HC · Patch 16.11 · Spring
PlayoffsJun 13, 2026, 11:28 AM · 33.4 min · Game 2Scouting line
Priority won: +3.1k team gold, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
VOPI
7/3/10
starkyy
2/8/6
Arp
5/4/18
Xanfii
3/5/9
Kaka
13/6/8
Lukyss
7/6/9
Woda
5/2/20
Lexendo
7/5/5
Gniotek
0/4/25
Dzejno
0/6/10
Draft
Priority
Blue sideFirst pick
RenektonVOPI
Jarvan IVArp
AzirKaka
SennaWoda
BraumGniotek
EXILE esports Academy
Red side
Dariusstarkyy
WukongXanfii
VladimirLukyss
AsheLexendo
NautilusDzejno
Objectives
- -638
- Gold at 15
- +638
- 1
- Dragons
- 3
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 6
- Towers
- 6
- 26
- Plates
- 34
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Priority leads; below, EXILE esports Academy.
Biggest lead: Priority +3,079, EXILE esports Academy +2,303. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | EXILE esports Academy +930 |
| 15 min | EXILE esports Academy +638 |
| 20 min | EXILE esports Academy +1,791 |
| 25 min | EXILE esports Academy +2,303 |
| End (33 min) | Priority +3,079 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Frozen HeartArp, in 5% of the champion's games
Press the AttackVOPI, in 10% of the champion's games
VOPIRenekton
starkyyDarius
ArpJarvan IV
XanfiiWukong
KakaAzir
LukyssVladimir
WodaSenna
LexendoAshe
GniotekBraum
DzejnoNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Priority
VictoryRed side
EXILE esports Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/3/10 | 5/4/18 | 13/6/8 | 5/2/20 | 0/4/25 | 2/8/6 | 3/5/9 | 7/6/9 | 7/5/5 | 0/6/10 |
| Kill participation | 56.7% | 76.7% | 70% | 83.3% | 83.3% | 42.1% | 63.2% | 84.2% | 63.2% | 52.6% |
| CS | 226 | 205 | 254 | 255 | 33 | 255 | 247 | 283 | 256 | 32 |
| CS per minute | 6.8 | 6.1 | 7.6 | 7.6 | 1.0 | 7.6 | 7.4 | 8.5 | 7.7 | 1.0 |
| Gold | 13,199 | 13,369 | 16,317 | 15,179 | 9,429 | 12,048 | 13,201 | 16,114 | 14,695 | 8,356 |
| Gold share | 19.6% | 19.8% | 24.2% | 22.5% | 14% | 18.7% | 20.5% | 25% | 22.8% | 13% |
| Earned gold per minute | 264 | 269 | 357 | 323 | 151 | 230 | 264 | 351 | 309 | 119 |
| Damage to champions | 25,819 | 19,262 | 66,046 | 40,126 | 11,830 | 23,740 | 21,330 | 38,058 | 23,808 | 6,850 |
| Damage share | 15.8% | 11.8% | 40.5% | 24.6% | 7.3% | 20.9% | 18.7% | 33.4% | 20.9% | 6% |
| Damage per minute | 772 | 576 | 1,975 | 1,200 | 354 | 710 | 638 | 1,138 | 712 | 205 |
| Damage taken per minute | 1,161 | 876 | 719 | 460 | 897 | 1,270 | 1,272 | 1,900 | 634 | 681 |
| Damage mitigated per minute | 1,173 | 1,641 | 480 | 369 | 1,092 | 1,282 | 1,038 | 925 | 347 | 1,151 |
| Damage to towers | 5,674 | 5,356 | 12,082 | 4,767 | 418 | 5,757 | 0 | 12,925 | 3,543 | 1,296 |
| Vision score | 36 | 49 | 23 | 14 | 124 | 26 | 44 | 20 | 32 | 119 |
| Wards placed | 13 | 9 | 11 | 7 | 58 | 12 | 8 | 9 | 8 | 44 |
| Wards killed | 5 | 9 | 3 | 2 | 11 | 4 | 7 | 6 | 6 | 10 |
| Control wards | 0 | 6 | 3 | 0 | 20 | 2 | 6 | 0 | 0 | 11 |
| Gold at 15 | 4,643 | 5,579 | 5,792 | 5,801 | 3,609 | 5,200 | 5,612 | 6,316 | 5,580 | 3,354 |
| Gold diff at 10 | -647 | +434 | -422 | -347 | +52 | +647 | -434 | +422 | +347 | -52 |
| Gold diff at 15 | -557 | -33 | -524 | +221 | +255 | +557 | +33 | +524 | -221 | -255 |
| XP diff at 10 | -520 | -28 | -457 | +47 | -181 | +520 | +28 | +457 | -47 | +181 |
| XP diff at 15 | -704 | -787 | -615 | +444 | +583 | +704 | +787 | +615 | -444 | -583 |
| CS diff at 10 | -31 | +2 | -11 | -7 | -4 | +31 | -2 | +11 | +7 | +4 |
| CS diff at 15 | -36 | -8 | -17 | -7 | -3 | +36 | +8 | +17 | +7 | +3 |
| Gold diff at 20 | -240 | -245 | -1,311 | -116 | +121 | +240 | +245 | +1,311 | +116 | -121 |
| XP diff at 20 | -127 | -387 | -903 | +275 | +207 | +127 | +387 | +903 | -275 | -207 |
| CS diff at 20 | -36 | +2 | -22 | -12 | -5 | +36 | -2 | +22 | +12 | +5 |
| Gold diff at 25 | +847 | -782 | -2,653 | +44 | +241 | -847 | +782 | +2,653 | -44 | -241 |
| XP diff at 25 | -141 | -1,776 | -1,585 | -533 | -70 | +141 | +1,776 | +1,585 | +533 | +70 |
| CS diff at 25 | -39 | -18 | -27 | -19 | +1 | +39 | +18 | +27 | +19 | -1 |
| Gold spent | 12,250 | 12,475 | 13,975 | 14,250 | 8,490 | 11,400 | 12,333 | 16,180 | 13,900 | 7,655 |
| Multikills | 1× double | 1× double | 3× double | — | — | 1× double | — | — | 2× double | — |
Game ID LOLTMNT01_405571
Methodology →