LRS · Patch 16.11 · Split 1
PlayoffsJun 09, 2026, 10:08 PM · 31.2 min · Game 3Scouting line
Volticons closed it: +7.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Chordy
5/3/11
Wamu
2/4/6
Martote
7/5/10
Ganks
3/4/9
DiDi
3/2/16
Saifer
5/5/8
ianshaka
7/1/10
Strensh
6/4/3
Camilo
1/5/19
Gastruks
0/6/9
Draft
Volticons
Blue side
GnarChordy
ViMartote
GalioDiDi
Asheianshaka
SeraphineCamilo
Golden Lions
Red sideFirst pick
RenektonWamu
HecarimGanks
ViktorSaifer
YasuoStrensh
RakanGastruks
Objectives
- -671
- Gold at 15
- +671
- 2
- Dragons
- 2
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 40
- Plates
- 17
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Volticons leads; below, Golden Lions.
Biggest lead: Volticons +7,822, Golden Lions +4,051. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Golden Lions +817 |
| 15 min | Golden Lions +671 |
| 20 min | Golden Lions +4,051 |
| 25 min | Volticons +2,324 |
| End (31 min) | Volticons +7,822 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Frozen HeartMartote, in 0.1% of the champion's games
Kaenic RookernMartote, in 0.9% of the champion's games
Sterak's GageGanks, in 6.7% of the champion's games
RedemptionCamilo, in 8.7% of the champion's games
ChordyGnar
WamuRenekton
MartoteVi
GanksHecarim
DiDiGalio
SaiferViktor
ianshakaAshe
StrenshYasuo
CamiloSeraphine
GastruksRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Volticons
VictoryRed side
Golden Lions
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/11 | 7/5/10 | 3/2/16 | 7/1/10 | 1/5/19 | 2/4/6 | 3/4/9 | 5/5/8 | 6/4/3 | 0/6/9 |
| Kill participation | 69.6% | 73.9% | 82.6% | 73.9% | 87% | 50% | 75% | 81.3% | 56.3% | 56.3% |
| CS | 271 | 207 | 204 | 297 | 43 | 254 | 250 | 242 | 286 | 25 |
| CS per minute | 8.7 | 6.6 | 6.5 | 9.5 | 1.4 | 8.1 | 8.0 | 7.8 | 9.2 | 0.8 |
| Gold | 14,389 | 13,751 | 11,483 | 16,297 | 9,256 | 11,565 | 13,584 | 12,165 | 12,842 | 7,198 |
| Gold share | 22.1% | 21.1% | 17.6% | 25% | 14.2% | 20.2% | 23.7% | 21.2% | 22.4% | 12.6% |
| Earned gold per minute | 330 | 309 | 237 | 391 | 165 | 239 | 304 | 258 | 280 | 99 |
| Damage to champions | 34,872 | 16,283 | 20,212 | 24,256 | 7,343 | 11,417 | 18,288 | 29,431 | 13,924 | 2,381 |
| Damage share | 33.9% | 15.8% | 19.6% | 23.6% | 7.1% | 15.1% | 24.2% | 39% | 18.5% | 3.2% |
| Damage per minute | 1,117 | 522 | 647 | 777 | 235 | 366 | 586 | 943 | 446 | 76 |
| Damage taken per minute | 599 | 912 | 783 | 304 | 399 | 1,156 | 1,136 | 599 | 547 | 554 |
| Damage mitigated per minute | 746 | 1,494 | 1,228 | 196 | 242 | 1,186 | 1,258 | 603 | 761 | 493 |
| Damage to towers | 10,295 | 4,254 | 7,464 | 19,044 | 969 | 7,769 | 3,952 | 3,590 | 725 | 0 |
| Vision score | 31 | 46 | 39 | 45 | 140 | 38 | 44 | 27 | 22 | 127 |
| Wards placed | 7 | 8 | 15 | 13 | 50 | 11 | 12 | 13 | 10 | 70 |
| Wards killed | 5 | 8 | 5 | 7 | 20 | 7 | 5 | 3 | 2 | 12 |
| Control wards | 0 | 8 | 6 | 6 | 12 | 3 | 9 | 5 | 2 | 33 |
| Gold at 15 | 5,114 | 5,208 | 5,173 | 5,784 | 3,579 | 5,081 | 5,542 | 5,569 | 5,903 | 3,434 |
| Gold diff at 10 | -322 | -356 | -455 | +142 | +174 | +322 | +356 | +455 | -142 | -174 |
| Gold diff at 15 | +33 | -334 | -396 | -119 | +145 | -33 | +334 | +396 | +119 | -145 |
| XP diff at 10 | +27 | -348 | +155 | -516 | -76 | -27 | +348 | -155 | +516 | +76 |
| XP diff at 15 | +226 | -834 | +291 | -515 | +69 | -226 | +834 | -291 | +515 | -69 |
| CS diff at 10 | -10 | -5 | -4 | +1 | +3 | +10 | +5 | +4 | -1 | -3 |
| CS diff at 15 | +2 | -13 | -5 | +6 | +7 | -2 | +13 | +5 | -6 | -7 |
| Gold diff at 20 | -1,327 | -597 | -1,495 | -497 | -135 | +1,327 | +597 | +1,495 | +497 | +135 |
| XP diff at 20 | -1,184 | -1,213 | -645 | -1,275 | -404 | +1,184 | +1,213 | +645 | +1,275 | +404 |
| CS diff at 20 | -10 | -4 | -13 | -1 | +7 | +10 | +4 | +13 | +1 | -7 |
| Gold diff at 25 | +810 | +373 | -1,096 | +1,708 | +529 | -810 | -373 | +1,096 | -1,708 | -529 |
| XP diff at 25 | +300 | -688 | +932 | +882 | +3,208 | -300 | +688 | -932 | -882 | -3,208 |
| CS diff at 25 | -7 | -16 | -13 | +23 | +15 | +7 | +16 | +13 | -23 | -15 |
| Gold spent | 14,308 | 12,600 | 10,000 | 15,100 | 8,280 | 11,575 | 12,025 | 11,875 | 12,425 | 6,745 |
| Multikills | 1× double | 1× double | — | 2× double | — | — | — | — | 1× double | — |
Game ID LOLTMNT01_398984
Methodology →