AM · Patch 16.11
Jun 15, 2026, 11:33 AM · 27.9 min · Game 3Scouting line
Top Esports Challenger won: +11.2k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Nern
1/5/4
pool
4/3/7
j1n5
6/7/6
XBY
5/2/24
AisyL
2/6/8
Sywjj
5/4/14
Aomine
6/5/3
Bolt
13/2/9
kairi
1/7/12
hanghang
3/5/25
Draft
Saigon Warriors
Blue sideFirst pick
GnarNern
Wukongj1n5
OriannaAisyL
EzrealAomine
Bardkairi
Top Esports Challenger
Red side
Ambessapool
Jarvan IVXBY
ViktorSywjj
AsheBolt
Seraphinehanghang
Objectives
- -3,450
- Gold at 15
- +3,450
- 0
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 8
- 16
- Plates
- 34
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Saigon Warriors leads; below, Top Esports Challenger.
Biggest lead: Saigon Warriors +0, Top Esports Challenger +11,160. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Top Esports Challenger +635 |
| 15 min | Top Esports Challenger +3,450 |
| 20 min | Top Esports Challenger +4,101 |
| 25 min | Top Esports Challenger +4,900 |
| End (28 min) | Top Esports Challenger +11,160 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
SwiftmarchAisyL, in 3.1% of the champion's games
Voltaic Cycloswordpool, in 5.4% of the champion's games
SwiftmarchSywjj, in 8.4% of the champion's games
NernGnar
poolAmbessa
j1n5Wukong
XBYJarvan IV
AisyLOrianna
SywjjViktor
AomineEzreal
BoltAshe
kairiBard
hanghangSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Saigon Warriors
DefeatRed side
Top Esports Challenger
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/4 | 6/7/6 | 2/6/8 | 6/5/3 | 1/7/12 | 4/3/7 | 5/2/24 | 5/4/14 | 13/2/9 | 3/5/25 |
| Kill participation | 31.3% | 75% | 62.5% | 56.3% | 81.3% | 36.7% | 96.7% | 63.3% | 73.3% | 93.3% |
| CS | 226 | 195 | 230 | 268 | 29 | 238 | 210 | 267 | 252 | 43 |
| CS per minute | 8.1 | 7.0 | 8.3 | 9.6 | 1.0 | 8.5 | 7.5 | 9.6 | 9.0 | 1.5 |
| Gold | 9,508 | 12,512 | 9,919 | 14,152 | 7,286 | 11,532 | 13,226 | 13,098 | 17,280 | 9,401 |
| Gold share | 17.8% | 23.4% | 18.6% | 26.5% | 13.7% | 17.9% | 20.5% | 20.3% | 26.8% | 14.6% |
| Earned gold per minute | 209 | 317 | 224 | 376 | 129 | 282 | 342 | 338 | 488 | 205 |
| Damage to champions | 17,325 | 14,011 | 15,374 | 20,764 | 5,050 | 18,003 | 20,365 | 28,876 | 28,065 | 11,233 |
| Damage share | 23.9% | 19.3% | 21.2% | 28.6% | 7% | 16.9% | 19.1% | 27.1% | 26.3% | 10.5% |
| Damage per minute | 622 | 503 | 552 | 745 | 181 | 646 | 731 | 1,036 | 1,007 | 403 |
| Damage taken per minute | 878 | 1,234 | 787 | 628 | 903 | 900 | 1,000 | 755 | 427 | 571 |
| Damage mitigated per minute | 942 | 1,060 | 471 | 343 | 499 | 1,187 | 1,474 | 814 | 319 | 358 |
| Damage to towers | 4,087 | 5,637 | 4,766 | 2,323 | 0 | 4,671 | 2,240 | 9,917 | 14,891 | 1,376 |
| Vision score | 23 | 47 | 30 | 15 | 104 | 24 | 42 | 34 | 45 | 129 |
| Wards placed | 9 | 10 | 13 | 8 | 48 | 10 | 9 | 12 | 11 | 53 |
| Wards killed | 2 | 10 | 5 | 3 | 12 | 1 | 7 | 3 | 11 | 19 |
| Control wards | 1 | 10 | 6 | 1 | 15 | 2 | 8 | 4 | 6 | 25 |
| Gold at 15 | 5,074 | 5,812 | 5,469 | 6,622 | 3,526 | 5,648 | 6,227 | 6,187 | 7,122 | 4,769 |
| Gold diff at 10 | +108 | -65 | -252 | -69 | -357 | -108 | +65 | +252 | +69 | +357 |
| Gold diff at 15 | -574 | -415 | -718 | -500 | -1,243 | +574 | +415 | +718 | +500 | +1,243 |
| XP diff at 10 | +62 | -207 | -319 | +603 | -863 | -62 | +207 | +319 | -603 | +863 |
| XP diff at 15 | -872 | -161 | -916 | +743 | -1,381 | +872 | +161 | +916 | -743 | +1,381 |
| CS diff at 10 | +8 | -5 | -6 | -9 | -4 | -8 | +5 | +6 | +9 | +4 |
| CS diff at 15 | -7 | +2 | -3 | -4 | -6 | +7 | -2 | +3 | +4 | +6 |
| Gold diff at 20 | -675 | +420 | -1,638 | -611 | -1,597 | +675 | -420 | +1,638 | +611 | +1,597 |
| XP diff at 20 | -426 | -148 | -2,505 | +1,629 | -1,001 | +426 | +148 | +2,505 | -1,629 | +1,001 |
| CS diff at 20 | -1 | +2 | -19 | +14 | -4 | +1 | -2 | +19 | -14 | +4 |
| Gold diff at 25 | -1,503 | +228 | -1,601 | -352 | -1,672 | +1,503 | -228 | +1,601 | +352 | +1,672 |
| XP diff at 25 | -1,622 | -1,439 | -1,776 | +967 | -714 | +1,622 | +1,439 | +1,776 | -967 | +714 |
| CS diff at 25 | -14 | -12 | -17 | +3 | -8 | +14 | +12 | +17 | -3 | +8 |
| Gold spent | 9,458 | 11,783 | 9,725 | 13,908 | 6,015 | 10,050 | 11,650 | 10,750 | 15,050 | 7,880 |
| Multikills | — | — | — | 1× double | — | 1× double | — | — | 4× double, 2× triple | — |
Game ID LOLTMNT01_405845
Methodology →