NACL · Patch 16.09 · Spring
May 08, 2026, 11:08 PM · 31.6 min · Game 2Scouting line
Citadel Gaming won: +9.8k team gold, Top, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Stray
3/2/2
arbrio
0/1/3
Griffin
1/3/13
Bio
6/5/4
Bradley
6/3/4
Retrozing
1/1/6
Array
5/2/2
Bazz
2/3/6
Keel
1/1/12
Protos
2/6/8
Draft
Citadel Gaming
Blue side
GragasStray
Xin ZhaoGriffin
AzirBradley
SmolderArray
KarmaKeel
Apex Mission Impossible
Red sideFirst pick
Jaxarbrio
TrundleBio
OriannaRetrozing
SennaBazz
RakanProtos
Objectives
- +4,255
- Gold at 15
- -4,255
- 3
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 3
- 45
- Plates
- 15
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Citadel Gaming leads; below, Apex Mission Impossible.
Biggest lead: Citadel Gaming +9,847, Apex Mission Impossible +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Citadel Gaming +1,190 |
| 15 min | Citadel Gaming +4,255 |
| 20 min | Citadel Gaming +6,145 |
| 25 min | Citadel Gaming +8,260 |
| End (32 min) | Citadel Gaming +9,847 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Shurelya's BattlesongProtos, in 1.6% of the champion's games
ElectrocuteProtos, in 1.8% of the champion's games
Serpent's FangBazz, in 8.4% of the champion's games
StrayGragas
arbrioJax
GriffinXin Zhao
BioTrundle
BradleyAzir
RetrozingOrianna
ArraySmolder
BazzSenna
KeelKarma
ProtosRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Citadel Gaming
VictoryRed side
Apex Mission Impossible
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/2 | 1/3/13 | 6/3/4 | 5/2/2 | 1/1/12 | 0/1/3 | 6/5/4 | 1/1/6 | 2/3/6 | 2/6/8 |
| Kill participation | 31.3% | 87.5% | 62.5% | 43.8% | 81.3% | 27.3% | 90.9% | 63.6% | 72.7% | 90.9% |
| CS | 260 | 215 | 313 | 318 | 35 | 259 | 183 | 292 | 253 | 37 |
| CS per minute | 8.2 | 6.8 | 9.9 | 10.1 | 1.1 | 8.2 | 5.8 | 9.2 | 8.0 | 1.2 |
| Gold | 12,470 | 13,097 | 14,766 | 16,118 | 9,492 | 10,300 | 12,800 | 11,828 | 12,575 | 8,593 |
| Gold share | 18.9% | 19.9% | 22.4% | 24.4% | 14.4% | 18.4% | 22.8% | 21.1% | 22.4% | 15.3% |
| Earned gold per minute | 264 | 283 | 336 | 379 | 169 | 195 | 274 | 243 | 267 | 141 |
| Damage to champions | 20,932 | 20,486 | 35,206 | 33,897 | 11,819 | 16,373 | 15,981 | 21,697 | 22,290 | 8,880 |
| Damage share | 17.1% | 16.7% | 28.8% | 27.7% | 9.7% | 19.2% | 18.8% | 25.5% | 26.2% | 10.4% |
| Damage per minute | 662 | 648 | 1,114 | 1,073 | 374 | 518 | 506 | 687 | 705 | 281 |
| Damage taken per minute | 820 | 1,415 | 595 | 533 | 313 | 1,085 | 1,303 | 627 | 715 | 858 |
| Damage mitigated per minute | 837 | 1,149 | 460 | 340 | 240 | 1,142 | 1,507 | 329 | 376 | 751 |
| Damage to towers | 7,398 | 6,422 | 9,769 | 10,074 | 1,943 | 11,629 | 3,161 | 7,549 | 609 | 0 |
| Vision score | 34 | 49 | 53 | 38 | 120 | 36 | 38 | 29 | 19 | 114 |
| Wards placed | 14 | 8 | 16 | 15 | 53 | 15 | 10 | 16 | 11 | 49 |
| Wards killed | 2 | 8 | 12 | 6 | 17 | 3 | 8 | 2 | 4 | 19 |
| Control wards | 2 | 6 | 6 | 5 | 7 | 4 | 8 | 5 | 2 | 6 |
| Gold at 15 | 5,534 | 5,398 | 6,688 | 6,979 | 4,497 | 4,858 | 5,634 | 5,599 | 5,166 | 3,584 |
| Gold diff at 10 | +210 | -150 | -93 | +800 | +423 | -210 | +150 | +93 | -800 | -423 |
| Gold diff at 15 | +676 | -236 | +1,089 | +1,813 | +913 | -676 | +236 | -1,089 | -1,813 | -913 |
| XP diff at 10 | -32 | +86 | -366 | +79 | +922 | +32 | -86 | +366 | -79 | -922 |
| XP diff at 15 | +124 | +72 | +380 | +19 | +1,011 | -124 | -72 | -380 | -19 | -1,011 |
| CS diff at 10 | -2 | +1 | -12 | +14 | -4 | +2 | -1 | +12 | -14 | +4 |
| CS diff at 15 | +6 | -4 | +11 | +30 | -5 | -6 | +4 | -11 | -30 | +5 |
| Gold diff at 20 | +1,378 | +97 | +1,433 | +2,453 | +784 | -1,378 | -97 | -1,433 | -2,453 | -784 |
| XP diff at 20 | +429 | +25 | +173 | -168 | +1,351 | -429 | -25 | -173 | +168 | -1,351 |
| CS diff at 20 | +18 | -2 | +15 | +41 | 0 | -18 | +2 | -15 | -41 | 0 |
| Gold diff at 25 | +1,633 | +401 | +1,851 | +3,348 | +1,027 | -1,633 | -401 | -1,851 | -3,348 | -1,027 |
| XP diff at 25 | +503 | +750 | +741 | +886 | +1,211 | -503 | -750 | -741 | -886 | -1,211 |
| CS diff at 25 | +6 | +13 | +24 | +51 | +1 | -6 | -13 | -24 | -51 | -1 |
| Gold spent | 11,750 | 11,700 | 13,400 | 15,825 | 8,320 | 10,233 | 10,983 | 11,325 | 11,600 | 7,430 |
| Multikills | — | — | 2× double | — | — | — | — | — | — | — |
Game ID LOLTMNT01_379391
Methodology →