LJL · Patch 16.07
Apr 12, 2026, 05:08 AM · 33.3 minScouting line
Inferno Drive Tokyo won: +8.3k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
iu
2/2/2
Pinnnk
1/0/7
YYG NONO
3/5/4
Imagine
3/6/10
YYG Nafta
1/2/3
Enapon
1/1/9
YYG Xerife
2/1/1
wanan
4/0/8
wada1
1/4/8
JustFocus
5/2/8
Draft
Yang Yang Gaming
Blue sideFirst pick
Olafiu
Rek'SaiYYG NONO
RyzeYYG Nafta
ApheliosYYG Xerife
Rakanwada1
Inferno Drive Tokyo
Red side
SionPinnnk
TaliyahImagine
JayceEnapon
Caitlynwanan
EliseJustFocus
Objectives
- -4,959
- Gold at 15
- +4,959
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 7
- 18
- Plates
- 29
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Yang Yang Gaming leads; below, Inferno Drive Tokyo.
Biggest lead: Yang Yang Gaming +0, Inferno Drive Tokyo +8,252. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Inferno Drive Tokyo +3,663 |
| 15 min | Inferno Drive Tokyo +4,959 |
| 20 min | Inferno Drive Tokyo +6,525 |
| 25 min | Inferno Drive Tokyo +5,550 |
| End (33 min) | Inferno Drive Tokyo +8,252 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Phase RushPinnnk, in 0.6% of the champion's games
Dark HarvestImagine, in 1.9% of the champion's games
Chainlaced CrushersEnapon, in 2.9% of the champion's games
Randuin's Omeniu, in 5.4% of the champion's games
Phase RushEnapon, in 7.2% of the champion's games
iuOlaf
PinnnkSion
YYG NONORek'Sai
ImagineTaliyah
YYG NaftaRyze
EnaponJayce
YYG XerifeAphelios
wananCaitlyn
wada1Rakan
JustFocusElise
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Yang Yang Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| iuiu | 2 / 2 / 2(2) | 251 7.5/m | |
| YYG NONOYYG NONO | 3 / 5 / 4(1.4) | 192 5.8/m | |
| YYG NaftaYYG Nafta | 1 / 2 / 3(2) | 270 8.1/m | |
| YYG XerifeYYG Xerife | 2 / 1 / 1(3) | 249 7.5/m | |
| wada1wada1 | 1 / 4 / 8(2.25) | 25 0.8/m |
Red side
Inferno Drive Tokyo
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/2 | 3/5/4 | 1/2/3 | 2/1/1 | 1/4/8 | 1/0/7 | 3/6/10 | 1/1/9 | 4/0/8 | 5/2/8 |
| Kill participation | 44.4% | 77.8% | 44.4% | 33.3% | 100% | 57.1% | 92.9% | 71.4% | 85.7% | 92.9% |
| CS | 251 | 192 | 270 | 249 | 25 | 237 | 259 | 294 | 298 | 38 |
| CS per minute | 7.5 | 5.8 | 8.1 | 7.5 | 0.8 | 7.1 | 7.8 | 8.8 | 8.9 | 1.1 |
| Gold | 11,255 | 11,648 | 11,535 | 12,985 | 8,265 | 11,017 | 13,925 | 12,378 | 15,955 | 10,665 |
| Gold share | 20.2% | 20.9% | 20.7% | 23.3% | 14.8% | 17.2% | 21.8% | 19.4% | 25% | 16.7% |
| Earned gold per minute | 207 | 219 | 215 | 259 | 117 | 200 | 287 | 241 | 348 | 189 |
| Damage to champions | 15,793 | 9,506 | 15,861 | 12,371 | 3,785 | 11,929 | 14,757 | 24,350 | 17,690 | 9,673 |
| Damage share | 27.6% | 16.6% | 27.7% | 21.6% | 6.6% | 15.2% | 18.8% | 31.1% | 22.6% | 12.3% |
| Damage per minute | 474 | 285 | 476 | 371 | 114 | 358 | 443 | 731 | 531 | 290 |
| Damage taken per minute | 801 | 950 | 669 | 300 | 458 | 668 | 662 | 428 | 183 | 540 |
| Damage mitigated per minute | 1,230 | 573 | 461 | 249 | 526 | 1,337 | 360 | 346 | 109 | 194 |
| Damage to towers | 4,269 | 0 | 7,902 | 2,363 | 0 | 3,978 | 4,322 | 4,631 | 15,413 | 1,109 |
| Vision score | 47 | 70 | 48 | 39 | 112 | 42 | 60 | 55 | 41 | 144 |
| Wards placed | 18 | 17 | 16 | 8 | 64 | 17 | 12 | 19 | 16 | 54 |
| Wards killed | 5 | 16 | 9 | 13 | 7 | 6 | 10 | 7 | 6 | 29 |
| Control wards | 5 | 14 | 6 | 0 | 14 | 4 | 11 | 8 | 7 | 10 |
| Gold at 15 | 5,122 | 4,935 | 4,562 | 4,570 | 3,761 | 4,619 | 5,775 | 5,937 | 7,084 | 4,494 |
| Gold diff at 10 | +707 | -648 | -1,165 | -2,038 | -519 | -707 | +648 | +1,165 | +2,038 | +519 |
| Gold diff at 15 | +503 | -840 | -1,375 | -2,514 | -733 | -503 | +840 | +1,375 | +2,514 | +733 |
| XP diff at 10 | +34 | -197 | -858 | -1,012 | -253 | -34 | +197 | +858 | +1,012 | +253 |
| XP diff at 15 | -460 | -403 | -732 | -581 | -150 | +460 | +403 | +732 | +581 | +150 |
| CS diff at 10 | +28 | -2 | -33 | -49 | -1 | -28 | +2 | +33 | +49 | +1 |
| CS diff at 15 | +16 | -8 | -38 | -47 | +7 | -16 | +8 | +38 | +47 | -7 |
| Gold diff at 20 | +161 | -941 | -1,565 | -3,056 | -1,124 | -161 | +941 | +1,565 | +3,056 | +1,124 |
| XP diff at 20 | -1,189 | -35 | -1,156 | -916 | +107 | +1,189 | +35 | +1,156 | +916 | -107 |
| CS diff at 20 | 0 | -1 | -42 | -54 | +1 | 0 | +1 | +42 | +54 | -1 |
| Gold diff at 25 | +403 | -1,339 | -363 | -3,109 | -1,142 | -403 | +1,339 | +363 | +3,109 | +1,142 |
| XP diff at 25 | -357 | -509 | -164 | -1,241 | +582 | +357 | +509 | +164 | +1,241 | -582 |
| CS diff at 25 | +6 | -12 | -27 | -49 | -4 | -6 | +12 | +27 | +49 | +4 |
| Gold spent | 11,375 | 10,950 | 11,100 | 12,350 | 7,470 | 9,750 | 10,725 | 9,700 | 13,225 | 7,500 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT01_364020
Methodology →