LRS · Patch 16.13 · Split 2
Jul 10, 2026, 11:02 PM · 29.9 minScouting line
Maze Gaming won: +14.3k team gold, Jungle, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Dinastik
0/5/1
Wamu
0/0/13
AlluK
2/5/0
Neo
10/0/10
Saifer
0/6/1
Hitsu
8/1/7
Syunko
1/5/2
Viciun
7/1/9
Lac
0/5/3
Shu Hari
1/1/15
Draft
Docta Esports
Blue side
K'SanteDinastik
Lee SinAlluK
Twisted FateSaifer
CassiopeiaSyunko
NautilusLac
Maze Gaming
Red sideFirst pick
RumbleWamu
NaafiriNeo
AkaliHitsu
JhinViciun
BardShu Hari
Objectives
- -3,221
- Gold at 15
- +3,221
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 14
- Plates
- 44
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Docta Esports leads; below, Maze Gaming.
Biggest lead: Docta Esports +51, Maze Gaming +14,298. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Docta Esports +51 |
| 15 min | Maze Gaming +3,221 |
| 20 min | Maze Gaming +6,553 |
| 25 min | Maze Gaming +10,121 |
| End (30 min) | Maze Gaming +14,298 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Mejai's SoulstealerHitsu, in 5.9% of the champion's games
Deathfire TouchViciun, in 7.3% of the champion's games
B. F. SwordNeo, in 8.7% of the champion's games
DinastikK'Sante
WamuRumble
AlluKLee Sin
NeoNaafiri
SaiferTwisted Fate
HitsuAkali
SyunkoCassiopeia
ViciunJhin
LacNautilus
Shu HariBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Docta Esports
DefeatRed side
Maze Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/1 | 2/5/0 | 0/6/1 | 1/5/2 | 0/5/3 | 0/0/13 | 10/0/10 | 8/1/7 | 7/1/9 | 1/1/15 |
| Kill participation | 33.3% | 66.7% | 33.3% | 100% | 100% | 50% | 76.9% | 57.7% | 61.5% | 61.5% |
| CS | 238 | 190 | 251 | 232 | 32 | 241 | 225 | 222 | 282 | 23 |
| CS per minute | 8.0 | 6.4 | 8.4 | 7.8 | 1.1 | 8.1 | 7.5 | 7.4 | 9.4 | 0.8 |
| Gold | 9,625 | 11,312 | 10,925 | 10,233 | 6,808 | 10,351 | 14,291 | 14,118 | 15,420 | 9,021 |
| Gold share | 19.7% | 23.1% | 22.3% | 20.9% | 13.9% | 16.4% | 22.6% | 22.3% | 24.4% | 14.3% |
| Earned gold per minute | 191 | 247 | 234 | 211 | 96 | 215 | 347 | 341 | 385 | 170 |
| Damage to champions | 8,380 | 10,481 | 15,131 | 11,697 | 4,277 | 17,464 | 27,508 | 22,219 | 24,406 | 10,431 |
| Damage share | 16.8% | 21% | 30.3% | 23.4% | 8.6% | 17.1% | 27% | 21.8% | 23.9% | 10.2% |
| Damage per minute | 281 | 351 | 507 | 392 | 143 | 585 | 921 | 744 | 817 | 349 |
| Damage taken per minute | 1,040 | 1,024 | 733 | 641 | 758 | 441 | 740 | 716 | 282 | 470 |
| Damage mitigated per minute | 2,004 | 852 | 369 | 246 | 671 | 649 | 549 | 555 | 210 | 314 |
| Damage to towers | 5,122 | 4,422 | 8,717 | 0 | 0 | 4,535 | 5,339 | 12,309 | 8,222 | 2,267 |
| Vision score | 36 | 48 | 38 | 12 | 91 | 33 | 36 | 21 | 27 | 133 |
| Wards placed | 8 | 21 | 14 | 8 | 36 | 15 | 6 | 7 | 9 | 48 |
| Wards killed | 10 | 4 | 6 | 2 | 12 | 2 | 6 | 3 | 10 | 16 |
| Control wards | 5 | 12 | 6 | 0 | 18 | 6 | 4 | 3 | 4 | 14 |
| Gold at 15 | 5,383 | 4,969 | 5,452 | 5,079 | 3,437 | 4,847 | 5,846 | 5,425 | 7,189 | 4,234 |
| Gold diff at 10 | +137 | -223 | +596 | -162 | -297 | -137 | +223 | -596 | +162 | +297 |
| Gold diff at 15 | +536 | -877 | +27 | -2,110 | -797 | -536 | +877 | -27 | +2,110 | +797 |
| XP diff at 10 | -213 | +220 | +17 | -507 | -93 | +213 | -220 | -17 | +507 | +93 |
| XP diff at 15 | -313 | +284 | -769 | -1,458 | -1,312 | +313 | -284 | +769 | +1,458 | +1,312 |
| CS diff at 10 | +3 | +9 | +19 | -9 | +12 | -3 | -9 | -19 | +9 | -12 |
| CS diff at 15 | +3 | +16 | +6 | -30 | +9 | -3 | -16 | -6 | +30 | -9 |
| Gold diff at 20 | +370 | -1,537 | -1,381 | -2,626 | -1,379 | -370 | +1,537 | +1,381 | +2,626 | +1,379 |
| XP diff at 20 | -1,007 | -2,145 | -1,874 | -2,075 | -1,252 | +1,007 | +2,145 | +1,874 | +2,075 | +1,252 |
| CS diff at 20 | +11 | -15 | +7 | -41 | +13 | -11 | +15 | -7 | +41 | -13 |
| Gold diff at 25 | -16 | -2,227 | -2,427 | -3,714 | -1,737 | +16 | +2,227 | +2,427 | +3,714 | +1,737 |
| XP diff at 25 | -3,493 | -3,370 | -1,467 | -3,178 | -2,428 | +3,493 | +3,370 | +1,467 | +3,178 | +2,428 |
| CS diff at 25 | +1 | -18 | +14 | -53 | +12 | -1 | +18 | -14 | +53 | -12 |
| Gold spent | 9,325 | 11,200 | 10,850 | 9,200 | 6,205 | 9,450 | 12,300 | 12,925 | 13,870 | 7,670 |
| Multikills | — | — | — | — | — | — | 1× double | 2× double, 1× triple | — | — |
Game ID LOLTMNT01_421953
Methodology →