ROL · Patch 16.07 · Spring
Apr 09, 2026, 07:15 PM · 52.1 min · Game 2Scouting line
Senshi eSports won: +3.2k team gold, Top, Jungle and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ilyxøu
9/4/12
Sprotte
11/11/5
Numandiel
8/5/13
Ferrari
3/8/16
Mikkel
7/5/6
Franky
4/2/13
Sidav
8/5/11
BunnyBeast
5/6/15
Enkil
3/5/15
Dovendyr
1/8/19
Draft
Senshi eSports
Blue sideFirst pick
RumbleIlyxøu
PantheonNumandiel
YoneMikkel
Kai'SaSidav
NautilusEnkil
Myth Esports
Red side
YasuoSprotte
SkarnerFerrari
HweiFranky
SivirBunnyBeast
LuluDovendyr
Objectives
- +6,393
- Gold at 15
- -6,393
- 5
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 4
- Barons
- 1
- 1
- Elder dragons
- 0
- 12
- Towers
- 3
- 45
- Plates
- 20
- 10
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Senshi eSports leads; below, Myth Esports.
Biggest lead: Senshi eSports +11,661, Myth Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Senshi eSports +2,391 |
| 15 min | Senshi eSports +6,393 |
| 20 min | Senshi eSports +9,204 |
| 25 min | Senshi eSports +11,661 |
| End (52 min) | Senshi eSports +3,181 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
DawncoreDovendyr, in 0.9% of the champion's games
Wit's EndSprotte, in 1.4% of the champion's games
BloodthirsterSprotte, in 1.4% of the champion's games
Jak'Sho, The ProteanFerrari, in 3.3% of the champion's games
Hexoptics C44BunnyBeast, in 5.7% of the champion's games
IlyxøuRumble
SprotteYasuo
NumandielPantheon
FerrariSkarner
MikkelYone
FrankyHwei
SidavKai'Sa
BunnyBeastSivir
EnkilNautilus
DovendyrLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Senshi eSports
VictoryRed side
Myth Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| SprotteSprotte | 11 / 11 / 5(1.45) | 448 8.6/m | |
| FerrariFerrari | 3 / 8 / 16(2.38) | 258 4.9/m | |
| FrankyFranky | 4 / 2 / 13(8.5) | 392 7.5/m | |
| BunnyBeastBunnyBeast | 5 / 6 / 15(3.33) | 630 12.1/m | |
| DovendyrDovendyr | 1 / 8 / 19(2.5) | 41 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/4/12 | 8/5/13 | 7/5/6 | 8/5/11 | 3/5/15 | 11/11/5 | 3/8/16 | 4/2/13 | 5/6/15 | 1/8/19 |
| Kill participation | 60% | 60% | 37.1% | 54.3% | 51.4% | 66.7% | 79.2% | 70.8% | 83.3% | 83.3% |
| CS | 362 | 357 | 463 | 477 | 53 | 448 | 258 | 392 | 630 | 41 |
| CS per minute | 6.9 | 6.8 | 8.9 | 9.1 | 1.0 | 8.6 | 4.9 | 7.5 | 12.1 | 0.8 |
| Gold | 21,122 | 21,663 | 23,425 | 27,913 | 14,986 | 25,962 | 16,638 | 19,166 | 31,235 | 12,927 |
| Gold share | 19.4% | 19.9% | 21.5% | 25.6% | 13.7% | 24.5% | 15.7% | 18.1% | 29.5% | 12.2% |
| Earned gold per minute | 277 | 288 | 322 | 408 | 160 | 370 | 191 | 240 | 471 | 120 |
| Damage to champions | 47,171 | 30,345 | 41,591 | 56,483 | 8,267 | 38,791 | 23,940 | 34,245 | 52,921 | 7,128 |
| Damage share | 25.7% | 16.5% | 22.6% | 30.7% | 4.5% | 24.7% | 15.2% | 21.8% | 33.7% | 4.5% |
| Damage per minute | 905 | 582 | 798 | 1,083 | 159 | 744 | 459 | 657 | 1,015 | 137 |
| Damage taken per minute | 654 | 1,005 | 1,147 | 567 | 735 | 1,060 | 1,396 | 456 | 630 | 507 |
| Damage mitigated per minute | 975 | 1,497 | 1,797 | 636 | 1,453 | 1,996 | 2,228 | 280 | 684 | 221 |
| Damage to towers | 9,989 | 4,350 | 11,215 | 11,722 | 1,935 | 11,842 | 99 | 649 | 714 | 207 |
| Vision score | 80 | 73 | 35 | 53 | 213 | 43 | 57 | 30 | 41 | 116 |
| Wards placed | 17 | 11 | 7 | 11 | 78 | 13 | 8 | 13 | 10 | 63 |
| Wards killed | 2 | 6 | 9 | 12 | 27 | 4 | 13 | 3 | 9 | 11 |
| Control wards | 5 | 6 | 0 | 0 | 6 | 4 | 10 | 5 | 1 | 7 |
| Gold at 15 | 6,592 | 6,661 | 5,377 | 7,507 | 4,829 | 5,112 | 5,226 | 5,192 | 5,823 | 3,220 |
| Gold diff at 10 | +524 | +123 | -281 | +1,041 | +984 | -524 | -123 | +281 | -1,041 | -984 |
| Gold diff at 15 | +1,480 | +1,435 | +185 | +1,684 | +1,609 | -1,480 | -1,435 | -185 | -1,684 | -1,609 |
| XP diff at 10 | +249 | -2 | -359 | +671 | +26 | -249 | +2 | +359 | -671 | -26 |
| XP diff at 15 | +1,410 | +1,434 | -456 | +1,251 | +274 | -1,410 | -1,434 | +456 | -1,251 | -274 |
| CS diff at 10 | +7 | -11 | +5 | +14 | +2 | -7 | +11 | -5 | -14 | -2 |
| CS diff at 15 | +9 | -9 | +12 | +23 | +2 | -9 | +9 | -12 | -23 | -2 |
| Gold diff at 20 | +519 | +3,143 | +1,158 | +2,526 | +1,858 | -519 | -3,143 | -1,158 | -2,526 | -1,858 |
| XP diff at 20 | +440 | +3,713 | +1,626 | +1,758 | -1,017 | -440 | -3,713 | -1,626 | -1,758 | +1,017 |
| CS diff at 20 | -14 | +20 | +32 | +32 | +1 | +14 | -20 | -32 | -32 | -1 |
| Gold diff at 25 | -144 | +4,752 | +2,029 | +2,599 | +2,425 | +144 | -4,752 | -2,029 | -2,599 | -2,425 |
| XP diff at 25 | +746 | +6,747 | +2,313 | +2,168 | -409 | -746 | -6,747 | -2,313 | -2,168 | +409 |
| CS diff at 25 | -24 | +59 | +30 | +21 | +2 | +24 | -59 | -30 | -21 | -2 |
| Gold spent | 19,675 | 20,125 | 22,520 | 25,600 | 14,530 | 32,740 | 16,250 | 18,125 | 27,075 | 12,085 |
| Multikills | — | 1× double | 1× double | — | — | 3× double | — | — | — | — |
Game ID LOLTMNT01_361069
Methodology →