NACL · Patch 16.15 · Summer
Aug 15, 2026, 12:04 AM · 35.4 minScouting line
Contingent Esports won: +11.2k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Fiji
3/4/3
JonnyRockets
5/2/4
Aeon Crystal
2/5/7
Kaido
3/1/8
Leza
5/4/4
shochi
4/2/12
Spawn
2/3/7
Daption
7/1/8
Only35
1/6/10
Tub
3/7/9
Draft
CCG Esports
Blue sideFirst pick
UdyrFiji
WukongAeon Crystal
SyndraLeza
EzrealSpawn
ShenOnly35
Contingent Esports
Red side
ZaahenJonnyRockets
AatroxKaido
Viktorshochi
ZiggsDaption
CamilleTub
Objectives
- -2,572
- Gold at 15
- +2,572
- 0
- Dragons
- 4
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 19
- Plates
- 41
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line CCG Esports leads; below, Contingent Esports.
Biggest lead: CCG Esports +0, Contingent Esports +11,184. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Contingent Esports +424 |
| 15 min | Contingent Esports +2,572 |
| 20 min | Contingent Esports +2,454 |
| 25 min | Contingent Esports +3,222 |
| End (35 min) | Contingent Esports +11,184 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Force of NatureAeon Crystal, in 0% of the champion's games
Executioner's CallingAeon Crystal, in 2.8% of the champion's games
Endless HungerJonnyRockets, in 6.5% of the champion's games
Cryptbloomshochi, in 8.9% of the champion's games
Mejai's SoulstealerLeza, in 9.3% of the champion's games
FijiUdyr
JonnyRocketsZaahen
Aeon CrystalWukong
KaidoAatrox
LezaSyndra
shochiViktor
SpawnEzreal
DaptionZiggs
Only35Shen
TubCamille
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
CCG Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| FijiFiji | 3 / 4 / 3(1.5) | 286 8.1/m | |
| Aeon CrystalAeon Crystal | 2 / 5 / 7(1.8) | 209 5.9/m | |
| 5 / 4 / 4(2.25) | 338 9.5/m | ||
| 2 / 3 / 7(3) | 296 8.4/m | ||
| 1 / 6 / 10(1.83) | 38 1.1/m |
Red side
Contingent Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| JonnyRocketsJonnyRockets | 5 / 2 / 4(4.5) | 302 8.5/m | |
| KaidoKaidoFB | 3 / 1 / 8(11) | 323 9.1/m | |
| 4 / 2 / 12(8) | 316 8.9/m | ||
| DaptionDaption | 7 / 1 / 8(15) | 371 10.5/m | |
| TubTub | 3 / 7 / 9(1.71) | 33 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/3 | 2/5/7 | 5/4/4 | 2/3/7 | 1/6/10 | 5/2/4 | 3/1/8 | 4/2/12 | 7/1/8 | 3/7/9 |
| Kill participation | 46.2% | 69.2% | 69.2% | 69.2% | 84.6% | 40.9% | 50% | 72.7% | 68.2% | 54.5% |
| CS | 286 | 209 | 338 | 296 | 38 | 302 | 323 | 316 | 371 | 33 |
| CS per minute | 8.1 | 5.9 | 9.5 | 8.4 | 1.1 | 8.5 | 9.1 | 8.9 | 10.5 | 0.9 |
| Gold | 13,566 | 12,495 | 14,801 | 13,346 | 8,740 | 14,607 | 15,254 | 15,618 | 18,226 | 10,427 |
| Gold share | 21.6% | 19.8% | 23.5% | 21.2% | 13.9% | 19.7% | 20.6% | 21.1% | 24.6% | 14.1% |
| Earned gold per minute | 253 | 223 | 288 | 247 | 117 | 282 | 301 | 311 | 385 | 164 |
| Damage to champions | 40,889 | 18,673 | 33,223 | 30,096 | 4,923 | 24,665 | 19,756 | 35,724 | 34,478 | 12,796 |
| Damage share | 32% | 14.6% | 26% | 23.5% | 3.9% | 19.4% | 15.5% | 28% | 27.1% | 10% |
| Damage per minute | 1,155 | 527 | 939 | 850 | 139 | 697 | 558 | 1,009 | 974 | 361 |
| Damage taken per minute | 1,307 | 941 | 727 | 534 | 644 | 1,341 | 1,253 | 632 | 390 | 778 |
| Damage mitigated per minute | 2,976 | 772 | 351 | 275 | 876 | 1,413 | 1,856 | 1,011 | 140 | 606 |
| Damage to towers | 7,679 | 756 | 5,866 | 828 | 0 | 14,927 | 1,034 | 7,909 | 12,008 | 548 |
| Vision score | 31 | 66 | 36 | 51 | 166 | 60 | 67 | 42 | 55 | 155 |
| Wards placed | 13 | 12 | 15 | 19 | 74 | 17 | 10 | 17 | 17 | 68 |
| Wards killed | 4 | 13 | 5 | 8 | 24 | 9 | 20 | 7 | 11 | 18 |
| Control wards | 0 | 12 | 3 | 9 | 22 | 2 | 8 | 8 | 6 | 20 |
| Gold at 15 | 5,232 | 5,030 | 5,300 | 5,479 | 3,597 | 4,819 | 5,804 | 5,567 | 6,298 | 4,722 |
| Gold diff at 10 | +137 | -502 | +139 | +402 | -600 | -137 | +502 | -139 | -402 | +600 |
| Gold diff at 15 | +413 | -774 | -267 | -819 | -1,125 | -413 | +774 | +267 | +819 | +1,125 |
| XP diff at 10 | -490 | -560 | -230 | +27 | -101 | +490 | +560 | +230 | -27 | +101 |
| XP diff at 15 | -466 | -1,118 | -509 | -572 | -334 | +466 | +1,118 | +509 | +572 | +334 |
| CS diff at 10 | -3 | -6 | +7 | +10 | -6 | +3 | +6 | -7 | -10 | +6 |
| CS diff at 15 | +1 | -12 | +7 | 0 | -2 | -1 | +12 | -7 | 0 | +2 |
| Gold diff at 20 | +397 | -434 | -66 | -1,143 | -1,208 | -397 | +434 | +66 | +1,143 | +1,208 |
| XP diff at 20 | +152 | -2,346 | -470 | -571 | -629 | -152 | +2,346 | +470 | +571 | +629 |
| CS diff at 20 | -3 | -44 | +12 | -10 | +1 | +3 | +44 | -12 | +10 | -1 |
| Gold diff at 25 | +864 | -1,415 | +225 | -1,612 | -1,284 | -864 | +1,415 | -225 | +1,612 | +1,284 |
| XP diff at 25 | -93 | -3,563 | +818 | -662 | -2,323 | +93 | +3,563 | -818 | +662 | +2,323 |
| CS diff at 25 | 0 | -64 | +31 | -19 | +4 | 0 | +64 | -31 | +19 | -4 |
| Gold spent | 13,750 | 12,208 | 14,025 | 13,233 | 8,560 | 12,693 | 13,900 | 14,450 | 16,300 | 9,890 |
| Multikills | — | — | — | — | — | 1× double, 1× triple | — | — | — | — |
Game ID LOLTMNT01_443687
Methodology →