VCS · Patch 16.09 · Summer
May 22, 2026, 01:43 PM · 32.3 min · Game 3Scouting line
SN CyberCore Esports won: +12.2k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Copper
1/3/5
Ryuk
1/4/8
NPC
1/2/6
NtNt
1/0/11
Hy
1/3/5
Vin
3/0/11
SkyK
3/4/3
Vit
10/2/5
Callian
1/3/5
Shogun
0/1/15
Draft
MVK Esports Academy
Blue sideFirst pick
JaxCopper
SejuaniNPC
RyzeHy
LucianSkyK
MilioCallian
SN CyberCore Esports
Red side
ShenRyuk
NaafiriNtNt
Twisted FateVin
AsheVit
LuluShogun
Objectives
- -1,465
- Gold at 15
- +1,465
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 7
- 21
- Plates
- 29
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MVK Esports Academy leads; below, SN CyberCore Esports.
Biggest lead: MVK Esports Academy +0, SN CyberCore Esports +12,158. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SN CyberCore Esports +493 |
| 15 min | SN CyberCore Esports +1,465 |
| 20 min | SN CyberCore Esports +1,309 |
| 25 min | SN CyberCore Esports +417 |
| End (32 min) | SN CyberCore Esports +12,158 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Stormraider's SurgeNPC, in 0.6% of the champion's games
Sunfire AegisNPC, in 1.6% of the champion's games
Frozen HeartNPC, in 5% of the champion's games
Serpent's FangSkyK, in 6.9% of the champion's games
CopperJax
RyukShen
NPCSejuani
NtNtNaafiri
HyRyze
VinTwisted Fate
SkyKLucian
VitAshe
CallianMilio
ShogunLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
MVK Esports Academy
DefeatRed side
SN CyberCore Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/5 | 1/2/6 | 1/3/5 | 3/4/3 | 1/3/5 | 1/4/8 | 1/0/11 | 3/0/11 | 10/2/5 | 0/1/15 |
| Kill participation | 85.7% | 100% | 85.7% | 85.7% | 85.7% | 60% | 80% | 93.3% | 100% | 100% |
| CS | 285 | 195 | 302 | 282 | 21 | 212 | 245 | 330 | 347 | 35 |
| CS per minute | 8.8 | 6.0 | 9.3 | 8.7 | 0.6 | 6.6 | 7.6 | 10.2 | 10.7 | 1.1 |
| Gold | 12,632 | 10,356 | 11,667 | 12,769 | 7,588 | 10,117 | 12,706 | 15,902 | 19,662 | 8,783 |
| Gold share | 23% | 18.8% | 21.2% | 23.2% | 13.8% | 15.1% | 18.9% | 23.7% | 29.3% | 13.1% |
| Earned gold per minute | 260 | 190 | 230 | 264 | 104 | 182 | 262 | 361 | 477 | 141 |
| Damage to champions | 11,800 | 11,382 | 13,333 | 22,617 | 4,628 | 8,347 | 18,224 | 23,112 | 37,992 | 7,044 |
| Damage share | 18.5% | 17.9% | 20.9% | 35.5% | 7.3% | 8.8% | 19.2% | 24.4% | 40.1% | 7.4% |
| Damage per minute | 365 | 352 | 413 | 700 | 143 | 258 | 564 | 715 | 1,176 | 218 |
| Damage taken per minute | 906 | 833 | 662 | 680 | 520 | 687 | 668 | 546 | 482 | 363 |
| Damage mitigated per minute | 1,185 | 1,055 | 662 | 495 | 274 | 1,089 | 517 | 599 | 384 | 193 |
| Damage to towers | 12,937 | 0 | 3,079 | 2,111 | 4,176 | 3,765 | 2,341 | 13,770 | 12,530 | 788 |
| Vision score | 56 | 33 | 30 | 38 | 94 | 48 | 52 | 44 | 63 | 106 |
| Wards placed | 18 | 12 | 13 | 17 | 55 | 22 | 13 | 13 | 13 | 43 |
| Wards killed | 7 | 2 | 4 | 11 | 6 | 3 | 7 | 7 | 22 | 14 |
| Control wards | 7 | 9 | 1 | 6 | 13 | 9 | 11 | 7 | 4 | 9 |
| Gold at 15 | 6,334 | 4,984 | 5,302 | 4,746 | 3,370 | 4,240 | 4,972 | 6,171 | 7,172 | 3,646 |
| Gold diff at 10 | +704 | +169 | -812 | -484 | -70 | -704 | -169 | +812 | +484 | +70 |
| Gold diff at 15 | +2,094 | +12 | -869 | -2,426 | -276 | -2,094 | -12 | +869 | +2,426 | +276 |
| XP diff at 10 | +391 | -61 | -409 | -200 | -455 | -391 | +61 | +409 | +200 | +455 |
| XP diff at 15 | +1,017 | -792 | -524 | -463 | -515 | -1,017 | +792 | +524 | +463 | +515 |
| CS diff at 10 | +23 | -9 | -11 | -11 | -8 | -23 | +9 | +11 | +11 | +8 |
| CS diff at 15 | +52 | -12 | -6 | -34 | -11 | -52 | +12 | +6 | +34 | +11 |
| Gold diff at 20 | +2,734 | -202 | -1,365 | -2,698 | +222 | -2,734 | +202 | +1,365 | +2,698 | -222 |
| XP diff at 20 | +1,791 | -1,068 | -2,954 | -326 | -234 | -1,791 | +1,068 | +2,954 | +326 | +234 |
| CS diff at 20 | +67 | -23 | -33 | -43 | -8 | -67 | +23 | +33 | +43 | +8 |
| Gold diff at 25 | +3,486 | -210 | -1,710 | -2,127 | +144 | -3,486 | +210 | +1,710 | +2,127 | -144 |
| XP diff at 25 | +2,126 | -953 | -1,455 | -275 | -315 | -2,126 | +953 | +1,455 | +275 | +315 |
| CS diff at 25 | +74 | -29 | -24 | -45 | -9 | -74 | +29 | +24 | +45 | +9 |
| Gold spent | 12,708 | 10,125 | 11,675 | 12,425 | 7,300 | 8,925 | 11,075 | 15,755 | 15,950 | 7,420 |
| Multikills | — | — | — | 1× double | — | — | — | 1× double | 1× double | — |
Game ID LOLTMNT01_390492
Methodology →