FST · Patch 16.05
Mar 22, 2026, 03:15 PM · 28.3 min · Game 3Scouting line
Bilibili Gaming won: +13.3k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Bin
7/1/3
BrokenBlade
0/2/4
Xun
1/2/11
SkewMond
0/5/4
Knight
6/1/7
Caps
2/2/3
Viper
3/0/9
Hans Sama
3/5/0
ON
0/1/14
Labrov
0/3/3
Draft
Bilibili Gaming
Blue side
JaxBin
Xin ZhaoXun
MelKnight
AsheViper
SeraphineON
G2 Esports
Red sideFirst pick
SionBrokenBlade
AatroxSkewMond
AniviaCaps
VarusHans Sama
KarmaLabrov
Objectives
- +3,199
- Gold at 15
- -3,199
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 35
- Plates
- 12
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming leads; below, G2 Esports.
Biggest lead: Bilibili Gaming +13,278, G2 Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bilibili Gaming +801 |
| 15 min | Bilibili Gaming +3,199 |
| 20 min | Bilibili Gaming +5,665 |
| 25 min | Bilibili Gaming +7,508 |
| End (28 min) | Bilibili Gaming +13,278 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Shurelya's BattlesongON, in 3.3% of the champion's games
BloodthirsterViper, in 6.4% of the champion's games
CryptbloomKnight, in 9% of the champion's games
Phase RushCaps, in 10% of the champion's games
BinJax
BrokenBladeSion
XunXin Zhao
SkewMondAatrox
KnightMel
CapsAnivia
ViperAshe
Hans SamaVarus
ONSeraphine
LabrovKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bilibili Gaming
VictoryRed side
G2 Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 2 / 4(2) | 255 9.0/m | ||
| 0 / 5 / 4(0.8) | 159 5.6/m | ||
| 2 / 2 / 3(2.5) | 249 8.8/m | ||
| 3 / 5 / 0(0.6) | 227 8.0/m | ||
| 0 / 3 / 3(1) | 40 1.4/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/1/3 | 1/2/11 | 6/1/7 | 3/0/9 | 0/1/14 | 0/2/4 | 0/5/4 | 2/2/3 | 3/5/0 | 0/3/3 |
| Kill participation | 58.8% | 70.6% | 76.5% | 70.6% | 82.4% | 80% | 80% | 100% | 60% | 60% |
| CS | 255 | 220 | 263 | 260 | 28 | 255 | 159 | 249 | 227 | 40 |
| CS per minute | 9.0 | 7.8 | 9.3 | 9.2 | 1.0 | 9.0 | 5.6 | 8.8 | 8.0 | 1.4 |
| Gold | 14,107 | 11,290 | 12,375 | 14,018 | 8,121 | 9,499 | 8,436 | 10,567 | 11,459 | 6,672 |
| Gold share | 23.5% | 18.8% | 20.7% | 23.4% | 13.6% | 20.4% | 18.1% | 22.7% | 24.6% | 14.3% |
| Earned gold per minute | 367 | 268 | 306 | 364 | 155 | 204 | 166 | 242 | 273 | 104 |
| Damage to champions | 27,348 | 23,306 | 28,805 | 29,250 | 8,342 | 22,299 | 11,884 | 17,322 | 14,388 | 7,950 |
| Damage share | 23.4% | 19.9% | 24.6% | 25% | 7.1% | 30.2% | 16.1% | 23.5% | 19.5% | 10.8% |
| Damage per minute | 968 | 825 | 1,020 | 1,035 | 295 | 789 | 421 | 613 | 509 | 281 |
| Damage taken per minute | 1,075 | 1,417 | 536 | 360 | 450 | 1,393 | 1,081 | 1,180 | 576 | 643 |
| Damage mitigated per minute | 1,294 | 1,050 | 327 | 263 | 303 | 2,953 | 790 | 995 | 316 | 363 |
| Damage to towers | 14,690 | 2,115 | 3,203 | 11,722 | 5,038 | 2,594 | 0 | 6,524 | 1,747 | 0 |
| Vision score | 32 | 55 | 44 | 68 | 100 | 35 | 34 | 27 | 20 | 116 |
| Wards placed | 14 | 7 | 8 | 16 | 50 | 11 | 10 | 13 | 10 | 57 |
| Wards killed | 2 | 12 | 10 | 15 | 10 | 3 | 6 | 3 | 5 | 19 |
| Control wards | 2 | 7 | 7 | 6 | 10 | 4 | 7 | 6 | 6 | 16 |
| Gold at 15 | 5,641 | 5,698 | 5,715 | 6,202 | 3,621 | 5,098 | 4,612 | 5,130 | 5,160 | 3,678 |
| Gold diff at 10 | +217 | +140 | +337 | +136 | -29 | -217 | -140 | -337 | -136 | +29 |
| Gold diff at 15 | +543 | +1,086 | +585 | +1,042 | -57 | -543 | -1,086 | -585 | -1,042 | +57 |
| XP diff at 10 | -217 | -359 | +180 | -242 | +453 | +217 | +359 | -180 | +242 | -453 |
| XP diff at 15 | -430 | +615 | -406 | +128 | +842 | +430 | -615 | +406 | -128 | -842 |
| CS diff at 10 | +5 | +5 | +16 | +5 | -5 | -5 | -5 | -16 | -5 | +5 |
| CS diff at 15 | -8 | +23 | +7 | +21 | -10 | +8 | -23 | -7 | -21 | +10 |
| Gold diff at 20 | +1,704 | +1,557 | +150 | +2,190 | +64 | -1,704 | -1,557 | -150 | -2,190 | -64 |
| XP diff at 20 | +718 | +1,727 | -232 | +1,007 | +789 | -718 | -1,727 | +232 | -1,007 | -789 |
| CS diff at 20 | +1 | +38 | +14 | +32 | -13 | -1 | -38 | -14 | -32 | +13 |
| Gold diff at 25 | +2,702 | +1,867 | +904 | +1,532 | +503 | -2,702 | -1,867 | -904 | -1,532 | -503 |
| XP diff at 25 | +546 | +2,100 | -1,086 | +1,727 | +1,723 | -546 | -2,100 | +1,086 | -1,727 | -1,723 |
| CS diff at 25 | -20 | +40 | +14 | +38 | -12 | +20 | -40 | -14 | -38 | +12 |
| Gold spent | 12,263 | 10,475 | 11,275 | 12,700 | 7,140 | 9,400 | 7,975 | 9,450 | 10,550 | 6,330 |
| Multikills | 2× double, 1× triple | — | — | — | — | — | — | — | 1× double | — |
Game ID LOLTMNT01_351658
Methodology →