LCS · Patch 16.11 · Spring
PlayoffsJun 13, 2026, 08:14 PM · 32.1 minScouting line
Team Liquid won: +14.6k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Morgan
2/0/5
Thanatos
0/2/2
Josedeodo
5/1/8
Blaber
2/3/0
Quid
1/1/11
APA
0/5/0
Yeon
6/0/4
Zven
0/4/0
CoreJJ
2/0/10
Vulcan
0/2/1
Draft
Team Liquid
Blue side
ZaahenMorgan
Lee SinJosedeodo
RyzeQuid
XayahYeon
RakanCoreJJ
Cloud9
Red sideFirst pick
SionThanatos
NocturneBlaber
AniviaAPA
AsheZven
SeraphineVulcan
Objectives
- +2,363
- Gold at 15
- -2,363
- 3
- Dragons
- 2
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 11
- Towers
- 3
- 15
- Plates
- 14
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Liquid leads; below, Cloud9.
Biggest lead: Team Liquid +14,613, Cloud9 +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Liquid +33 |
| 15 min | Team Liquid +2,363 |
| 20 min | Team Liquid +1,224 |
| 25 min | Team Liquid +7,362 |
| End (32 min) | Team Liquid +14,613 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
ElectrocuteCoreJJ, in 1.8% of the champion's games
Serpent's FangBlaber, in 3.5% of the champion's games
MorganZaahen
ThanatosSion
JosedeodoLee Sin
BlaberNocturne
QuidRyze
APAAnivia
YeonXayah
ZvenAshe
CoreJJRakan
VulcanSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Liquid
VictoryRed side
Cloud9
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/5 | 5/1/8 | 1/1/11 | 6/0/4 | 2/0/10 | 0/2/2 | 2/3/0 | 0/5/0 | 0/4/0 | 0/2/1 |
| Kill participation | 43.8% | 81.3% | 75% | 62.5% | 75% | 100% | 100% | 0% | 0% | 50% |
| CS | 316 | 220 | 329 | 337 | 45 | 281 | 252 | 294 | 310 | 43 |
| CS per minute | 9.8 | 6.9 | 10.3 | 10.5 | 1.4 | 8.8 | 7.9 | 9.2 | 9.7 | 1.3 |
| Gold | 13,921 | 13,644 | 14,626 | 17,368 | 9,413 | 11,088 | 12,733 | 10,913 | 11,855 | 7,770 |
| Gold share | 20.2% | 19.8% | 21.2% | 25.2% | 13.6% | 20.4% | 23.4% | 20.1% | 21.8% | 14.3% |
| Earned gold per minute | 303 | 294 | 325 | 410 | 162 | 215 | 266 | 209 | 239 | 111 |
| Damage to champions | 14,293 | 15,922 | 19,758 | 19,267 | 4,808 | 16,381 | 11,966 | 7,746 | 14,370 | 7,408 |
| Damage share | 19.3% | 21.5% | 26.7% | 26% | 6.5% | 28.3% | 20.7% | 13.4% | 24.8% | 12.8% |
| Damage per minute | 445 | 496 | 616 | 601 | 150 | 511 | 373 | 241 | 448 | 231 |
| Damage taken per minute | 777 | 825 | 618 | 315 | 272 | 791 | 878 | 831 | 388 | 241 |
| Damage mitigated per minute | 754 | 1,041 | 465 | 194 | 448 | 1,635 | 584 | 502 | 228 | 157 |
| Damage to towers | 15,591 | 1,941 | 9,071 | 12,886 | 715 | 6,354 | 8,089 | 4,396 | 2,007 | 251 |
| Vision score | 46 | 53 | 52 | 29 | 148 | 53 | 56 | 40 | 51 | 124 |
| Wards placed | 12 | 19 | 17 | 13 | 57 | 11 | 13 | 9 | 13 | 56 |
| Wards killed | 6 | 7 | 10 | 6 | 25 | 12 | 15 | 8 | 10 | 15 |
| Control wards | 8 | 8 | 7 | 7 | 28 | 2 | 10 | 5 | 5 | 21 |
| Gold at 15 | 5,449 | 6,445 | 5,841 | 5,352 | 3,481 | 4,971 | 5,135 | 4,963 | 5,482 | 3,654 |
| Gold diff at 10 | +218 | +275 | +428 | -520 | -368 | -218 | -275 | -428 | +520 | +368 |
| Gold diff at 15 | +478 | +1,310 | +878 | -130 | -173 | -478 | -1,310 | -878 | +130 | +173 |
| XP diff at 10 | +145 | -105 | -147 | +258 | -608 | -145 | +105 | +147 | -258 | +608 |
| XP diff at 15 | +390 | +549 | +747 | +499 | -497 | -390 | -549 | -747 | -499 | +497 |
| CS diff at 10 | -3 | -6 | +4 | -22 | -2 | +3 | +6 | -4 | +22 | +2 |
| CS diff at 15 | +6 | -4 | +18 | -15 | +2 | -6 | +4 | -18 | +15 | -2 |
| Gold diff at 20 | -24 | +16 | +922 | +448 | -138 | +24 | -16 | -922 | -448 | +138 |
| XP diff at 20 | -51 | -254 | +577 | +1,417 | -1,510 | +51 | +254 | -577 | -1,417 | +1,510 |
| CS diff at 20 | +6 | -10 | +19 | -4 | +4 | -6 | +10 | -19 | +4 | -4 |
| Gold diff at 25 | +1,074 | +466 | +2,575 | +2,876 | +371 | -1,074 | -466 | -2,575 | -2,876 | -371 |
| XP diff at 25 | +1,430 | +609 | +2,006 | +3,720 | -506 | -1,430 | -609 | -2,006 | -3,720 | +506 |
| CS diff at 25 | +7 | -12 | +31 | +20 | +3 | -7 | +12 | -31 | -20 | -3 |
| Gold spent | 12,433 | 12,500 | 12,675 | 14,925 | 7,295 | 10,000 | 11,650 | 10,875 | 10,925 | 7,175 |
| Multikills | — | 1× triple | — | 1× double | 1× double | — | — | — | — | — |
Game ID LOLTMNT01_405648
Methodology →