LRS · Patch 16.13 · Split 2
Jul 02, 2026, 09:01 PM · 37.8 min · Game 2Scouting line
Malvinas Gaming won: +10.5k team gold, Jungle, Mid and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Termo
8/2/13
Respeta
6/7/7
Tinchoxar
10/5/18
QQMore
5/7/12
Nobody
6/8/9
Doni
3/5/15
Hika
5/5/17
TomnaM
7/4/15
Fortu
1/6/25
Z3N Viico
5/7/17
Draft
Malvinas Gaming
Blue sideFirst pick
RenektonTermo
Jarvan IVTinchoxar
AkaliNobody
SivirHika
RellFortu
ZEN Esports
Red side
GnarRespeta
NocturneQQMore
OriannaDoni
AsheTomnaM
SeraphineZ3N Viico
Objectives
- +1,448
- Gold at 15
- -1,448
- 4
- Dragons
- 2
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 2
- 10
- Towers
- 4
- 41
- Plates
- 26
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Malvinas Gaming leads; below, ZEN Esports.
Biggest lead: Malvinas Gaming +10,457, ZEN Esports +1,548. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | ZEN Esports +826 |
| 15 min | Malvinas Gaming +1,448 |
| 20 min | ZEN Esports +1,548 |
| 25 min | ZEN Esports +165 |
| End (38 min) | Malvinas Gaming +10,457 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangHika, in 0.7% of the champion's games
Frozen HeartTinchoxar, in 5% of the champion's games
TermoRenekton
RespetaGnar
TinchoxarJarvan IV
QQMoreNocturne
NobodyAkali
DoniOrianna
HikaSivir
TomnaMAshe
FortuRell
Z3N ViicoSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Malvinas Gaming
VictoryRed side
ZEN Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/2/13 | 10/5/18 | 6/8/9 | 5/5/17 | 1/6/25 | 6/7/7 | 5/7/12 | 3/5/15 | 7/4/15 | 5/7/17 |
| Kill participation | 70% | 93.3% | 50% | 73.3% | 86.7% | 50% | 65.4% | 69.2% | 84.6% | 84.6% |
| CS | 320 | 222 | 284 | 403 | 43 | 274 | 235 | 284 | 324 | 32 |
| CS per minute | 8.5 | 5.9 | 7.5 | 10.7 | 1.1 | 7.2 | 6.2 | 7.5 | 8.6 | 0.8 |
| Gold | 18,318 | 17,198 | 15,270 | 20,796 | 11,153 | 14,649 | 14,654 | 13,914 | 17,948 | 11,113 |
| Gold share | 22.1% | 20.8% | 18.5% | 25.1% | 13.5% | 20.3% | 20.3% | 19.3% | 24.8% | 15.4% |
| Earned gold per minute | 355 | 325 | 274 | 420 | 165 | 258 | 258 | 238 | 345 | 164 |
| Damage to champions | 32,823 | 24,360 | 30,918 | 40,633 | 10,849 | 47,520 | 25,772 | 33,346 | 37,050 | 9,726 |
| Damage share | 23.5% | 17.5% | 22.2% | 29.1% | 7.8% | 31% | 16.8% | 21.7% | 24.2% | 6.3% |
| Damage per minute | 868 | 644 | 817 | 1,074 | 287 | 1,256 | 681 | 881 | 979 | 257 |
| Damage taken per minute | 1,466 | 1,081 | 1,084 | 564 | 958 | 1,201 | 1,317 | 907 | 609 | 598 |
| Damage mitigated per minute | 1,569 | 1,921 | 828 | 355 | 1,330 | 1,545 | 1,042 | 917 | 457 | 389 |
| Damage to towers | 7,102 | 2,892 | 9,926 | 11,118 | 971 | 9,423 | 0 | 6,522 | 7,103 | 453 |
| Vision score | 50 | 64 | 48 | 51 | 145 | 23 | 80 | 71 | 36 | 132 |
| Wards placed | 19 | 17 | 12 | 19 | 75 | 11 | 16 | 24 | 17 | 66 |
| Wards killed | 5 | 13 | 7 | 15 | 14 | 1 | 21 | 9 | 2 | 9 |
| Control wards | 5 | 16 | 6 | 7 | 29 | 3 | 13 | 11 | 6 | 10 |
| Gold at 15 | 5,092 | 5,633 | 5,878 | 6,369 | 3,608 | 4,900 | 5,200 | 5,228 | 5,965 | 3,839 |
| Gold diff at 10 | -81 | -164 | +188 | -386 | -383 | +81 | +164 | -188 | +386 | +383 |
| Gold diff at 15 | +192 | +433 | +650 | +404 | -231 | -192 | -433 | -650 | -404 | +231 |
| XP diff at 10 | -155 | +74 | -264 | +717 | -475 | +155 | -74 | +264 | -717 | +475 |
| XP diff at 15 | +586 | +701 | -594 | +1,108 | -271 | -586 | -701 | +594 | -1,108 | +271 |
| CS diff at 10 | -5 | +2 | +11 | +9 | +8 | +5 | -2 | -11 | -9 | -8 |
| CS diff at 15 | +16 | +4 | +7 | +17 | +5 | -16 | -4 | -7 | -17 | -5 |
| Gold diff at 20 | -821 | +894 | +548 | -1,164 | -1,005 | +821 | -894 | -548 | +1,164 | +1,005 |
| XP diff at 20 | -458 | -521 | -887 | +395 | -1,850 | +458 | +521 | +887 | -395 | +1,850 |
| CS diff at 20 | +6 | -7 | +13 | +15 | +4 | -6 | +7 | -13 | -15 | -4 |
| Gold diff at 25 | +1,696 | -710 | +1,015 | -625 | -1,541 | -1,696 | +710 | -1,015 | +625 | +1,541 |
| XP diff at 25 | +7 | -1,727 | -3,357 | +916 | -1,314 | -7 | +1,727 | +3,357 | -916 | +1,314 |
| CS diff at 25 | +22 | -22 | -3 | +44 | +5 | -22 | +22 | +3 | -44 | -5 |
| Gold spent | 16,375 | 15,450 | 14,160 | 17,975 | 9,985 | 13,408 | 13,850 | 12,825 | 17,500 | 10,440 |
| Multikills | 3× double, 1× triple | 2× double | — | 1× double, 1× triple | — | — | — | — | 1× double, 1× triple | — |
Game ID LOLTMNT01_416676
Methodology →