VCS · Patch 16.09 · Summer
May 15, 2026, 01:22 PM · 29 min · Game 2Scouting line
MVK Esports Academy won: +15.7k team gold, Jungle, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Copper
3/0/9
Nanaue
1/3/1
SanSan
11/0/10
Umi
1/5/2
MVKA Hy
9/2/6
Clyde
0/6/3
SkyK
3/3/10
Nuna
3/6/2
Callian
0/0/22
Tahahy
0/6/4
Draft
MVK Esports Academy
Blue sideFirst pick
RenektonCopper
PantheonSanSan
AkaliMVKA Hy
LucianSkyK
MilioCallian
9Gaming Esports
Red side
K'SanteNanaue
NocturneUmi
CassiopeiaClyde
ApheliosNuna
LuluTahahy
Objectives
- +2,228
- Gold at 15
- -2,228
- 3
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 40
- Plates
- 10
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MVK Esports Academy leads; below, 9Gaming Esports.
Biggest lead: MVK Esports Academy +15,742, 9Gaming Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | MVK Esports Academy +1,609 |
| 15 min | MVK Esports Academy +2,228 |
| 20 min | MVK Esports Academy +5,124 |
| 25 min | MVK Esports Academy +12,974 |
| End (29 min) | MVK Esports Academy +15,742 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangSanSan, in 2.7% of the champion's games
Mejai's SoulstealerMVKA Hy, in 5.9% of the champion's games
CopperRenekton
NanaueK'Sante
SanSanPantheon
UmiNocturne
MVKA HyAkali
ClydeCassiopeia
SkyKLucian
NunaAphelios
CallianMilio
TahahyLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
MVK Esports Academy
VictoryRed side
9Gaming Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/9 | 11/0/10 | 9/2/6 | 3/3/10 | 0/0/22 | 1/3/1 | 1/5/2 | 0/6/3 | 3/6/2 | 0/6/4 |
| Kill participation | 46.2% | 80.8% | 57.7% | 50% | 84.6% | 40% | 60% | 60% | 100% | 80% |
| CS | 253 | 204 | 216 | 300 | 28 | 242 | 163 | 226 | 279 | 33 |
| CS per minute | 8.7 | 7.0 | 7.4 | 10.3 | 1.0 | 8.3 | 5.6 | 7.8 | 9.6 | 1.1 |
| Gold | 12,323 | 14,429 | 13,387 | 14,114 | 8,396 | 10,256 | 8,523 | 8,878 | 12,519 | 6,731 |
| Gold share | 19.7% | 23% | 21.4% | 22.5% | 13.4% | 21.9% | 18.2% | 18.9% | 26.7% | 14.3% |
| Earned gold per minute | 293 | 365 | 329 | 355 | 157 | 222 | 162 | 174 | 300 | 100 |
| Damage to champions | 19,549 | 22,687 | 21,706 | 28,500 | 5,854 | 25,995 | 8,028 | 18,131 | 24,012 | 4,168 |
| Damage share | 19.9% | 23.1% | 22.1% | 29% | 6% | 32.4% | 10% | 22.6% | 29.9% | 5.2% |
| Damage per minute | 674 | 782 | 748 | 982 | 202 | 896 | 277 | 625 | 828 | 144 |
| Damage taken per minute | 1,165 | 1,022 | 876 | 669 | 351 | 1,052 | 1,132 | 853 | 613 | 514 |
| Damage mitigated per minute | 1,123 | 889 | 605 | 491 | 229 | 2,044 | 736 | 484 | 484 | 269 |
| Damage to towers | 13,700 | 3,823 | 10,253 | 5,940 | 462 | 3,313 | 0 | 3,033 | 2,776 | 0 |
| Vision score | 43 | 38 | 22 | 56 | 98 | 38 | 24 | 20 | 39 | 98 |
| Wards placed | 12 | 11 | 9 | 15 | 42 | 13 | 6 | 12 | 14 | 49 |
| Wards killed | 11 | 4 | 5 | 18 | 8 | 3 | 2 | 1 | 12 | 10 |
| Control wards | 2 | 5 | 6 | 7 | 9 | 3 | 8 | 4 | 3 | 15 |
| Gold at 15 | 5,101 | 6,268 | 5,511 | 5,936 | 3,947 | 5,341 | 4,902 | 4,685 | 6,079 | 3,528 |
| Gold diff at 10 | -73 | +781 | +107 | +569 | +225 | +73 | -781 | -107 | -569 | -225 |
| Gold diff at 15 | -240 | +1,366 | +826 | -143 | +419 | +240 | -1,366 | -826 | +143 | -419 |
| XP diff at 10 | +36 | +13 | -136 | +1,024 | +303 | -36 | -13 | +136 | -1,024 | -303 |
| XP diff at 15 | -136 | +648 | +254 | +677 | +684 | +136 | -648 | -254 | -677 | -684 |
| CS diff at 10 | -2 | +2 | -18 | +17 | -2 | +2 | -2 | +18 | -17 | +2 |
| CS diff at 15 | -6 | +11 | -10 | +23 | -2 | +6 | -11 | +10 | -23 | +2 |
| Gold diff at 20 | +645 | +2,288 | +1,431 | -44 | +804 | -645 | -2,288 | -1,431 | +44 | -804 |
| XP diff at 20 | -65 | +1,500 | +198 | +717 | +754 | +65 | -1,500 | -198 | -717 | -754 |
| CS diff at 20 | -6 | +17 | -14 | +16 | -1 | +6 | -17 | +14 | -16 | +1 |
| Gold diff at 25 | +2,400 | +4,346 | +3,601 | +1,259 | +1,368 | -2,400 | -4,346 | -3,601 | -1,259 | -1,368 |
| XP diff at 25 | +3,043 | +3,557 | +1,099 | +2,330 | +2,204 | -3,043 | -3,557 | -1,099 | -2,330 | -2,204 |
| CS diff at 25 | +8 | +26 | -19 | +13 | -3 | -8 | -26 | +19 | -13 | +3 |
| Gold spent | 11,250 | 11,675 | 13,325 | 11,975 | 7,270 | 10,025 | 8,700 | 9,100 | 12,300 | 6,240 |
| Multikills | 1× double | 2× double, 1× triple | 2× double | — | — | — | — | — | — | — |
Game ID LOLTMNT01_388625
Methodology →