LRS · Patch 16.07 · Split 1
Apr 14, 2026, 10:02 PM · 33.1 min · Game 3Scouting line
Volticons won: +3.5k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Chordy
1/5/9
Wamu
7/5/1
Martote
4/2/13
Ganks
0/3/8
DiDi
11/1/8
Saifer
1/7/5
ianshaka
2/1/2
Strensh
1/2/5
Camilo
1/1/9
Gastruks
1/2/6
Draft
Volticons
Blue side
AatroxChordy
SkarnerMartote
AzirDiDi
Corkiianshaka
NamiCamilo
Golden Lions
Red sideFirst pick
JayceWamu
ViGanks
AnnieSaifer
CaitlynStrensh
MilioGastruks
Objectives
- +1,853
- Gold at 15
- -1,853
- 2
- Dragons
- 3
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 5
- 36
- Plates
- 25
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Volticons leads; below, Golden Lions.
Biggest lead: Volticons +3,564, Golden Lions +108. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Golden Lions +108 |
| 15 min | Volticons +1,853 |
| 20 min | Volticons +3,564 |
| 25 min | Volticons +815 |
| End (33 min) | Volticons +3,489 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Executioner's CallingWamu, in 1.8% of the champion's games
Phase RushWamu, in 7.2% of the champion's games
ChordyAatrox
WamuJayce
MartoteSkarner
GanksVi
DiDiAzir
SaiferAnnie
ianshakaCorki
StrenshCaitlyn
CamiloNami
GastruksMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Volticons
VictoryRed side
Golden Lions
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/9 | 4/2/13 | 11/1/8 | 2/1/2 | 1/1/9 | 7/5/1 | 0/3/8 | 1/7/5 | 1/2/5 | 1/2/6 |
| Kill participation | 52.6% | 89.5% | 100% | 21.1% | 52.6% | 80% | 80% | 60% | 60% | 70% |
| CS | 236 | 192 | 288 | 345 | 30 | 320 | 264 | 215 | 355 | 36 |
| CS per minute | 7.1 | 5.8 | 8.7 | 10.4 | 0.9 | 9.7 | 8.0 | 6.5 | 10.7 | 1.1 |
| Gold | 11,642 | 13,037 | 16,192 | 14,799 | 8,698 | 16,180 | 12,054 | 10,058 | 14,625 | 7,962 |
| Gold share | 18.1% | 20.3% | 25.2% | 23% | 13.5% | 26.6% | 19.8% | 16.5% | 24% | 13.1% |
| Earned gold per minute | 221 | 263 | 359 | 317 | 132 | 358 | 234 | 173 | 311 | 110 |
| Damage to champions | 8,483 | 11,966 | 27,491 | 12,904 | 5,468 | 32,247 | 10,164 | 12,919 | 23,666 | 2,867 |
| Damage share | 12.8% | 18% | 41.5% | 19.5% | 8.2% | 39.4% | 12.4% | 15.8% | 28.9% | 3.5% |
| Damage per minute | 256 | 362 | 831 | 390 | 165 | 975 | 307 | 390 | 715 | 87 |
| Damage taken per minute | 1,019 | 899 | 520 | 484 | 264 | 579 | 935 | 473 | 424 | 282 |
| Damage mitigated per minute | 799 | 1,603 | 542 | 310 | 105 | 456 | 1,090 | 342 | 289 | 125 |
| Damage to towers | 6,393 | 2,564 | 15,036 | 9,033 | 380 | 21,736 | 309 | 3,222 | 5,543 | 833 |
| Vision score | 17 | 45 | 48 | 31 | 122 | 45 | 58 | 40 | 27 | 133 |
| Wards placed | 7 | 9 | 17 | 17 | 63 | 16 | 8 | 12 | 7 | 74 |
| Wards killed | 2 | 9 | 8 | 9 | 12 | 6 | 11 | 6 | 8 | 12 |
| Control wards | 4 | 5 | 9 | 6 | 10 | 3 | 8 | 8 | 0 | 13 |
| Gold at 15 | 5,175 | 5,686 | 7,348 | 5,946 | 3,347 | 5,462 | 5,247 | 4,993 | 6,237 | 3,710 |
| Gold diff at 10 | -828 | +39 | +1,257 | -221 | -355 | +828 | -39 | -1,257 | +221 | +355 |
| Gold diff at 15 | -287 | +439 | +2,355 | -291 | -363 | +287 | -439 | -2,355 | +291 | +363 |
| XP diff at 10 | +60 | -82 | +663 | -10 | -530 | -60 | +82 | -663 | +10 | +530 |
| XP diff at 15 | +853 | +135 | +628 | +176 | -861 | -853 | -135 | -628 | -176 | +861 |
| CS diff at 10 | -29 | -11 | -2 | +3 | -6 | +29 | +11 | +2 | -3 | +6 |
| CS diff at 15 | -19 | -13 | -3 | +5 | -6 | +19 | +13 | +3 | -5 | +6 |
| Gold diff at 20 | -1,545 | +1,258 | +2,991 | +509 | +351 | +1,545 | -1,258 | -2,991 | -509 | -351 |
| XP diff at 20 | +621 | -623 | +1,171 | +694 | -23 | -621 | +623 | -1,171 | -694 | +23 |
| CS diff at 20 | -35 | -29 | +9 | +16 | -6 | +35 | +29 | -9 | -16 | +6 |
| Gold diff at 25 | -3,892 | +917 | +3,769 | +59 | -38 | +3,892 | -917 | -3,769 | -59 | +38 |
| XP diff at 25 | -321 | -1,423 | +1,605 | +480 | -1,365 | +321 | +1,423 | -1,605 | -480 | +1,365 |
| CS diff at 25 | -52 | -45 | +31 | +16 | -7 | +52 | +45 | -31 | -16 | +7 |
| Gold spent | 10,425 | 10,425 | 15,525 | 12,883 | 7,725 | 14,875 | 11,750 | 9,450 | 14,750 | 7,280 |
| Multikills | — | — | 1× double, 1× triple | — | — | — | — | — | — | — |
Game ID LOLTMNT01_365360
Methodology →