RL · Patch 16.17 · Summer
Sep 10, 2026, 05:15 PM · 35.1 min · Game 2Scouting line
LODIS won: +8.5k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sinmivak
4/2/4
frajgo
4/7/2
mikusik
8/2/9
adi1
0/5/3
Czekolad
4/2/11
Mrozku
1/2/1
zamulek
4/1/5
Odi11
2/3/2
Kaseko
0/1/16
minemaciek
0/3/4
Draft
LODIS
Blue sideFirst pick
GnarSinmivak
Wukongmikusik
RyzeCzekolad
Ezrealzamulek
LuluKaseko
Bomba Team
Red side
Twisted Fatefrajgo
Xin Zhaoadi1
ViktorMrozku
CorkiOdi11
Karmaminemaciek
Objectives
- +28
- Gold at 15
- -28
- 4
- Dragons
- 1
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 43
- Plates
- 14
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LODIS leads; below, Bomba Team.
Biggest lead: LODIS +8,503, Bomba Team +1,824. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bomba Team +1,824 |
| 15 min | LODIS +28 |
| 20 min | LODIS +1,776 |
| 25 min | LODIS +2,153 |
| End (35 min) | LODIS +8,503 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Infinity Edgefrajgo, in 6.4% of the champion's games
Boots of Swiftnessfrajgo, in 9.1% of the champion's games
Lethal Tempofrajgo, in 14% of the champion's games
SinmivakGnar
frajgoTwisted Fate
mikusikWukong
adi1Xin Zhao
CzekoladRyze
MrozkuViktor
zamulekEzreal
Odi11Corki
KasekoLulu
minemaciekKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LODIS
VictoryRed side
Bomba Team
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| frajgofrajgoFB | 4 / 7 / 2(0.86) | 283 8.1/m | |
| 0 / 5 / 3(0.6) | 233 6.6/m | ||
| 1 / 2 / 1(1) | 344 9.8/m | ||
| 2 / 3 / 2(1.33) | 347 9.9/m | ||
| 0 / 3 / 4(1.33) | 32 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/4 | 8/2/9 | 4/2/11 | 4/1/5 | 0/1/16 | 4/7/2 | 0/5/3 | 1/2/1 | 2/3/2 | 0/3/4 |
| Kill participation | 40% | 85% | 75% | 45% | 80% | 85.7% | 42.9% | 28.6% | 57.1% | 57.1% |
| CS | 292 | 259 | 276 | 345 | 34 | 283 | 233 | 344 | 347 | 32 |
| CS per minute | 8.3 | 7.4 | 7.9 | 9.8 | 1.0 | 8.1 | 6.6 | 9.8 | 9.9 | 0.9 |
| Gold | 13,993 | 15,795 | 13,871 | 17,235 | 9,833 | 14,327 | 11,157 | 13,577 | 15,227 | 7,936 |
| Gold share | 19.8% | 22.3% | 19.6% | 24.4% | 13.9% | 23% | 17.9% | 21.8% | 24.5% | 12.8% |
| Earned gold per minute | 268 | 320 | 265 | 361 | 150 | 278 | 187 | 256 | 303 | 96 |
| Damage to champions | 14,793 | 25,693 | 30,557 | 29,117 | 6,539 | 15,742 | 13,583 | 30,048 | 27,713 | 8,528 |
| Damage share | 13.9% | 24.1% | 28.6% | 27.3% | 6.1% | 16.5% | 14.2% | 31.4% | 29% | 8.9% |
| Damage per minute | 421 | 732 | 870 | 829 | 186 | 448 | 387 | 856 | 789 | 243 |
| Damage taken per minute | 658 | 1,138 | 845 | 608 | 450 | 784 | 1,266 | 587 | 704 | 503 |
| Damage mitigated per minute | 751 | 1,392 | 756 | 355 | 298 | 516 | 866 | 600 | 514 | 297 |
| Damage to towers | 5,657 | 4,778 | 5,263 | 14,554 | 608 | 5,001 | 363 | 2,992 | 4,378 | 1,513 |
| Vision score | 40 | 59 | 38 | 66 | 142 | 31 | 57 | 42 | 18 | 148 |
| Wards placed | 12 | 12 | 11 | 19 | 62 | 7 | 12 | 15 | 7 | 81 |
| Wards killed | 5 | 11 | 6 | 9 | 15 | 5 | 16 | 4 | 6 | 8 |
| Control wards | 5 | 11 | 6 | 7 | 20 | 2 | 11 | 3 | 1 | 33 |
| Gold at 15 | 4,881 | 6,373 | 5,154 | 5,924 | 3,831 | 6,215 | 5,095 | 5,348 | 5,788 | 3,689 |
| Gold diff at 10 | -1,455 | +22 | -228 | -180 | +17 | +1,455 | -22 | +228 | +180 | -17 |
| Gold diff at 15 | -1,334 | +1,278 | -194 | +136 | +142 | +1,334 | -1,278 | +194 | -136 | -142 |
| XP diff at 10 | -1,371 | +132 | -661 | +260 | +10 | +1,371 | -132 | +661 | -260 | -10 |
| XP diff at 15 | -425 | +753 | -415 | +945 | -22 | +425 | -753 | +415 | -945 | +22 |
| CS diff at 10 | -20 | +3 | -10 | +7 | -5 | +20 | -3 | +10 | -7 | +5 |
| CS diff at 15 | +4 | +11 | -18 | +23 | -2 | -4 | -11 | +18 | -23 | +2 |
| Gold diff at 20 | -888 | +2,018 | -61 | +65 | +642 | +888 | -2,018 | +61 | -65 | -642 |
| XP diff at 20 | +563 | +1,020 | -563 | +576 | +610 | -563 | -1,020 | +563 | -576 | -610 |
| CS diff at 20 | +5 | +6 | -34 | +14 | +2 | -5 | -6 | +34 | -14 | -2 |
| Gold diff at 25 | -1,016 | +2,458 | -494 | +434 | +771 | +1,016 | -2,458 | +494 | -434 | -771 |
| XP diff at 25 | +1,593 | +876 | -2,182 | +843 | +1,174 | -1,593 | -876 | +2,182 | -843 | -1,174 |
| CS diff at 25 | +14 | +4 | -70 | +23 | +1 | -14 | -4 | +70 | -23 | -1 |
| Gold spent | 12,408 | 14,933 | 12,100 | 15,408 | 8,810 | 14,100 | 9,625 | 13,025 | 14,758 | 7,210 |
| Multikills | — | 1× double | 1× double | — | — | 1× double | — | — | — | — |
Game ID LOLTMNT01_459281
Methodology →