LCKC · Patch 16.15 · Rounds 3-4
Aug 14, 2026, 05:07 AM · 29.4 minScouting line
HANJIN BRION Challengers won: +11.9k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
DDahyuk
3/1/7
Kangin
0/5/2
Dinai
5/0/11
Grizzly
2/5/2
Tempester
7/1/8
MG
2/2/3
OddEye
4/1/10
Slayer
1/4/3
PlanB
3/2/13
Luon
0/6/4
Draft
HANJIN BRION Challengers
Blue side
JaxDDahyuk
ViDinai
AnnieTempester
EzrealOddEye
ShenPlanB
BNK FEARX Youth
Red sideFirst pick
OlafKangin
Lee SinGrizzly
RyzeMG
SivirSlayer
BardLuon
Objectives
- +1,284
- Gold at 15
- -1,284
- 3
- Dragons
- 1
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 2
- 45
- Plates
- 16
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line HANJIN BRION Challengers leads; below, BNK FEARX Youth.
Biggest lead: HANJIN BRION Challengers +11,883, BNK FEARX Youth +434. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | BNK FEARX Youth +434 |
| 15 min | HANJIN BRION Challengers +1,284 |
| 20 min | HANJIN BRION Challengers +4,030 |
| 25 min | HANJIN BRION Challengers +6,575 |
| End (29 min) | HANJIN BRION Challengers +11,883 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
MorellonomiconTempester, in 0.7% of the champion's games
Mejai's SoulstealerTempester, in 7.6% of the champion's games
DDahyukJax
KanginOlaf
DinaiVi
GrizzlyLee Sin
TempesterAnnie
MGRyze
OddEyeEzreal
SlayerSivir
PlanBShen
LuonBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
HANJIN BRION Challengers
VictoryRed side
BNK FEARX Youth
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/7 | 5/0/11 | 7/1/8 | 4/1/10 | 3/2/13 | 0/5/2 | 2/5/2 | 2/2/3 | 1/4/3 | 0/6/4 |
| Kill participation | 45.5% | 72.7% | 68.2% | 63.6% | 72.7% | 40% | 80% | 100% | 80% | 80% |
| CS | 244 | 195 | 254 | 305 | 44 | 229 | 222 | 281 | 286 | 37 |
| CS per minute | 8.3 | 6.6 | 8.7 | 10.4 | 1.5 | 7.8 | 7.6 | 9.6 | 9.7 | 1.3 |
| Gold | 11,935 | 13,074 | 12,673 | 16,070 | 8,825 | 9,207 | 11,368 | 11,988 | 11,262 | 6,869 |
| Gold share | 19.1% | 20.9% | 20.3% | 25.7% | 14.1% | 18.2% | 22.4% | 23.6% | 22.2% | 13.5% |
| Earned gold per minute | 275 | 314 | 300 | 416 | 169 | 182 | 256 | 277 | 252 | 102 |
| Damage to champions | 15,864 | 14,092 | 28,492 | 23,157 | 4,080 | 12,280 | 6,506 | 23,306 | 10,205 | 5,958 |
| Damage share | 18.5% | 16.4% | 33.3% | 27% | 4.8% | 21.1% | 11.2% | 40% | 17.5% | 10.2% |
| Damage per minute | 541 | 480 | 971 | 789 | 139 | 418 | 222 | 794 | 348 | 203 |
| Damage taken per minute | 758 | 654 | 484 | 472 | 440 | 811 | 945 | 680 | 618 | 587 |
| Damage mitigated per minute | 877 | 902 | 554 | 269 | 614 | 758 | 891 | 548 | 374 | 315 |
| Damage to towers | 11,602 | 2,552 | 8,027 | 16,800 | 421 | 2,930 | 1,280 | 6,936 | 1,000 | 0 |
| Vision score | 30 | 69 | 30 | 46 | 151 | 27 | 59 | 38 | 25 | 136 |
| Wards placed | 18 | 13 | 10 | 15 | 55 | 11 | 19 | 15 | 11 | 52 |
| Wards killed | 1 | 15 | 6 | 10 | 25 | 2 | 14 | 5 | 5 | 23 |
| Control wards | 7 | 11 | 4 | 5 | 20 | 4 | 11 | 7 | 4 | 30 |
| Gold at 15 | 4,631 | 5,619 | 6,137 | 6,471 | 3,593 | 5,233 | 5,518 | 5,272 | 5,789 | 3,355 |
| Gold diff at 10 | -370 | +102 | -226 | +84 | -24 | +370 | -102 | +226 | -84 | +24 |
| Gold diff at 15 | -602 | +101 | +865 | +682 | +238 | +602 | -101 | -865 | -682 | -238 |
| XP diff at 10 | -53 | +448 | -302 | -58 | -195 | +53 | -448 | +302 | +58 | +195 |
| XP diff at 15 | -355 | +752 | +398 | +241 | -163 | +355 | -752 | -398 | -241 | +163 |
| CS diff at 10 | -16 | +4 | -8 | +1 | +3 | +16 | -4 | +8 | -1 | -3 |
| CS diff at 15 | -19 | +2 | +8 | +7 | +10 | +19 | -2 | -8 | -7 | -10 |
| Gold diff at 20 | +674 | -215 | +1,712 | +1,437 | +422 | -674 | +215 | -1,712 | -1,437 | -422 |
| XP diff at 20 | +991 | +519 | +638 | +123 | +302 | -991 | -519 | -638 | -123 | -302 |
| CS diff at 20 | -10 | -7 | +13 | +4 | +6 | +10 | +7 | -13 | -4 | -6 |
| Gold diff at 25 | +1,219 | +814 | +1,101 | +2,443 | +998 | -1,219 | -814 | -1,101 | -2,443 | -998 |
| XP diff at 25 | +2,349 | +1,638 | -800 | +1,477 | +1,580 | -2,349 | -1,638 | +800 | -1,477 | -1,580 |
| CS diff at 25 | -15 | -7 | +1 | +15 | +5 | +15 | +7 | -1 | -15 | -5 |
| Gold spent | 10,808 | 11,525 | 11,550 | 14,208 | 7,770 | 9,100 | 10,925 | 12,025 | 10,850 | 6,150 |
| Multikills | — | — | 2× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_443511
Methodology →