LES · Patch 16.15 · Summer
Aug 04, 2026, 04:47 PM · 27.7 minScouting line
UCAM Esports won: +12.8k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
7/3/0
Th3Antonio
1/2/2
bluerzor
9/1/9
Time
2/7/3
ESCIK
3/0/12
Dyenn
3/4/1
ANDARIEL
4/2/11
Rayito
1/8/3
iLEVI
3/1/11
Attila
0/5/3
Draft
UCAM Esports
Blue sideFirst pick
JayceKozi
Wukongbluerzor
GalioESCIK
CassiopeiaANDARIEL
CamilleiLEVI
GIANTX iTero
Red side
YorickTh3Antonio
Jarvan IVTime
ViktorDyenn
ZiggsRayito
AlistarAttila
Objectives
- +5,050
- Gold at 15
- -5,050
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 11
- Towers
- 2
- 45
- Plates
- 14
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line UCAM Esports leads; below, GIANTX iTero.
Biggest lead: UCAM Esports +12,756, GIANTX iTero +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | UCAM Esports +2,525 |
| 15 min | UCAM Esports +5,050 |
| 20 min | UCAM Esports +7,567 |
| 25 min | UCAM Esports +10,858 |
| End (28 min) | UCAM Esports +12,756 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Mortal ReminderKozi, in 2.3% of the champion's games
Bloodletter's CurseDyenn, in 2.9% of the champion's games
Mejai's SoulstealerESCIK, in 6% of the champion's games
KoziJayce
Th3AntonioYorick
bluerzorWukong
TimeJarvan IV
ESCIKGalio
DyennViktor
ANDARIELCassiopeia
RayitoZiggs
iLEVICamille
AttilaAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
UCAM Esports
VictoryRed side
GIANTX iTero
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 2 / 2(1.5) | 262 9.5/m | ||
| 2 / 7 / 3(0.71) | 136 4.9/m | ||
| 3 / 4 / 1(1) | 254 9.2/m | ||
| 1 / 8 / 3(0.5) | 229 8.3/m | ||
| 0 / 5 / 3(0.6) | 24 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/3/0 | 9/1/9 | 3/0/12 | 4/2/11 | 3/1/11 | 1/2/2 | 2/7/3 | 3/4/1 | 1/8/3 | 0/5/3 |
| Kill participation | 26.9% | 69.2% | 57.7% | 57.7% | 53.8% | 42.9% | 71.4% | 57.1% | 57.1% | 42.9% |
| CS | 263 | 240 | 276 | 214 | 24 | 262 | 136 | 254 | 229 | 24 |
| CS per minute | 9.5 | 8.7 | 10.0 | 7.7 | 0.9 | 9.5 | 4.9 | 9.2 | 8.3 | 0.9 |
| Gold | 13,289 | 14,277 | 12,630 | 12,566 | 8,458 | 11,449 | 8,840 | 11,151 | 10,293 | 6,731 |
| Gold share | 21.7% | 23.3% | 20.6% | 20.5% | 13.8% | 23.6% | 18.2% | 23% | 21.2% | 13.9% |
| Earned gold per minute | 347 | 383 | 324 | 321 | 173 | 281 | 187 | 270 | 239 | 111 |
| Damage to champions | 25,023 | 19,315 | 22,391 | 21,372 | 13,730 | 14,932 | 11,008 | 23,833 | 17,990 | 4,059 |
| Damage share | 24.6% | 19% | 22% | 21% | 13.5% | 20.8% | 15.3% | 33.2% | 25% | 5.7% |
| Damage per minute | 903 | 697 | 808 | 772 | 496 | 539 | 397 | 860 | 649 | 147 |
| Damage taken per minute | 632 | 985 | 615 | 743 | 656 | 1,021 | 1,188 | 489 | 716 | 794 |
| Damage mitigated per minute | 466 | 963 | 1,210 | 358 | 408 | 694 | 957 | 344 | 299 | 1,216 |
| Damage to towers | 15,552 | 5,434 | 10,346 | 5,874 | 3,367 | 12,278 | 0 | 2,182 | 0 | 0 |
| Vision score | 24 | 52 | 21 | 23 | 106 | 26 | 53 | 23 | 21 | 81 |
| Wards placed | 11 | 9 | 8 | 12 | 46 | 11 | 12 | 12 | 9 | 32 |
| Wards killed | 3 | 10 | 3 | 2 | 13 | 3 | 15 | 4 | 4 | 11 |
| Control wards | 1 | 8 | 2 | 5 | 17 | 1 | 11 | 3 | 3 | 8 |
| Gold at 15 | 6,118 | 6,533 | 6,064 | 6,155 | 3,826 | 4,733 | 4,799 | 5,257 | 5,475 | 3,382 |
| Gold diff at 10 | +708 | +434 | +726 | +372 | +285 | -708 | -434 | -726 | -372 | -285 |
| Gold diff at 15 | +1,385 | +1,734 | +807 | +680 | +444 | -1,385 | -1,734 | -807 | -680 | -444 |
| XP diff at 10 | +387 | +1,073 | +462 | +652 | -493 | -387 | -1,073 | -462 | -652 | +493 |
| XP diff at 15 | +126 | +2,244 | +663 | +838 | -204 | -126 | -2,244 | -663 | -838 | +204 |
| CS diff at 10 | +8 | +24 | +20 | -6 | -4 | -8 | -24 | -20 | +6 | +4 |
| CS diff at 15 | -1 | +42 | +36 | -5 | -2 | +1 | -42 | -36 | +5 | +2 |
| Gold diff at 20 | +1,544 | +2,832 | +1,268 | +1,365 | +558 | -1,544 | -2,832 | -1,268 | -1,365 | -558 |
| XP diff at 20 | +34 | +3,772 | +221 | +2,076 | +363 | -34 | -3,772 | -221 | -2,076 | -363 |
| CS diff at 20 | +6 | +68 | +19 | -2 | -1 | -6 | -68 | -19 | +2 | +1 |
| Gold diff at 25 | +1,984 | +4,426 | +1,718 | +1,571 | +1,159 | -1,984 | -4,426 | -1,718 | -1,571 | -1,159 |
| XP diff at 25 | -73 | +6,340 | +1,638 | +2,760 | +749 | +73 | -6,340 | -1,638 | -2,760 | -749 |
| CS diff at 25 | -3 | +92 | +25 | -10 | +3 | +3 | -92 | -25 | +10 | -3 |
| Gold spent | 12,225 | 13,033 | 11,250 | 11,825 | 7,695 | 11,608 | 8,125 | 10,475 | 9,450 | 5,745 |
| Multikills | 1× double | 2× double, 1× triple | — | — | — | — | — | — | — | — |
Game ID LOLTMNT01_435788
Methodology →