PCS · Patch 16.15 · Summer
Aug 11, 2026, 11:43 AM · 29.8 min · Game 2Scouting line
SillySilly Gaming won: +12.7k team gold, Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Driver
4/1/8
YSKM
2/4/0
Tianzhen
4/2/12
Holo
1/4/2
1116
5/1/9
Pretender
1/4/1
Wako
5/0/10
MnM
0/1/1
yaoyao
1/0/15
kingpo54
0/6/3
Draft
SillySilly Gaming
Blue sideFirst pick
RumbleDriver
PoppyTianzhen
Corki1116
SyndraWako
Rellyaoyao
Frank Esports
Red side
K'SanteYSKM
Lee SinHolo
GalioPretender
VarusMnM
Nautiluskingpo54
Objectives
- -596
- Gold at 15
- +596
- 3
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 2
- 33
- Plates
- 13
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SillySilly Gaming leads; below, Frank Esports.
Biggest lead: SillySilly Gaming +12,650, Frank Esports +596. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Frank Esports +152 |
| 15 min | Frank Esports +596 |
| 20 min | SillySilly Gaming +1,868 |
| 25 min | SillySilly Gaming +6,377 |
| End (30 min) | SillySilly Gaming +12,650 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Chainlaced Crushers1116, in 1% of the champion's games
Mejai's SoulstealerDriver, in 2.5% of the champion's games
Last WhisperMnM, in 8.4% of the champion's games
Mejai's SoulstealerWako, in 9.3% of the champion's games
DriverRumble
YSKMK'Sante
TianzhenPoppy
HoloLee Sin
1116Corki
PretenderGalio
WakoSyndra
MnMVarus
yaoyaoRell
kingpo54Nautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SillySilly Gaming
VictoryRed side
Frank Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/8 | 4/2/12 | 5/1/9 | 5/0/10 | 1/0/15 | 2/4/0 | 1/4/2 | 1/4/1 | 0/1/1 | 0/6/3 |
| Kill participation | 63.2% | 84.2% | 73.7% | 78.9% | 84.2% | 50% | 75% | 50% | 25% | 75% |
| CS | 279 | 224 | 311 | 286 | 44 | 285 | 203 | 248 | 298 | 26 |
| CS per minute | 9.4 | 7.5 | 10.4 | 9.6 | 1.5 | 9.6 | 6.8 | 8.3 | 10.0 | 0.9 |
| Gold | 13,899 | 13,003 | 13,870 | 13,954 | 8,268 | 11,836 | 9,816 | 9,636 | 12,078 | 6,978 |
| Gold share | 22.1% | 20.6% | 22% | 22.2% | 13.1% | 23.5% | 19.5% | 19.1% | 24% | 13.9% |
| Earned gold per minute | 335 | 304 | 334 | 336 | 146 | 265 | 198 | 192 | 273 | 102 |
| Damage to champions | 17,252 | 13,023 | 30,675 | 17,959 | 4,332 | 11,730 | 5,678 | 12,251 | 19,942 | 5,460 |
| Damage share | 20.7% | 15.6% | 36.9% | 21.6% | 5.2% | 21.3% | 10.3% | 22.2% | 36.2% | 9.9% |
| Damage per minute | 579 | 437 | 1,029 | 602 | 145 | 393 | 190 | 411 | 669 | 183 |
| Damage taken per minute | 409 | 860 | 500 | 330 | 432 | 834 | 870 | 743 | 420 | 577 |
| Damage mitigated per minute | 712 | 1,108 | 363 | 146 | 591 | 1,688 | 770 | 910 | 213 | 814 |
| Damage to towers | 5,880 | 2,707 | 17,245 | 8,483 | 991 | 6,410 | 0 | 1,131 | 3,117 | 0 |
| Vision score | 52 | 63 | 33 | 21 | 129 | 49 | 59 | 35 | 37 | 117 |
| Wards placed | 16 | 16 | 14 | 12 | 55 | 13 | 21 | 13 | 11 | 47 |
| Wards killed | 2 | 12 | 7 | 4 | 21 | 4 | 10 | 7 | 13 | 13 |
| Control wards | 6 | 13 | 5 | 4 | 24 | 4 | 10 | 5 | 3 | 11 |
| Gold at 15 | 5,884 | 5,267 | 5,670 | 5,824 | 3,319 | 5,965 | 5,561 | 5,340 | 6,023 | 3,671 |
| Gold diff at 10 | +32 | +278 | +114 | -209 | -367 | -32 | -278 | -114 | +209 | +367 |
| Gold diff at 15 | -81 | -294 | +330 | -199 | -352 | +81 | +294 | -330 | +199 | +352 |
| XP diff at 10 | +215 | +451 | +343 | -333 | -161 | -215 | -451 | -343 | +333 | +161 |
| XP diff at 15 | -98 | -731 | +443 | -646 | +538 | +98 | +731 | -443 | +646 | -538 |
| CS diff at 10 | +5 | +7 | +13 | -11 | -1 | -5 | -7 | -13 | +11 | +1 |
| CS diff at 15 | -1 | -6 | +22 | -11 | +4 | +1 | +6 | -22 | +11 | -4 |
| Gold diff at 20 | -64 | +922 | +1,479 | -321 | -148 | +64 | -922 | -1,479 | +321 | +148 |
| XP diff at 20 | +1,076 | -348 | +1,527 | +142 | +88 | -1,076 | +348 | -1,527 | -142 | -88 |
| CS diff at 20 | +9 | -7 | +44 | -12 | +15 | -9 | +7 | -44 | +12 | -15 |
| Gold diff at 25 | +1,185 | +2,011 | +2,075 | +298 | +808 | -1,185 | -2,011 | -2,075 | -298 | -808 |
| XP diff at 25 | +2,149 | +2,043 | +1,980 | +1,592 | +2,041 | -2,149 | -2,043 | -1,980 | -1,592 | -2,041 |
| CS diff at 25 | 0 | +19 | +39 | -23 | +19 | 0 | -19 | -39 | +23 | -19 |
| Gold spent | 12,950 | 11,525 | 12,408 | 11,850 | 7,425 | 11,600 | 8,650 | 8,825 | 11,525 | 6,080 |
| Multikills | 1× double | 1× double | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT01_441598
Methodology →