LCP · Patch 16.15 · Split 3
Aug 13, 2026, 10:25 AM · 24.8 min · Game 2Scouting line
GAM Esports won: +12.9k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flauren
0/2/0
Kiaya
4/0/2
Pop9
0/4/0
Draktharr
2/0/8
HongSuo
0/2/0
Gloryy
3/0/8
Feng
0/2/1
Artemis
4/1/7
ShiauC
1/3/0
Taki
0/0/11
Draft
Deep Cross Gaming
Blue side
YorickFlauren
ViPop9
LockeHongSuo
Kai'SaFeng
NautilusShiauC
GAM Esports
Red sideFirst pick
RumbleKiaya
Xin ZhaoDraktharr
OriannaGloryy
SivirArtemis
AlistarTaki
Objectives
- -1,086
- Gold at 15
- +1,086
- 1
- Dragons
- 2
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 7
- 10
- Plates
- 26
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Deep Cross Gaming leads; below, GAM Esports.
Biggest lead: Deep Cross Gaming +0, GAM Esports +12,920. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | GAM Esports +263 |
| 15 min | GAM Esports +1,086 |
| 20 min | GAM Esports +2,146 |
| End (25 min) | GAM Esports +12,920 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
FlaurenYorick
KiayaRumble
Pop9Vi
DraktharrXin Zhao
HongSuoLocke
GloryyOrianna
FengKai'Sa
ArtemisSivir
ShiauCNautilus
TakiAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Deep Cross Gaming
DefeatRed side
GAM Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/0 | 0/4/0 | 0/2/0 | 0/2/1 | 1/3/0 | 4/0/2 | 2/0/8 | 3/0/8 | 4/1/7 | 0/0/11 |
| Kill participation | 0% | 0% | 0% | 100% | 100% | 46.2% | 76.9% | 84.6% | 84.6% | 84.6% |
| CS | 237 | 175 | 241 | 257 | 30 | 247 | 207 | 254 | 276 | 34 |
| CS per minute | 9.6 | 7.1 | 9.7 | 10.4 | 1.2 | 10.0 | 8.3 | 10.2 | 11.1 | 1.4 |
| Gold | 8,166 | 7,831 | 8,225 | 10,435 | 6,028 | 10,470 | 10,796 | 11,113 | 14,212 | 7,014 |
| Gold share | 20.1% | 19.2% | 20.2% | 25.6% | 14.8% | 19.5% | 20.1% | 20.7% | 26.5% | 13.1% |
| Earned gold per minute | 196 | 182 | 198 | 287 | 110 | 289 | 302 | 315 | 440 | 149 |
| Damage to champions | 9,122 | 2,555 | 8,501 | 5,049 | 3,536 | 18,023 | 11,075 | 16,478 | 13,166 | 2,137 |
| Damage share | 31.7% | 8.9% | 29.6% | 17.6% | 12.3% | 29.6% | 18.2% | 27.1% | 21.6% | 3.5% |
| Damage per minute | 368 | 103 | 343 | 204 | 143 | 727 | 447 | 664 | 531 | 86 |
| Damage taken per minute | 843 | 820 | 759 | 280 | 462 | 473 | 867 | 419 | 266 | 267 |
| Damage mitigated per minute | 657 | 760 | 418 | 212 | 465 | 756 | 551 | 414 | 141 | 344 |
| Damage to towers | 5,427 | 0 | 0 | 4,580 | 0 | 2,556 | 3,982 | 9,475 | 9,856 | 2,645 |
| Vision score | 28 | 42 | 31 | 27 | 105 | 33 | 38 | 38 | 38 | 109 |
| Wards placed | 10 | 9 | 6 | 11 | 51 | 14 | 6 | 15 | 9 | 53 |
| Wards killed | 2 | 11 | 8 | 4 | 9 | 2 | 7 | 7 | 11 | 9 |
| Control wards | 3 | 7 | 3 | 4 | 22 | 5 | 6 | 7 | 3 | 23 |
| Gold at 15 | 4,915 | 5,017 | 5,252 | 6,465 | 3,950 | 5,585 | 5,508 | 5,878 | 6,062 | 3,652 |
| Gold diff at 10 | -435 | -19 | -527 | +380 | +338 | +435 | +19 | +527 | -380 | -338 |
| Gold diff at 15 | -670 | -491 | -626 | +403 | +298 | +670 | +491 | +626 | -403 | -298 |
| XP diff at 10 | -478 | +7 | -54 | +678 | -73 | +478 | -7 | +54 | -678 | +73 |
| XP diff at 15 | -466 | -791 | -97 | +662 | -51 | +466 | +791 | +97 | -662 | +51 |
| CS diff at 10 | -12 | +2 | -12 | +14 | -3 | +12 | -2 | +12 | -14 | +3 |
| CS diff at 15 | -16 | -8 | -9 | +14 | -3 | +16 | +8 | +9 | -14 | +3 |
| Gold diff at 20 | -475 | -1,071 | -1,004 | +180 | +224 | +475 | +1,071 | +1,004 | -180 | -224 |
| XP diff at 20 | -355 | -1,461 | -137 | +370 | +91 | +355 | +1,461 | +137 | -370 | -91 |
| CS diff at 20 | -16 | -16 | -2 | +8 | -4 | +16 | +16 | +2 | -8 | +4 |
| Gold diff at 25 | -2,304 | -2,965 | -2,888 | -3,777 | -986 | +2,304 | +2,965 | +2,888 | +3,777 | +986 |
| XP diff at 25 | -2,318 | -4,237 | -3,724 | -2,044 | -1,891 | +2,318 | +4,237 | +3,724 | +2,044 | +1,891 |
| CS diff at 25 | -10 | -32 | -13 | -19 | -4 | +10 | +32 | +13 | +19 | +4 |
| Gold spent | 7,483 | 7,125 | 8,075 | 9,600 | 5,635 | 8,975 | 9,200 | 10,125 | 12,875 | 5,685 |
| Multikills | — | — | — | — | — | 1× double, 1× triple | — | — | 1× double, 1× triple | — |
Game ID LOLTMNT01_444226
Methodology →