PCS · Patch 16.17 · Summer
Sep 04, 2026, 09:27 AM · 31.5 min · Game 2Scouting line
SillySilly Gaming won: +14.2k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Goldc
0/4/3
Driver
1/2/14
Liang
5/4/0
Tianzhen
6/1/14
BuLuKaKa
0/5/3
1116
4/1/8
MadDogg9
1/5/1
Wako
11/1/5
OverT1me
0/5/2
yaoyao
1/1/18
Draft
Reignfall
Blue sideFirst pick
K'SanteGoldc
Lee SinLiang
AzirBuLuKaKa
JhinMadDogg9
KarmaOverT1me
SillySilly Gaming
Red side
ShenDriver
Jarvan IVTianzhen
Ryze1116
YunaraWako
Luluyaoyao
Objectives
- -2,860
- Gold at 15
- +2,860
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 3
- Towers
- 10
- 16
- Plates
- 40
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Reignfall leads; below, SillySilly Gaming.
Biggest lead: Reignfall +416, SillySilly Gaming +14,170. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Reignfall +416 |
| 15 min | SillySilly Gaming +2,860 |
| 20 min | SillySilly Gaming +4,388 |
| 25 min | SillySilly Gaming +3,328 |
| End (32 min) | SillySilly Gaming +14,170 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Crimson LucidityBuLuKaKa, in 0.4% of the champion's games
Serpent's FangMadDogg9, in 3.4% of the champion's games
Frozen HeartGoldc, in 4.3% of the champion's games
GoldcK'Sante
DriverShen
LiangLee Sin
TianzhenJarvan IV
BuLuKaKaAzir
1116Ryze
MadDogg9Jhin
WakoYunara
OverT1meKarma
yaoyaoLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Reignfall
DefeatRed side
SillySilly Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/3 | 5/4/0 | 0/5/3 | 1/5/1 | 0/5/2 | 1/2/14 | 6/1/14 | 4/1/8 | 11/1/5 | 1/1/18 |
| Kill participation | 50% | 83.3% | 50% | 33.3% | 33.3% | 65.2% | 87% | 52.2% | 69.6% | 82.6% |
| CS | 308 | 217 | 329 | 289 | 38 | 289 | 222 | 324 | 358 | 51 |
| CS per minute | 9.8 | 6.9 | 10.4 | 9.2 | 1.2 | 9.2 | 7.0 | 10.3 | 11.4 | 1.6 |
| Gold | 12,050 | 12,508 | 11,995 | 13,522 | 7,087 | 12,864 | 14,533 | 14,515 | 19,854 | 9,566 |
| Gold share | 21.1% | 21.9% | 21% | 23.7% | 12.4% | 18% | 20.4% | 20.3% | 27.8% | 13.4% |
| Earned gold per minute | 251 | 266 | 250 | 298 | 94 | 277 | 330 | 330 | 499 | 173 |
| Damage to champions | 15,826 | 7,428 | 19,418 | 15,668 | 5,125 | 19,965 | 16,412 | 17,276 | 31,897 | 4,202 |
| Damage share | 24.9% | 11.7% | 30.6% | 24.7% | 8.1% | 22.2% | 18.3% | 19.2% | 35.5% | 4.7% |
| Damage per minute | 502 | 236 | 616 | 497 | 163 | 634 | 521 | 548 | 1,013 | 133 |
| Damage taken per minute | 1,020 | 915 | 608 | 501 | 476 | 883 | 718 | 699 | 429 | 268 |
| Damage mitigated per minute | 2,325 | 1,005 | 392 | 416 | 295 | 1,519 | 1,416 | 403 | 344 | 129 |
| Damage to towers | 11,888 | 2,046 | 3,887 | 943 | 278 | 5,762 | 3,854 | 10,394 | 16,757 | 722 |
| Vision score | 41 | 55 | 57 | 30 | 99 | 46 | 62 | 45 | 56 | 148 |
| Wards placed | 15 | 19 | 16 | 11 | 49 | 19 | 13 | 17 | 15 | 60 |
| Wards killed | 2 | 12 | 14 | 7 | 15 | 4 | 15 | 3 | 14 | 22 |
| Control wards | 4 | 7 | 6 | 4 | 14 | 9 | 12 | 5 | 7 | 23 |
| Gold at 15 | 5,438 | 6,072 | 5,196 | 5,771 | 3,421 | 5,530 | 6,061 | 5,881 | 7,039 | 4,247 |
| Gold diff at 10 | +398 | +555 | -417 | -124 | +4 | -398 | -555 | +417 | +124 | -4 |
| Gold diff at 15 | -92 | +11 | -685 | -1,268 | -826 | +92 | -11 | +685 | +1,268 | +826 |
| XP diff at 10 | -95 | -65 | -596 | +497 | -664 | +95 | +65 | +596 | -497 | +664 |
| XP diff at 15 | -1,010 | -95 | -259 | -868 | -1,176 | +1,010 | +95 | +259 | +868 | +1,176 |
| CS diff at 10 | +2 | -1 | -3 | +9 | -1 | -2 | +1 | +3 | -9 | +1 |
| CS diff at 15 | 0 | +8 | +17 | -17 | -9 | 0 | -8 | -17 | +17 | +9 |
| Gold diff at 20 | -153 | +212 | -654 | -2,510 | -1,283 | +153 | -212 | +654 | +2,510 | +1,283 |
| XP diff at 20 | -1,205 | -160 | -395 | -1,056 | -1,357 | +1,205 | +160 | +395 | +1,056 | +1,357 |
| CS diff at 20 | +5 | +9 | +14 | -21 | -10 | -5 | -9 | -14 | +21 | +10 |
| Gold diff at 25 | -90 | +136 | -644 | -1,399 | -1,331 | +90 | -136 | +644 | +1,399 | +1,331 |
| XP diff at 25 | -1,223 | -1,106 | -2,270 | -1,554 | -2,114 | +1,223 | +1,106 | +2,270 | +1,554 | +2,114 |
| CS diff at 25 | +10 | -3 | +17 | -27 | -9 | -10 | +3 | -17 | +27 | +9 |
| Gold spent | 11,650 | 12,275 | 12,100 | 12,950 | 6,825 | 12,125 | 12,950 | 12,675 | 16,325 | 8,160 |
| Multikills | — | — | — | — | — | — | 1× double | — | 2× double, 1× triple | — |
Game ID LOLTMNT01_454241
Methodology →