NACL · Patch 16.07 · Spring
Apr 17, 2026, 11:09 PM · 35 min · Game 2Scouting line
NRG won: +15.7k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zamudo
3/2/4
Ariana
2/2/3
Kisno
7/0/15
Munchy
4/4/3
Siroinai
3/3/10
Samikin
2/4/5
Sushee
7/1/5
Spawn
0/5/5
Spica
2/2/16
Rovex
0/7/7
Draft
NRG
Blue sideFirst pick
Rek'SaiZamudo
Jarvan IVKisno
AniviaSiroinai
VarusSushee
AlistarSpica
Blue Otter
Red side
SionAriana
NocturneMunchy
HweiSamikin
YunaraSpawn
KarmaRovex
Objectives
- +2,195
- Gold at 15
- -2,195
- 4
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 0
- 45
- Plates
- 7
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line NRG leads; below, Blue Otter.
Biggest lead: NRG +15,706, Blue Otter +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | NRG +1,325 |
| 15 min | NRG +2,195 |
| 20 min | NRG +3,587 |
| 25 min | NRG +5,264 |
| End (35 min) | NRG +15,706 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Protoplasm HarnessAriana, in 3.5% of the champion's games
Phase RushSpica, in 7.8% of the champion's games
Death's DanceKisno, in 8.5% of the champion's games
ZamudoRek'Sai
ArianaSion
KisnoJarvan IV
MunchyNocturne
SiroinaiAnivia
SamikinHwei
SusheeVarus
SpawnYunara
SpicaAlistar
RovexKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
NRG
VictoryRed side
Blue Otter
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/4 | 7/0/15 | 3/3/10 | 7/1/5 | 2/2/16 | 2/2/3 | 4/4/3 | 2/4/5 | 0/5/5 | 0/7/7 |
| Kill participation | 31.8% | 100% | 59.1% | 54.5% | 81.8% | 62.5% | 87.5% | 87.5% | 62.5% | 87.5% |
| CS | 352 | 301 | 297 | 323 | 40 | 270 | 208 | 333 | 327 | 28 |
| CS per minute | 10.1 | 8.6 | 8.5 | 9.2 | 1.1 | 7.7 | 6.0 | 9.5 | 9.4 | 0.8 |
| Gold | 16,288 | 16,770 | 14,852 | 17,036 | 9,800 | 11,801 | 12,084 | 13,133 | 14,254 | 7,768 |
| Gold share | 21.8% | 22.4% | 19.9% | 22.8% | 13.1% | 20% | 20.5% | 22.2% | 24.1% | 13.2% |
| Earned gold per minute | 336 | 350 | 295 | 357 | 150 | 207 | 215 | 245 | 278 | 92 |
| Damage to champions | 33,043 | 25,379 | 23,723 | 35,676 | 6,702 | 35,302 | 17,607 | 37,202 | 21,771 | 7,889 |
| Damage share | 26.5% | 20.4% | 19.1% | 28.7% | 5.4% | 29.5% | 14.7% | 31.1% | 18.2% | 6.6% |
| Damage per minute | 945 | 726 | 679 | 1,021 | 192 | 1,010 | 504 | 1,064 | 623 | 226 |
| Damage taken per minute | 1,663 | 932 | 689 | 411 | 746 | 1,518 | 945 | 483 | 589 | 719 |
| Damage mitigated per minute | 1,903 | 1,725 | 397 | 322 | 1,023 | 3,135 | 639 | 338 | 359 | 478 |
| Damage to towers | 25,777 | 3,577 | 11,548 | 3,137 | 0 | 0 | 0 | 3,417 | 0 | 311 |
| Vision score | 52 | 77 | 58 | 32 | 121 | 15 | 48 | 48 | 38 | 128 |
| Wards placed | 15 | 10 | 22 | 16 | 51 | 8 | 8 | 19 | 18 | 59 |
| Wards killed | 3 | 25 | 12 | 5 | 14 | 2 | 13 | 12 | 4 | 11 |
| Control wards | 4 | 8 | 10 | 8 | 6 | 1 | 8 | 8 | 7 | 16 |
| Gold at 15 | 6,055 | 5,877 | 4,906 | 6,604 | 3,639 | 4,591 | 4,993 | 5,703 | 5,899 | 3,700 |
| Gold diff at 10 | +618 | +388 | -155 | +446 | +28 | -618 | -388 | +155 | -446 | -28 |
| Gold diff at 15 | +1,464 | +884 | -797 | +705 | -61 | -1,464 | -884 | +797 | -705 | +61 |
| XP diff at 10 | +429 | +122 | +113 | -26 | +487 | -429 | -122 | -113 | +26 | -487 |
| XP diff at 15 | +910 | +1,029 | -997 | +305 | +272 | -910 | -1,029 | +997 | -305 | -272 |
| CS diff at 10 | +18 | -6 | -4 | +6 | +2 | -18 | +6 | +4 | -6 | -2 |
| CS diff at 15 | +27 | +11 | -27 | +10 | +7 | -27 | -11 | +27 | -10 | -7 |
| Gold diff at 20 | +1,646 | +964 | -1,000 | +1,673 | +304 | -1,646 | -964 | +1,000 | -1,673 | -304 |
| XP diff at 20 | +1,229 | +1,090 | -931 | +797 | +542 | -1,229 | -1,090 | +931 | -797 | -542 |
| CS diff at 20 | +37 | +17 | -25 | +12 | +4 | -37 | -17 | +25 | -12 | -4 |
| Gold diff at 25 | +2,214 | +1,750 | -820 | +1,717 | +403 | -2,214 | -1,750 | +820 | -1,717 | -403 |
| XP diff at 25 | +1,925 | +2,160 | +492 | +827 | +325 | -1,925 | -2,160 | -492 | -827 | -325 |
| CS diff at 25 | +57 | +48 | -28 | +3 | +5 | -57 | -48 | +28 | -3 | -5 |
| Gold spent | 15,950 | 14,650 | 13,150 | 15,600 | 8,930 | 11,625 | 11,800 | 12,460 | 14,350 | 7,250 |
| Multikills | 1× double | 1× double | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_367224
Methodology →