RL · Patch 16.07 · Spring
Apr 07, 2026, 04:03 PM · 26.1 min · Game 2Scouting line
Barcząca Esports by Yumisu won: +12.8k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
PmK
1/4/2
Agresivoo
2/0/4
FullClear
6/4/2
mikusik
8/0/7
Birkyy
2/5/1
Tenshi
3/3/7
Anyone
1/6/3
Woolite
7/4/5
kubagoat
1/3/8
Jactroll
2/4/17
Draft
DOCISK
Blue sideFirst pick
AatroxPmK
ZaahenFullClear
AuroraBirkyy
ZiggsAnyone
Rellkubagoat
Barcząca Esports by Yumisu
Red side
RenektonAgresivoo
Pantheonmikusik
ViktorTenshi
CaitlynWoolite
BardJactroll
Objectives
- -2,437
- Gold at 15
- +2,437
- 1
- Dragons
- 3
- 2
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 11
- 17
- Plates
- 45
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DOCISK leads; below, Barcząca Esports by Yumisu.
Biggest lead: DOCISK +0, Barcząca Esports by Yumisu +12,838. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Barcząca Esports by Yumisu +1,433 |
| 15 min | Barcząca Esports by Yumisu +2,437 |
| 20 min | Barcząca Esports by Yumisu +7,296 |
| 25 min | Barcząca Esports by Yumisu +9,740 |
| End (26 min) | Barcząca Esports by Yumisu +12,838 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
PmKAatrox
AgresivooRenekton
FullClearZaahen
mikusikPantheon
BirkyyAurora
TenshiViktor
AnyoneZiggs
WooliteCaitlyn
kubagoatRell
JactrollBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DOCISK
DefeatRed side
Barcząca Esports by Yumisu
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/2 | 6/4/2 | 2/5/1 | 1/6/3 | 1/3/8 | 2/0/4 | 8/0/7 | 3/3/7 | 7/4/5 | 2/4/17 |
| Kill participation | 27.3% | 72.7% | 27.3% | 36.4% | 81.8% | 27.3% | 68.2% | 45.5% | 54.5% | 86.4% |
| CS | 219 | 183 | 223 | 221 | 22 | 284 | 187 | 214 | 236 | 18 |
| CS per minute | 8.4 | 7.0 | 8.5 | 8.5 | 0.8 | 10.9 | 7.2 | 8.2 | 9.0 | 0.7 |
| Gold | 9,144 | 11,439 | 9,559 | 9,819 | 7,305 | 12,672 | 12,897 | 10,332 | 15,378 | 8,825 |
| Gold share | 19.3% | 24.2% | 20.2% | 20.8% | 15.5% | 21.1% | 21.5% | 17.2% | 25.6% | 14.7% |
| Earned gold per minute | 217 | 305 | 233 | 243 | 147 | 352 | 361 | 262 | 456 | 205 |
| Damage to champions | 15,753 | 14,596 | 10,836 | 14,772 | 4,199 | 16,506 | 16,573 | 21,596 | 24,097 | 9,053 |
| Damage share | 26.2% | 24.3% | 18% | 24.6% | 7% | 18.8% | 18.9% | 24.6% | 27.4% | 10.3% |
| Damage per minute | 603 | 559 | 415 | 565 | 161 | 632 | 634 | 826 | 922 | 346 |
| Damage taken per minute | 1,063 | 929 | 757 | 627 | 504 | 833 | 1,013 | 469 | 605 | 538 |
| Damage mitigated per minute | 1,004 | 968 | 351 | 278 | 650 | 901 | 639 | 470 | 274 | 363 |
| Damage to towers | 2,181 | 9,349 | 4,586 | 3,684 | 0 | 14,863 | 3,786 | 2,902 | 24,951 | 896 |
| Vision score | 19 | 45 | 25 | 18 | 100 | 19 | 35 | 16 | 24 | 87 |
| Wards placed | 9 | 7 | 5 | 7 | 39 | 9 | 9 | 8 | 11 | 37 |
| Wards killed | 2 | 9 | 7 | 4 | 12 | 1 | 4 | 1 | 3 | 8 |
| Control wards | 0 | 5 | 0 | 1 | 9 | 2 | 7 | 1 | 3 | 12 |
| Gold at 15 | 5,311 | 5,805 | 5,267 | 5,828 | 4,096 | 5,992 | 6,262 | 5,568 | 6,876 | 4,046 |
| Gold diff at 10 | -434 | -800 | +338 | -59 | -478 | +434 | +800 | -338 | +59 | +478 |
| Gold diff at 15 | -681 | -457 | -301 | -1,048 | +50 | +681 | +457 | +301 | +1,048 | -50 |
| XP diff at 10 | -399 | +42 | +729 | -131 | -808 | +399 | -42 | -729 | +131 | +808 |
| XP diff at 15 | -680 | -172 | +272 | +118 | -481 | +680 | +172 | -272 | -118 | +481 |
| CS diff at 10 | -12 | -2 | +6 | -6 | +1 | +12 | +2 | -6 | +6 | -1 |
| CS diff at 15 | -18 | -18 | -1 | +2 | -1 | +18 | +18 | +1 | -2 | +1 |
| Gold diff at 20 | -2,058 | -509 | -516 | -3,162 | -1,051 | +2,058 | +509 | +516 | +3,162 | +1,051 |
| XP diff at 20 | -2,131 | -342 | -1 | -990 | -1,238 | +2,131 | +342 | +1 | +990 | +1,238 |
| CS diff at 20 | -47 | -11 | +6 | -11 | 0 | +47 | +11 | -6 | +11 | 0 |
| Gold diff at 25 | -2,851 | -663 | -1,102 | -4,240 | -884 | +2,851 | +663 | +1,102 | +4,240 | +884 |
| XP diff at 25 | -4,214 | -1,286 | -2,394 | -1,070 | -2,929 | +4,214 | +1,286 | +2,394 | +1,070 | +2,929 |
| CS diff at 25 | -53 | -5 | +9 | -10 | +4 | +53 | +5 | -9 | +10 | -4 |
| Gold spent | 8,950 | 10,308 | 9,550 | 9,725 | 6,550 | 11,950 | 11,625 | 9,525 | 12,775 | 7,840 |
| Multikills | — | — | — | — | — | — | 1× double | 1× double | 1× double | — |
Game ID LOLTMNT01_359006
Methodology →