LRN · Patch 16.13 · Split 2
Jul 11, 2026, 07:11 PM · 30.4 minScouting line
3v Team won: +13.9k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Maiquiyo
3/2/15
Steellar
3/5/6
Gato
6/2/15
Mitir
3/5/2
Cor
12/0/9
DeadlyMark
2/6/2
Ratth
6/2/17
Raysito
1/3/4
Felkros
0/4/13
Horus
1/8/5
Draft
3v Team
Blue side
RumbleMaiquiyo
PantheonGato
AuroraCor
SennaRatth
Tahm KenchFelkros
SDM Tigres
Red sideFirst pick
AmbessaSteellar
NocturneMitir
AniviaDeadlyMark
ZiggsRaysito
CamilleHorus
Objectives
- +3,088
- Gold at 15
- -3,088
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 38
- Plates
- 13
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line 3v Team leads; below, SDM Tigres.
Biggest lead: 3v Team +13,876, SDM Tigres +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 3v Team +1,612 |
| 15 min | 3v Team +3,088 |
| 20 min | 3v Team +6,314 |
| 25 min | 3v Team +7,722 |
| End (30 min) | 3v Team +13,876 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
MalignanceCor, in 2.1% of the champion's games
Death's DanceMitir, in 6.6% of the champion's games
Mejai's SoulstealerCor, in 8.9% of the champion's games
MaiquiyoRumble
SteellarAmbessa
GatoPantheon
MitirNocturne
CorAurora
DeadlyMarkAnivia
RatthSenna
RaysitoZiggs
FelkrosTahm Kench
HorusCamille
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
3v Team
VictoryRed side
SDM Tigres
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 5 / 6(1.8) | 230 7.6/m | ||
| 3 / 5 / 2(1) | 208 6.8/m | ||
| 2 / 6 / 2(0.67) | 200 6.6/m | ||
| 1 / 3 / 4(1.67) | 259 8.5/m | ||
| 1 / 8 / 5(0.75) | 44 1.4/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/15 | 6/2/15 | 12/0/9 | 6/2/17 | 0/4/13 | 3/5/6 | 3/5/2 | 2/6/2 | 1/3/4 | 1/8/5 |
| Kill participation | 66.7% | 77.8% | 77.8% | 85.2% | 48.1% | 90% | 50% | 40% | 50% | 60% |
| CS | 296 | 238 | 259 | 272 | 34 | 230 | 208 | 200 | 259 | 44 |
| CS per minute | 9.7 | 7.8 | 8.5 | 8.9 | 1.1 | 7.6 | 6.8 | 6.6 | 8.5 | 1.4 |
| Gold | 13,668 | 13,911 | 15,470 | 14,992 | 8,078 | 11,098 | 11,121 | 9,758 | 12,114 | 8,152 |
| Gold share | 20.7% | 21% | 23.4% | 22.7% | 12.2% | 21.2% | 21.3% | 18.7% | 23.2% | 15.6% |
| Earned gold per minute | 318 | 326 | 377 | 362 | 134 | 234 | 234 | 190 | 267 | 137 |
| Damage to champions | 28,898 | 20,078 | 39,071 | 15,244 | 6,035 | 17,100 | 8,308 | 14,202 | 14,802 | 9,349 |
| Damage share | 26.4% | 18.4% | 35.7% | 13.9% | 5.5% | 26.8% | 13% | 22.3% | 23.2% | 14.7% |
| Damage per minute | 951 | 660 | 1,285 | 501 | 199 | 563 | 273 | 467 | 487 | 308 |
| Damage taken per minute | 538 | 1,000 | 609 | 479 | 651 | 904 | 911 | 1,024 | 409 | 977 |
| Damage mitigated per minute | 910 | 983 | 426 | 405 | 1,069 | 1,050 | 615 | 451 | 159 | 532 |
| Damage to towers | 8,314 | 4,026 | 11,974 | 6,085 | 1,007 | 4,643 | 0 | 3,566 | 5,008 | 341 |
| Vision score | 36 | 41 | 34 | 29 | 131 | 28 | 47 | 20 | 25 | 118 |
| Wards placed | 16 | 3 | 8 | 11 | 55 | 14 | 14 | 12 | 11 | 54 |
| Wards killed | 4 | 12 | 8 | 7 | 14 | 2 | 6 | 1 | 4 | 15 |
| Control wards | 4 | 3 | 4 | 3 | 21 | 1 | 8 | 3 | 5 | 22 |
| Gold at 15 | 5,352 | 5,684 | 5,779 | 6,310 | 3,778 | 4,983 | 5,046 | 4,392 | 5,578 | 3,816 |
| Gold diff at 10 | +272 | +117 | +475 | +630 | +118 | -272 | -117 | -475 | -630 | -118 |
| Gold diff at 15 | +369 | +638 | +1,387 | +732 | -38 | -369 | -638 | -1,387 | -732 | +38 |
| XP diff at 10 | +470 | +110 | +373 | +273 | +248 | -470 | -110 | -373 | -273 | -248 |
| XP diff at 15 | +614 | +1,264 | +1,204 | -10 | -7 | -614 | -1,264 | -1,204 | +10 | +7 |
| CS diff at 10 | +12 | +2 | +6 | +21 | -3 | -12 | -2 | -6 | -21 | +3 |
| CS diff at 15 | +19 | +20 | +28 | +9 | -3 | -19 | -20 | -28 | -9 | +3 |
| Gold diff at 20 | +1,038 | +1,322 | +2,332 | +1,512 | +110 | -1,038 | -1,322 | -2,332 | -1,512 | -110 |
| XP diff at 20 | +1,403 | +956 | +1,833 | +629 | +87 | -1,403 | -956 | -1,833 | -629 | -87 |
| CS diff at 20 | +23 | +15 | +32 | +25 | -4 | -23 | -15 | -32 | -25 | +4 |
| Gold diff at 25 | +1,238 | +2,539 | +2,434 | +1,301 | +210 | -1,238 | -2,539 | -2,434 | -1,301 | -210 |
| XP diff at 25 | +3,450 | +2,591 | +3,141 | +1,321 | +1,692 | -3,450 | -2,591 | -3,141 | -1,321 | -1,692 |
| CS diff at 25 | +50 | +22 | +37 | +16 | -4 | -50 | -22 | -37 | -16 | +4 |
| Gold spent | 11,100 | 11,325 | 13,400 | 12,750 | 6,510 | 11,135 | 11,125 | 9,575 | 12,225 | 7,985 |
| Multikills | 1× double | 1× double | 4× double | — | — | — | — | — | — | — |
Game ID LOLTMNT01_423366
Methodology →