HC · Patch 16.09 · Spring
May 13, 2026, 04:53 PM · 27.3 min · Game 3Scouting line
KIA.eSuba Academy won: +16.2k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Rajed
2/2/2
GoDirr
1/2/2
Doge
3/1/12
miflond
2/5/3
Pulzer
7/0/3
Ad1s
2/6/0
Etoo
6/0/6
Skodix
0/4/1
Vlaren
2/2/12
Menďo
0/3/1
Draft
KIA.eSuba Academy
Blue sideFirst pick
SionRajed
LilliaDoge
YonePulzer
Kai'SaEtoo
LeonaVlaren
Diversion Gaming
Red side
Dr. MundoGoDirr
Kindredmiflond
AkaliAd1s
EzrealSkodix
NautilusMenďo
Objectives
- +2,665
- Gold at 15
- -2,665
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 45
- Plates
- 15
- 3
- Inhibitors
- 0
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line KIA.eSuba Academy leads; below, Diversion Gaming.
Biggest lead: KIA.eSuba Academy +16,190, Diversion Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | KIA.eSuba Academy +249 |
| 15 min | KIA.eSuba Academy +2,665 |
| 20 min | KIA.eSuba Academy +9,069 |
| 25 min | KIA.eSuba Academy +12,328 |
| End (27 min) | KIA.eSuba Academy +16,190 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Titanic HydraRajed, in 5.5% of the champion's games
Boots of SwiftnessDoge, in 7.7% of the champion's games
Zeke's ConvergenceMenďo, in 9.8% of the champion's games
RajedSion
GoDirrDr. Mundo
DogeLillia
miflondKindred
PulzerYone
Ad1sAkali
EtooKai'Sa
SkodixEzreal
VlarenLeona
MenďoNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
KIA.eSuba Academy
VictoryRed side
Diversion Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/2 | 3/1/12 | 7/0/3 | 6/0/6 | 2/2/12 | 1/2/2 | 2/5/3 | 2/6/0 | 0/4/1 | 0/3/1 |
| Kill participation | 20% | 75% | 50% | 60% | 70% | 60% | 100% | 40% | 20% | 20% |
| CS | 263 | 247 | 263 | 229 | 31 | 300 | 172 | 198 | 276 | 17 |
| CS per minute | 9.6 | 9.0 | 9.6 | 8.4 | 1.1 | 11.0 | 6.3 | 7.2 | 10.1 | 0.6 |
| Gold | 11,206 | 13,003 | 14,121 | 14,579 | 8,752 | 11,566 | 9,520 | 8,432 | 10,236 | 5,717 |
| Gold share | 18.2% | 21.1% | 22.9% | 23.6% | 14.2% | 25.4% | 20.9% | 18.5% | 22.5% | 12.6% |
| Earned gold per minute | 278 | 343 | 384 | 401 | 188 | 291 | 216 | 176 | 242 | 77 |
| Damage to champions | 28,633 | 23,087 | 25,689 | 19,386 | 6,806 | 30,453 | 7,929 | 14,651 | 14,911 | 3,326 |
| Damage share | 27.6% | 22.3% | 24.8% | 18.7% | 6.6% | 42.7% | 11.1% | 20.6% | 20.9% | 4.7% |
| Damage per minute | 1,048 | 845 | 940 | 709 | 249 | 1,114 | 290 | 536 | 546 | 122 |
| Damage taken per minute | 1,033 | 961 | 836 | 410 | 519 | 2,095 | 727 | 840 | 655 | 486 |
| Damage mitigated per minute | 1,705 | 544 | 787 | 297 | 752 | 1,411 | 366 | 437 | 296 | 669 |
| Damage to towers | 6,899 | 3,668 | 20,042 | 11,721 | 599 | 16,143 | 0 | 1,400 | 2,741 | 0 |
| Vision score | 17 | 32 | 21 | 20 | 91 | 21 | 28 | 27 | 21 | 63 |
| Wards placed | 10 | 3 | 7 | 6 | 35 | 10 | 2 | 6 | 7 | 31 |
| Wards killed | 1 | 3 | 4 | 4 | 12 | 1 | 7 | 5 | 6 | 2 |
| Control wards | 0 | 3 | 2 | 1 | 8 | 0 | 0 | 2 | 0 | 10 |
| Gold at 15 | 5,237 | 5,847 | 6,413 | 6,457 | 3,897 | 5,972 | 5,284 | 5,458 | 5,217 | 3,255 |
| Gold diff at 10 | -310 | +214 | +35 | +102 | +208 | +310 | -214 | -35 | -102 | -208 |
| Gold diff at 15 | -735 | +563 | +955 | +1,240 | +642 | +735 | -563 | -955 | -1,240 | -642 |
| XP diff at 10 | +101 | +1,215 | +368 | -304 | +691 | -101 | -1,215 | -368 | +304 | -691 |
| XP diff at 15 | -622 | +1,535 | +1,518 | -462 | +835 | +622 | -1,535 | -1,518 | +462 | -835 |
| CS diff at 10 | -6 | +34 | -5 | -18 | +2 | +6 | -34 | +5 | +18 | -2 |
| CS diff at 15 | -16 | +39 | +11 | -28 | +9 | +16 | -39 | -11 | +28 | -9 |
| Gold diff at 20 | -883 | +2,820 | +2,726 | +2,769 | +1,637 | +883 | -2,820 | -2,726 | -2,769 | -1,637 |
| XP diff at 20 | +170 | +4,230 | +2,586 | +277 | +587 | -170 | -4,230 | -2,586 | -277 | -587 |
| CS diff at 20 | -16 | +70 | +21 | -32 | +9 | +16 | -70 | -21 | +32 | -9 |
| Gold diff at 25 | -801 | +3,536 | +4,124 | +3,278 | +2,191 | +801 | -3,536 | -4,124 | -3,278 | -2,191 |
| XP diff at 25 | +535 | +4,968 | +4,418 | +827 | +516 | -535 | -4,968 | -4,418 | -827 | -516 |
| CS diff at 25 | -28 | +69 | +50 | -50 | +10 | +28 | -69 | -50 | +50 | -10 |
| Gold spent | 9,450 | 11,075 | 12,200 | 12,975 | 7,725 | 10,850 | 8,650 | 8,160 | 9,933 | 5,330 |
| Multikills | 1× double | — | 1× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_384998
Methodology →