HC · Patch 16.17 · Summer
Sep 18, 2026, 03:51 PM · 32.2 min · Game 2Scouting line
Priority won: +1.8k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
VOPI
1/1/10
Stein
4/4/3
Crazzor
7/4/13
Hajnlik
2/6/13
Danos
4/2/12
Apae
3/6/10
Yolotelis
11/5/10
Skodix
7/3/6
Henning
1/5/19
Deepe
1/5/16
Draft
Priority
Blue sideFirst pick
Dr. MundoVOPI
ViCrazzor
ZoeDanos
Kai'SaYolotelis
NautilusHenning
KIA.eSuba Academy
Red side
OlafStein
MalphiteHajnlik
TaliyahApae
EzrealSkodix
KarmaDeepe
Objectives
- -1,084
- Gold at 15
- +1,084
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 6
- 35
- Plates
- 31
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Priority leads; below, KIA.eSuba Academy.
Biggest lead: Priority +1,824, KIA.eSuba Academy +1,784. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | KIA.eSuba Academy +70 |
| 15 min | KIA.eSuba Academy +1,084 |
| 20 min | KIA.eSuba Academy +1,784 |
| 25 min | Priority +1,020 |
| End (32 min) | Priority +1,824 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Immortal ShieldbowStein, in 0.4% of the champion's games
Executioner's CallingYolotelis, in 0.6% of the champion's games
Fiendhunter BoltsStein, in 1.6% of the champion's games
Arcane CometApae, in 3.3% of the champion's games
Cosmic DriveApae, in 3.4% of the champion's games
Press the AttackHajnlik, in 8.3% of the champion's games
B. F. SwordYolotelis, in 8.8% of the champion's games
VOPIDr. Mundo
SteinOlaf
CrazzorVi
HajnlikMalphite
DanosZoe
ApaeTaliyah
YolotelisKai'Sa
SkodixEzreal
HenningNautilus
DeepeKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Priority
VictoryRed side
KIA.eSuba Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/10 | 7/4/13 | 4/2/12 | 11/5/10 | 1/5/19 | 4/4/3 | 2/6/13 | 3/6/10 | 7/3/6 | 1/5/16 |
| Kill participation | 45.8% | 83.3% | 66.7% | 87.5% | 83.3% | 41.2% | 88.2% | 76.5% | 76.5% | 100% |
| CS | 243 | 211 | 247 | 275 | 27 | 316 | 174 | 258 | 296 | 34 |
| CS per minute | 7.5 | 6.5 | 7.7 | 8.5 | 0.8 | 9.8 | 5.4 | 8.0 | 9.2 | 1.1 |
| Gold | 11,760 | 14,700 | 11,884 | 19,036 | 8,616 | 15,195 | 11,108 | 11,228 | 17,636 | 9,005 |
| Gold share | 17.8% | 22.3% | 18% | 28.8% | 13.1% | 23.7% | 17.3% | 17.5% | 27.5% | 14% |
| Earned gold per minute | 234 | 325 | 238 | 460 | 136 | 340 | 214 | 217 | 416 | 148 |
| Damage to champions | 19,247 | 21,727 | 19,876 | 30,329 | 5,907 | 27,187 | 9,599 | 22,362 | 46,433 | 9,350 |
| Damage share | 19.8% | 22.4% | 20.5% | 31.2% | 6.1% | 23.7% | 8.4% | 19.5% | 40.4% | 8.1% |
| Damage per minute | 597 | 674 | 617 | 941 | 183 | 843 | 298 | 694 | 1,441 | 290 |
| Damage taken per minute | 1,718 | 921 | 374 | 665 | 643 | 888 | 906 | 606 | 616 | 541 |
| Damage mitigated per minute | 1,309 | 1,213 | 214 | 567 | 1,052 | 1,505 | 1,562 | 314 | 369 | 345 |
| Damage to towers | 13,473 | 6,442 | 3,689 | 16,102 | 0 | 10,044 | 3,903 | 2,225 | 12,861 | 507 |
| Vision score | 31 | 42 | 27 | 21 | 106 | 30 | 43 | 31 | 38 | 112 |
| Wards placed | 11 | 5 | 11 | 7 | 52 | 8 | 9 | 12 | 10 | 48 |
| Wards killed | 1 | 10 | 3 | 4 | 5 | 4 | 9 | 2 | 11 | 15 |
| Control wards | 0 | 3 | 2 | 1 | 22 | 1 | 9 | 0 | 0 | 17 |
| Gold at 15 | 4,414 | 6,424 | 5,393 | 6,318 | 3,453 | 5,091 | 5,550 | 5,315 | 6,875 | 4,255 |
| Gold diff at 10 | -579 | +581 | +400 | -271 | -201 | +579 | -581 | -400 | +271 | +201 |
| Gold diff at 15 | -677 | +874 | +78 | -557 | -802 | +677 | -874 | -78 | +557 | +802 |
| XP diff at 10 | -824 | +414 | -97 | +309 | -166 | +824 | -414 | +97 | -309 | +166 |
| XP diff at 15 | -1,128 | +352 | +161 | +131 | -229 | +1,128 | -352 | -161 | -131 | +229 |
| CS diff at 10 | -41 | +15 | +2 | +5 | +1 | +41 | -15 | -2 | -5 | -1 |
| CS diff at 15 | -48 | +16 | +8 | -5 | 0 | +48 | -16 | -8 | +5 | 0 |
| Gold diff at 20 | -1,153 | +1,536 | -764 | -603 | -800 | +1,153 | -1,536 | +764 | +603 | +800 |
| XP diff at 20 | -909 | -100 | -426 | +468 | -1,430 | +909 | +100 | +426 | -468 | +1,430 |
| CS diff at 20 | -47 | +1 | +4 | -6 | -4 | +47 | -1 | -4 | +6 | +4 |
| Gold diff at 25 | -1,270 | +2,388 | -449 | +877 | -526 | +1,270 | -2,388 | +449 | -877 | +526 |
| XP diff at 25 | -113 | +1,455 | +361 | +1,448 | +245 | +113 | -1,455 | -361 | -1,448 | -245 |
| CS diff at 25 | -47 | +7 | +3 | -19 | -7 | +47 | -7 | -3 | +19 | +7 |
| Gold spent | 10,600 | 13,508 | 11,450 | 16,525 | 8,350 | 14,175 | 10,925 | 11,710 | 16,833 | 8,305 |
| Multikills | — | — | 1× double | 2× double, 1× triple, 1× quadra, 1× penta | — | 1× double | — | 1× double | 2× double | — |
Game ID LOLTMNT01_462152
Methodology →