Scouting line
FURIA won: +13.2k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zest
1/6/3
Guigo
4/0/10
Curse
1/7/3
Tatu
8/1/10
Feisty
1/1/3
Tutsz
2/3/10
Duduhh
2/2/1
Ayu
6/0/8
Ackerman
0/4/5
JoJo
0/1/17
Draft
LØS
Blue sideFirst pick
RumbleZest
SkarnerCurse
OriannaFeisty
VarusDuduhh
RellAckerman
FURIA
Red side
OrnnGuigo
OlafTatu
AnnieTutsz
XayahAyu
RakanJoJo
Objectives
- -403
- Gold at 15
- +403
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 8
- 16
- Plates
- 36
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LØS leads; below, FURIA.
Biggest lead: LØS +0, FURIA +13,230. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | FURIA +1,007 |
| 15 min | FURIA +403 |
| 20 min | FURIA +3,375 |
| 25 min | FURIA +7,617 |
| End (30 min) | FURIA +13,230 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
BandlepipesGuigo, in 1.3% of the champion's games
Stormraider's SurgeFeisty, in 3.1% of the champion's games
Last WhisperDuduhh, in 8.4% of the champion's games
Sundered SkyTatu, in 9% of the champion's games
Last WhisperAyu, in 9.6% of the champion's games
AftershockCurse, in 12% of the champion's games
ZestRumble
GuigoOrnn
CurseSkarner
TatuOlaf
FeistyOrianna
TutszAnnie
DuduhhVarus
AyuXayah
AckermanRell
JoJoRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LØS
DefeatRed side
FURIA
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/3 | 1/7/3 | 1/1/3 | 2/2/1 | 0/4/5 | 4/0/10 | 8/1/10 | 2/3/10 | 6/0/8 | 0/1/17 |
| Kill participation | 80% | 80% | 80% | 60% | 100% | 70% | 90% | 60% | 70% | 85% |
| CS | 248 | 151 | 252 | 272 | 39 | 257 | 273 | 234 | 300 | 29 |
| CS per minute | 8.2 | 5.0 | 8.3 | 9.0 | 1.3 | 8.5 | 9.0 | 7.7 | 9.9 | 1.0 |
| Gold | 11,013 | 8,845 | 10,310 | 12,639 | 7,181 | 12,718 | 15,567 | 11,297 | 15,629 | 8,007 |
| Gold share | 22% | 17.7% | 20.6% | 25.3% | 14.4% | 20.1% | 24.6% | 17.9% | 24.7% | 12.7% |
| Earned gold per minute | 233 | 161 | 209 | 286 | 106 | 289 | 383 | 242 | 385 | 133 |
| Damage to champions | 23,064 | 10,360 | 15,696 | 16,820 | 5,394 | 16,345 | 21,021 | 15,521 | 22,430 | 4,209 |
| Damage share | 32.3% | 14.5% | 22% | 23.6% | 7.6% | 20.6% | 26.4% | 19.5% | 28.2% | 5.3% |
| Damage per minute | 762 | 342 | 519 | 556 | 178 | 540 | 695 | 513 | 741 | 139 |
| Damage taken per minute | 769 | 1,179 | 410 | 348 | 452 | 883 | 731 | 539 | 340 | 593 |
| Damage mitigated per minute | 707 | 1,365 | 408 | 205 | 771 | 1,851 | 1,263 | 341 | 181 | 491 |
| Damage to towers | 648 | 0 | 6,647 | 2,803 | 827 | 4,809 | 4,257 | 6,587 | 12,526 | 366 |
| Vision score | 35 | 46 | 31 | 33 | 120 | 27 | 63 | 42 | 37 | 129 |
| Wards placed | 8 | 12 | 16 | 13 | 58 | 9 | 10 | 12 | 15 | 61 |
| Wards killed | 7 | 7 | 4 | 6 | 18 | 2 | 14 | 7 | 9 | 15 |
| Control wards | 3 | 8 | 10 | 2 | 19 | 4 | 9 | 8 | 5 | 19 |
| Gold at 15 | 5,469 | 4,838 | 4,907 | 5,925 | 3,563 | 4,886 | 5,781 | 4,966 | 5,914 | 3,558 |
| Gold diff at 10 | +177 | -415 | -261 | -567 | +59 | -177 | +415 | +261 | +567 | -59 |
| Gold diff at 15 | +583 | -943 | -59 | +11 | +5 | -583 | +943 | +59 | -11 | -5 |
| XP diff at 10 | -90 | -161 | +154 | -707 | +444 | +90 | +161 | -154 | +707 | -444 |
| XP diff at 15 | +499 | -636 | +634 | -573 | +694 | -499 | +636 | -634 | +573 | -694 |
| CS diff at 10 | +1 | -18 | +3 | -22 | +4 | -1 | +18 | -3 | +22 | -4 |
| CS diff at 15 | +5 | -25 | +12 | -10 | +5 | -5 | +25 | -12 | +10 | -5 |
| Gold diff at 20 | +135 | -2,480 | -560 | -427 | -43 | -135 | +2,480 | +560 | +427 | +43 |
| XP diff at 20 | -1,110 | -1,439 | +146 | -664 | -237 | +1,110 | +1,439 | -146 | +664 | +237 |
| CS diff at 20 | +3 | -32 | +8 | -4 | +7 | -3 | +32 | -8 | +4 | -7 |
| Gold diff at 25 | -157 | -4,399 | -1,489 | -1,212 | -360 | +157 | +4,399 | +1,489 | +1,212 | +360 |
| XP diff at 25 | -2,295 | -3,541 | -1,969 | -1,534 | -1,058 | +2,295 | +3,541 | +1,969 | +1,534 | +1,058 |
| CS diff at 25 | 0 | -67 | +5 | -6 | +7 | 0 | +67 | -5 | +6 | -7 |
| Gold spent | 10,350 | 8,150 | 10,150 | 12,700 | 6,085 | 10,200 | 12,775 | 11,350 | 13,375 | 7,935 |
| Multikills | — | — | — | — | — | 1× double | 1× double | — | 2× double | — |
Game ID LOLTMNT01_398143
Methodology →