20.2% | 21.1% | 22.4% | 13.4% | 20.9% | 20.7% | 17.9% | 26.6% | 13.9% |
| Earned gold per minute | 305 | 254 | 272 | 296 | 125 | 318 | 314 | 253 | 440 | 168 |
| Damage to champions | 22,915 | 12,927 | 22,480 | 21,337 | 10,071 | 25,547 | 22,138 | 29,363 | 27,845 | 8,517 |
| Damage share | 25.5% | 14.4% | 25.1% | 23.8% | 11.2% | 22.5% | 19.5% | 25.9% | 24.6% | 7.5% |
| Damage per minute | 702 | 396 | 689 | 654 | 309 | 783 | 678 | 900 | 853 | 261 |
| Damage taken per minute | 1,096 | 1,095 | 754 | 616 | 589 | 792 | 1,081 | 645 | 431 | 628 |
| Damage mitigated per minute | 1,291 | 1,165 | 575 | 319 | 440 | 1,613 | 1,043 | 376 | 303 | 904 |
| Damage to towers | 14,539 | 3,717 | 4,821 | 1,084 | 183 | 6,943 | 4,089 | 9,649 | 10,874 | 353 |
| Vision score | 24 | 55 | 28 | 41 | 147 | 35 | 51 | 32 | 48 | 134 |
| Wards placed | 9 | 11 | 15 | 17 | 51 | 8 | 10 | 10 | 17 | 69 |
| Wards killed | 2 | 5 | 7 | 13 | 24 | 4 | 6 | 6 | 12 | 11 |
| Control wards | 1 | 10 | 3 | 8 | 13 | 3 | 9 | 2 | 6 | 19 |
| Gold at 15 | 4,987 | 5,290 | 5,115 | 6,102 | 3,629 | 5,447 | 5,106 | 5,829 | 6,161 | 3,276 |
| Gold diff at 10 | -311 | +246 | -265 | +368 | +247 | +311 | -246 | +265 | -368 | -247 |
| Gold diff at 15 | -460 | +184 | -714 | -59 | +353 | +460 | -184 | +714 | +59 | -353 |
| XP diff at 10 | +58 | +624 | -797 | +106 | +419 | -58 | -624 | +797 | -106 | -419 |
| XP diff at 15 | -377 | +496 | -1,226 | +175 | +161 | +377 | -496 | +1,226 | -175 | -161 |
| CS diff at 10 | -12 | +9 | -20 | +5 | 0 | +12 | -9 | +20 | -5 | 0 |
| CS diff at 15 | -23 | -1 | -24 | -1 | -5 | +23 | +1 | +24 | +1 | +5 |
| Gold diff at 20 | -1,528 | -846 | -479 | -1,938 | +87 | +1,528 | +846 | +479 | +1,938 | -87 |
| XP diff at 20 | -1,267 | 0 | -325 | -1,259 | +68 | +1,267 | 0 | +325 | +1,259 | -68 |
| CS diff at 20 | -30 | -1 | -12 | -14 | +1 | +30 | +1 | +12 | +14 | -1 |
| Gold diff at 25 | -1,250 | -1,650 | -447 | -1,836 | +93 | +1,250 | +1,650 | +447 | +1,836 | -93 |
| XP diff at 25 | -686 | -1,324 | +838 | -1,583 | +191 | +686 | +1,324 | -838 | +1,583 | -191 |
| CS diff at 25 | -24 | -22 | -16 | -26 | +4 | +24 | +22 | +16 | +26 | -4 |
| Gold spent | 14,458 | 13,050 | 12,825 | 13,900 | 7,675 | 12,225 | 13,233 | 10,900 | 16,250 | 8,135 |
| Multikills | 1× double | 1× double | — | — | — | 2× double | — | — | — | — |
Game ID LOLTMNT01_345827
Methodology →