LRS · Patch 16.05 · Split 1
Mar 11, 2026, 08:03 PM · 36.6 minScouting line
Golden Lions won: +8.8k team gold, Jungle won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Wamu
9/1/11
Nate
4/5/6
Ganks
6/3/7
Apoka
1/8/7
Saifer
6/4/13
Aloned
4/5/10
Strensh
7/4/12
FIX
3/6/9
Gastruks
0/4/22
9ZG Ux
4/4/6
Draft
Golden Lions
Blue sideFirst pick
MordekaiserWamu
ZaahenGanks
TaliyahSaifer
SivirStrensh
KarmaGastruks
9z Globant
Red side
SionNate
WukongApoka
AhriAloned
EzrealFIX
Neeko9ZG Ux
Objectives
- -958
- Gold at 15
- +958
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 11
- Towers
- 3
- 44
- Plates
- 17
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Golden Lions leads; below, 9z Globant.
Biggest lead: Golden Lions +8,811, 9z Globant +958. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Golden Lions +752 |
| 15 min | 9z Globant +958 |
| 20 min | 9z Globant +504 |
| 25 min | Golden Lions +2,718 |
| End (37 min) | Golden Lions +8,811 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
StormsurgeAloned, in 1.5% of the champion's games
Spirit VisageGanks, in 1.7% of the champion's games
Executioner's CallingFIX, in 1.7% of the champion's games
Serpent's FangApoka, in 2.3% of the champion's games
Endless HungerGanks, in 6.5% of the champion's games
Abyssal Mask9ZG Ux, in 6.5% of the champion's games
Sterak's GageGanks, in 6.7% of the champion's games
Bloodletter's CurseWamu, in 7% of the champion's games
WamuMordekaiser
NateSion
GanksZaahen
ApokaWukong
SaiferTaliyah
AlonedAhri
StrenshSivir
FIXEzreal
GastruksKarma
9ZG UxNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Golden Lions
VictoryRed side
9z Globant
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/1/11 | 6/3/7 | 6/4/13 | 7/4/12 | 0/4/22 | 4/5/6 | 1/8/7 | 4/5/10 | 3/6/9 | 4/4/6 |
| Kill participation | 71.4% | 46.4% | 67.9% | 67.9% | 78.6% | 62.5% | 50% | 87.5% | 75% | 62.5% |
| CS | 293 | 246 | 247 | 368 | 41 | 252 | 215 | 328 | 317 | 61 |
| CS per minute | 8.0 | 6.7 | 6.7 | 10.0 | 1.1 | 6.9 | 5.9 | 9.0 | 8.7 | 1.7 |
| Gold | 16,865 | 15,240 | 13,909 | 20,770 | 10,324 | 12,494 | 11,964 | 15,318 | 16,278 | 12,243 |
| Gold share | 21.9% | 19.8% | 18% | 26.9% | 13.4% | 18.3% | 17.5% | 22.4% | 23.8% | 17.9% |
| Earned gold per minute | 330 | 286 | 250 | 437 | 152 | 211 | 197 | 288 | 314 | 204 |
| Damage to champions | 38,574 | 25,693 | 23,714 | 55,869 | 7,395 | 19,605 | 10,196 | 26,088 | 37,896 | 14,781 |
| Damage share | 25.5% | 17% | 15.7% | 36.9% | 4.9% | 18.1% | 9.4% | 24% | 34.9% | 13.6% |
| Damage per minute | 1,053 | 701 | 647 | 1,525 | 202 | 535 | 278 | 712 | 1,034 | 403 |
| Damage taken per minute | 848 | 1,337 | 516 | 635 | 462 | 1,738 | 1,025 | 695 | 853 | 585 |
| Damage mitigated per minute | 1,246 | 1,702 | 321 | 481 | 276 | 3,978 | 748 | 335 | 511 | 300 |
| Damage to towers | 10,357 | 6,529 | 5,344 | 12,064 | 1,333 | 3,027 | 284 | 6,002 | 6,018 | 1,001 |
| Vision score | 33 | 56 | 52 | 38 | 145 | 17 | 69 | 45 | 35 | 133 |
| Wards placed | 12 | 9 | 25 | 11 | 66 | 5 | 11 | 18 | 13 | 62 |
| Wards killed | 1 | 12 | 4 | 12 | 13 | 3 | 17 | 10 | 6 | 13 |
| Control wards | 3 | 8 | 13 | 1 | 14 | 1 | 10 | 3 | 7 | 12 |
| Gold at 15 | 5,343 | 5,417 | 5,383 | 6,164 | 3,611 | 5,211 | 4,984 | 5,802 | 6,662 | 4,217 |
| Gold diff at 10 | +289 | +113 | +573 | -189 | -34 | -289 | -113 | -573 | +189 | +34 |
| Gold diff at 15 | +132 | +433 | -419 | -498 | -606 | -132 | -433 | +419 | +498 | +606 |
| XP diff at 10 | +251 | +486 | +596 | -492 | +251 | -251 | -486 | -596 | +492 | -251 |
| XP diff at 15 | -140 | +465 | -273 | -528 | +24 | +140 | -465 | +273 | +528 | -24 |
| CS diff at 10 | +8 | +4 | 0 | -12 | -1 | -8 | -4 | 0 | +12 | +1 |
| CS diff at 15 | 0 | +9 | -21 | -5 | -5 | 0 | -9 | +21 | +5 | +5 |
| Gold diff at 20 | +54 | +1,111 | -517 | -657 | -495 | -54 | -1,111 | +517 | +657 | +495 |
| XP diff at 20 | -378 | +1,774 | -982 | -685 | +942 | +378 | -1,774 | +982 | +685 | -942 |
| CS diff at 20 | -5 | +19 | -32 | -1 | -5 | +5 | -19 | +32 | +1 | +5 |
| Gold diff at 25 | +968 | +1,526 | -39 | +612 | -349 | -968 | -1,526 | +39 | -612 | +349 |
| XP diff at 25 | +711 | +1,264 | -447 | +25 | +1,618 | -711 | -1,264 | +447 | -25 | -1,618 |
| CS diff at 25 | +5 | +20 | -28 | +7 | -6 | -5 | -20 | +28 | -7 | +6 |
| Gold spent | 15,175 | 14,808 | 13,025 | 18,025 | 8,810 | 12,225 | 11,133 | 15,325 | 15,108 | 10,985 |
| Multikills | 1× double | — | 1× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_346831
Methodology →